Every adventurer dreams of glittering treasures and magical relics, and such remarkable rewards spur the quests and ignite the imaginations of history’s greatest heroes, driving them to greatness—or their doom. Yet above coins of gold and gem-studded baubles rise those riches that are themselves the envy of kings, the causes of calamities, and the stuff of legends. With the power to slay titanic beasts, reduce whole castles to ruin, and change the flow of fate, such mythic items fill the stories of sages and treasure seekers the world over. And now, the greatest of these wonders rest within your hands.
This compendium of curiosities reveals the magic and legacy of 10 of the most famous and infamous items and artifacts in the history of fantasy roleplaying. From the head-slicing swipes of the vorpal sword to the awesome magical might of the staff of the magi, the depthless bag of holding to the world-warping deck of many things, the investigations within reveal the mysterious creations, cunning uses, magical variations, and untold other secrets of these ultimate treasures.
No matter the campaign setting, Classic Treasures Revisited unleashes a hoard of history’s greatest magic items upon your game—along with all the adventures they inspire—and proves that true treasures never tarnish.
Highlighted treasures include:
Bag of Holding
Cube of Force
Deck of Many Things
Figurines of Wondrous Power
Helm of Brilliance
Horn of Valhalla
Sphere of Annihilation
Staff of the Magi
Well of Many Worlds
This Pathfinder Chronicles book works best with the Pathfinder Roleplaying Game Core Rulebook and the Pathfinder Roleplaying Game Bestiary. Although it is suitable for play in any fantasy world, it is optimized for use in the Pathfinder Chronicles campaign setting.
Paizo continues the trend that began with Classic Monsters Revisited. Take something cliche and beaten to death, refresh it, revamp, spit, polish and make it shine.
This time, the classic D&D magic items undergo this treatment. The most commonly referenced treasures such as vorpal weapons, bags of holding or figurines of power are re-imagined in this volume.
And like it's predecessors, this book is above and beyond. The ideas, backstories and variant items are just amazingly creative, fun, imaginative and well presented. Instead of scouring obscure splatbooks or pondering the 3.5 Magic Item Compendium, one can just take this book and breathe new life into the old classics.
Special shout-out to my favourite Paizo author, Todd "Shemeska" Stewart, for his chapters on Well of Many Worlds and Sphere of Annihilation. Both are brilliant gems of unrestrained, crazy, creative writing.
I am a huge fan of the Revisited series of books Paizo has been releasing and have plans to release. This book took my attention from the moment I picked it up and flipped through the pages.
It is an outstanding read. It covers how these iconic "D&D" items are created, how they fit into the Pathfinder world and how adventures use it. I also like the how it shows that these items are not one dimensional (no pun intended) and are constantly being adapted in the modern game.
I HIGHLY recommend this book to both GM and player as there is so much you can get out of it. 5 out of 5.
My most excellent praises for this latest work.
The only possibile critique would be, that there are no pictures of the alternate versions of these items. All in all on par with your usual product. You realize we are spoiled now and expect everything else to be better