Buff Cards (d20) PDF

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Most spellcasters' main job, besides healing and dealing damage, is buffing—they enhance the prowess of the other party members or themselves. But once the buff spells start flying, it can be pretty hard to keep track of all these changes and additions to the PCs stats and abilities. Enter: the Buff Cards. These cards help you with that. They're a very simple concept, both in usage and design. Whenever a buff spell is cast on a PC or another creature, the GM need simply hand the player the appropriate card. The player then lays the card down in front of his character sheet. Each card not only reminds everyone which conditions apply, it also provides details of what the condition does. The result? Less time fumbling through rulebooks or trying to remember what's going on. And one less thing to worry about in combat is always good!

    Colour Code:
  • Competence—Dark Blue
  • Defense (Armor, Shield, DR, etc.)—Orange
  • Deflection—Light Red
  • Dodge—Yellow
  • Enhancement—Light Green
  • Insight -Light Blue
  • Luck—Dark Green
  • Morale—Purple
  • Resistance—Dark Red
  • Size—Brown
  • Everything else—Grey

How to use these cards: It's simple! Print them out on card (either in colour or greyscale—your preference; just pick the right PDF: -C for colour, -G for greyscale), cut them out and hey presto! It might be worth making a couple of decks, because often more than one PC will be affected by a given condition. Three or four sets might be a good number. There's a separate document for all mass buff spells, of which you'll need only one set.

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