Pathfinder Player Companion: Adventurer's Armory (PFRPG)

3.40/5 (based on 18 ratings)
Pathfinder Player Companion: Adventurer's Armory (PFRPG)

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Hundreds of New Items!

Whether your character’s in the market for an exotic weapon, a new pet, or an unusual alchemical item to help in exploring old tombs, this book has it covered. Adventurer’s Armory is the go-to sourcebook for supplementing your character’s gear; all of the items are nonmagical and most of them are priced low enough that even 1st-level heroes can afford them!

    Customize your equipment for any given adventure with the following:
  • New weapons and armor!
  • New alchemical items
  • Skill aids and class-specific items!
  • New poisons and black-market goods!
  • Travelers’ comforts, such as cooking supplies and tents!
  • Adventurer favorites, like bladed boots and spring-loaded wrist sheaths!
  • New uses, rules, and tricks for mundane gear!
  • Divine items that react to channeled energy!
  • Power components for spells!
  • New traits!
  • An alchemist cohort to keep you supplied in the field!

This player-friendly Pathfinder Companion works best with the Pathfinder Roleplaying Game Core Rulebook or the 3.5 version of the world’s oldest fantasy roleplaying game. Although suitable for play in any fantasy world, it is optimized for the Pathfinder Chronicles campaign setting.

Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign.

ISBN-13: 978-1-60125-222-7

Errata for the first printing of the Adventurer's Armory is available as a free download (3.4 MB zip/PDF).
Updated Thursday, July 21, 2011

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Product Availability

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PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Average product rating:

3.40/5 (based on 18 ratings)

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Jumps Right In

4/5

This book wastes not time getting to the armory of new choices.

Basics: This is not a fluff book. Page after page of new weapons and equipment. Also has some equipment for casters at the end as well.

Mechanics: A plethora of new weapons and equipment should prove useful for everyone in some aspect. Alchemical Power Components add a new layer to casting by adding effects while also having a useful item in hand.

Theme: It is an armory but a specific theme is absent. However there is enough variety to find themes within the book. Specifically the Syringe Spear is one I am fond of for an alchemist.

Execution: It forgoes fluff to dive straight into the item descriptions and stat blocks. For this type of book it works.

Summary: A supplement of items and interactions. A simple yet useful addition to a collection.


Lovely book

5/5


Chock Full of Useful Stuff

5/5

Adventurer's Armory was a product completely different than anything that had appeared in Pathfinder's Player Companion line up to that point. Whereas previous entries in the series has been about specific regions or races and contained far more "fluff" than "crunch", the Adventurer's Armory was almost *all* crunch. Full of new equipment, weapons, services, and more, the book drastically expanded the amount of stuff that PCs could spend their hard-earned (or stolen) gold on. It's probably the reason it's the most popular Player's Companion, and (I think) the only one to ever receive a second printing. Indeed, its continuing popularity is such that it's led to an announced Adventurer's Armory 2 later in 2017, which means Adventurer's Armory is the first product in the line to receive a direct sequel.

The inside front- and back- covers are tables providing statistics for the new weapons introduced in the book. The interior is then divided into six sections.

The first section, and by far the longest at 20 pages, is "Weapons, Armor, and Adventuring Gear." This section is exactly what it sounds like. There are 45(!) new weapons, including some classics from previous editions of D&D like the bardiche and lasso, as well as many I've never seen before, like the meteor hammer, groaning bullets, and syringe spear. One new shield (a "madu") and one new armor (parade armor) are introduced. The section then details dozens of new pieces of miscellaneous adventuring gear, including some that have become extremely common in groups I've played in, such as masterwork backpacks and skeleton keys. Players interested in alchemy will be happy, as a couple of dozen of substances are introduced, including everything from sneezing powder to bladeguard (for rust monster protection!). There are then 24 new tool and skill kits, such as portable alchemist's labs, a stretcher, and a portable altar. Some fun new clothing options are introduced such as tear-away clothing, as well as some eminently sensible choices like hot weather outfits. Foods and drinks receive descriptions and prices: everything from coffee and tea to Linnorm mead and Mwangi coffee. Want an animal as a pet or companion? Dogs, dire rats, stirges (!), and more are priced. Last, there's a handful of entertainment items (like loaded dice and marked cards) and herbal items. Perhaps disturbingly, there's even an entry on purchasing different types of slaves.

The second section, "Combat", comes in at two pages and introduces the concept of equipment tricks. Basically, by taking the Equipment Trick feat, a character can learn to do special things with one particular type of equipment like a rope or a shield. This section details Heavy Blade Scabbard tricks (like flipping a disarmed weapon into an empty scabbard) and Shield tricks (like throwing your shield to bounce off stuff like Captain America). I've never used equipment tricks in a game, but some of them actually look pretty fun.

A two-page "Faith" section introduces several new items for divine casters, most of them relating to a cleric's ability to channel energy.

The "Magic" section, also two pages long, focuses on the concept of Alchemical Power Components: basically, using an alchemical item as an added component when casting a spell to boost its power. Using a flask of alchemist's fire when casting burning hands, for example, means that one target that fails its save catches on fire. Some of the boosts are quite minor, while others could be extremely useful in the right circumstances, like using a tanglefoot back to allow your black tentacles to reroll grapple checks.

The "Persona" section details an NPC alchemist-for-hire named Arayam Bismut. Bismut is given an intriguing backstory involving a family curse and could make a decent cohort. A major thing to keep in mind, however, is that this product came out (I assume) before the Alchemist class became part of the game, so Bismut is statted out as simply a Level 6 Expert.

The final section, oddly labelled "Social", introduces the concept of Equipment Traits: things like having an heirloom weapon or being more skilled than most at using improvised weapons. Two new feats (Sly Draw and Splash Weapon Mastery) aid rogues who want to feint and bomb-hurlers respectively.

It's hard to imagine a player flipping through this book and *not* finding something useful for their character. The options provided expand, quite usefully, the understandably limited selection in the Core Rulebook. On the other hand, as everything apart from the NPC is open content, these items could just as easily be found in the PRD or PFSRD. Still, I'm confident the upcoming sequel to this book will also sell like hotcakes.

Note: The first printing of this book was apparently full of errors and typos. This review is based on the second printing.


3/5

I've reviewed this book over on RPGGeek.com.


A Small Treasure Hoard of Arms & Armor

3/5

This very slim 32 page addition for the Pathfinder Campaign Setting primarily adds new weapons to your Pathfinder campaign, and is easily adapted to most Fantasy Role Playing Games.

There's charts for weapons on the inside front and inside back covers. Inside, of course, there's a large section on Weapons, Armor, and Adventuring Gear, and small sections on combat, faith, magic, an NPC in the Persona section, and social info.

This book is a supplement to the Pathfinder RPG Core Rulebook. The regular weapons pages gives info on everything from Aklys to Wooden Stakes. There's a very small bit about armor and shields. There are great new Adventuring Gear items, from Area Maps to Wrist Sheaths. Even more special substances like Alchemical Grease or a Water Purification Sponge. There are tool kits and spell kits, Clothing, Food Drink and lodging, mounts pets and gear, Entertainment items, what's available on the Black Market, and converting Pathfinder Chronicles Campaign Setting items.

Then comes the charts you will need in order to introduce all these things to your campaign. There's also a quick overview of Equipment Tricks, Channelling Foci, Alchemical components, and Equipment traits and new feats. Then there's Arayam Bismut, an alchemist for hire, who has an interesting back story, and a number of kinfolk. He might make a great NPC when GM's go looking for adventure seeds.

Although you might think the small size of this book limits its focus, I believe that it is chock full of useful gaming facts. My players use it all the time. The only thing keeping it to just three stars is the total length - I wish it had been bigger. Highly recommended.


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Silver Crusade

Pathfinder Adventure Path Subscriber

FWIW, the errata is available for download, and it's not that dramatic ... one can even apply it using a pencil or sticky notes.


I used a fine tipped Sharpie to fix mine. Really not a big deal.


Gorbacz wrote:
FWIW, the errata is available for download, and it's not that dramatic ... one can even apply it using a pencil or sticky notes.

I don't know, there were quite a few people earlier in the thread pointing out mistakes with tables, incorrect damage on weapons, etc.

But even still, may as well wait for the second printing to come out instead of keeping a seperate piece of paper (with the errata) where it might get lost.

Not something I need right now, anyways. However, would be nice to be able to pick it up at GenCon.

Scarab Sages

I didn't see an answer to this upthread, so here goes. Which if any of these weapons are usable by Druids?

Paizo Employee Chief Technical Officer

I've got some bad news regarding the second printing.

It appears that we sent the wrong file to the printer—the *only* change made was the correction on page 4 (In the Meteor Hammer entry, change “gain a +1 shield bonus to AC” to “gain reach and a +1 shield bonus to AC.”). The title page was not updated, so it doesn't say "Second Printing" anywhere—the only way to distinguish it is the presence of two additional words on page 4. We've been shipping this version from our warehouse for a couple of weeks now, and we'll have this version at Gen Con next week. We do not currently anticipate reprinting this volume again.

While we were trying to track down exactly what happened, we prepared a new revision that incorporated all of the changes from the errata document we posted a couple of weeks ago, plus a few additional things we'd spotted since posting that errata. In the near future (probably shortly after Gen Con, but possibly sooner) we will be updating the PDF to this new version, and we'll also post a revised errata incorporating all of the changes. Again, we do *not* plan to actually reprint the book to incorporate these changes—for the foreseeable future, the version with the page 4 change will be the only version in print.


Vic Wertz wrote:

I've got some bad news regarding the second printing.

It appears that we sent the wrong file to the printer—the *only* change made was the correction on page 4 (In the Meteor Hammer entry, change “gain a +1 shield bonus to AC” to “gain reach and a +1 shield bonus to AC.”). The title page was not updated, so it doesn't say "Second Printing" anywhere—the only way to distinguish it is the presence of two additional words on page 4. We've been shipping this version from our warehouse for a couple of weeks now, and we'll have this version at Gen Con next week. We do not currently anticipate reprinting this volume again.

While we were trying to track down exactly what happened, we prepared a new revision that incorporated all of the changes from the errata document we posted a couple of weeks ago, plus a few additional things we'd spotted since posting that errata. In the near future (probably shortly after Gen Con, but possibly sooner) we will be updating the PDF to this new version, and we'll also post a revised errata incorporating all of the changes. Again, we do *not* plan to actually reprint the book to incorporate these changes—for the foreseeable future, the version with the page 4 change will be the only version in print.

Aw crap. There were quite a few changes that needed to be made, as well. At least all the ones brought up in this thread earlier on.

:(

Silver Crusade

Pathfinder Adventure Path Subscriber

This book is cursed, cursed I tell ya !

Sovereign Court

Looks like it'll be PDF for me. *sigh*

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Damn,

Good thing I'm a subscriber then.

Vic have you considered an exorcism on the file? Or maybe just isolating it from other files?

The Exchange

Ok, it takes a while to re-read 509 posts just to be sure I didn't miss anything.

The Chain Spear: The description of the weapon (A short spear and a spiky chain with hook) as well as the way the damage is listed (1d6/1d6) leads me to believe this should have the 'double' special. Is this a double weapon?

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
gdsims wrote:

Ok, it takes a while to re-read 509 posts just to be sure I didn't miss anything.

The Chain Spear: The description of the weapon (A short spear and a spiky chain with hook) as well as the way the damage is listed (1d6/1d6) leads me to believe this should have the 'double' special. Is this a double weapon?

I can't answer your question, but you might check the APG. I know the chain spear is in there too. I almost wonder if the APG is the Armory done right.

Silver Crusade

Pathfinder Adventure Path Subscriber
Mosaic wrote:
I almost wonder if the APG is the Armory done right.

It is ;-) The most important items got reprinted with several errata (Brass Knuckles are finally a MONK weapon, instead of being almost a monk weapon and counting as a monk weapon for everything except the things it should count for as a monk weapon.)

Sovereign Court

So, a Scorpion Whip is superior to a regular whip in every way? Just a regular whip that does lethal damage? As in it also has 15' reach, tripping, disarming and finessable?


Is the potion belt (and masterwork potion belt) included in this book? What about insect netting and piecemeal armor?

Grand Lodge

Berselius wrote:
Is the potion belt (and masterwork potion belt) included in this book? What about insect netting and piecemeal armor?

I just looked through the entire book and no the potion belt is NOT in there. Sorry sir! :)


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Potion belts are from the D&D Forgotten Realms Campaign Setting, and are not Open Game Content, thus Paizo can't simply take and reprint them.


I know there were no plans to reprint this back in July/August, but was wondering how things are looking at the moment. I got my subscription copy then got a replacement copy with the second printing (to get all the errata) and am hoping this eventually makes it to a third printing (with the actual errata included). I'm not in any mad rush, but am I wasting the 'hope' part of my brain on this, or is it selling as strongly as the first printing did?

Paizo Employee Chief Technical Officer

Steve Geddes wrote:
I know there were no plans to reprint this back in July/August, but was wondering how things are looking at the moment. I got my subscription copy then got a replacement copy with the second printing (to get all the errata) and am hoping this eventually makes it to a third printing (with the actual errata included). I'm not in any mad rush, but am I wasting the 'hope' part of my brain on this, or is it selling as strongly as the first printing did?

Well, we didn't expect the second printing to sell as strongly as the first printing... but we are nevertheless selling though it a bit better than we expected. Still, our current stock will likely last us a while, and the question of whether it gets reprinted or replaced by something else probably won't need to be answered for a while yet.


Vic Wertz wrote:
Steve Geddes wrote:
I know there were no plans to reprint this back in July/August, but was wondering how things are looking at the moment. I got my subscription copy then got a replacement copy with the second printing (to get all the errata) and am hoping this eventually makes it to a third printing (with the actual errata included). I'm not in any mad rush, but am I wasting the 'hope' part of my brain on this, or is it selling as strongly as the first printing did?
Well, we didn't expect the second printing to sell as strongly as the first printing... but we are nevertheless selling though it a bit better than we expected. Still, our current stock will likely last us a while, and the question of whether it gets reprinted or replaced by something else probably won't need to be answered for a while yet.

No worries. Thanks for the answer.


I was planning on getting the PDF once I was sure all of errata was incorporated in it. Since it has been quite some time, has all (or most) of the errata been incorporated into the book? If so, then I can finally purchase it.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Razz wrote:
I was planning on getting the PDF once I was sure all of errata was incorporated in it. Since it has been quite some time, has all (or most) of the errata been incorporated into the book? If so, then I can finally purchase it.

All the Errata most likely you will ever see is now in the PDF, But Is not in the printed book.

Paizo Employee Chief Technical Officer

Dragnmoon wrote:
Razz wrote:
I was planning on getting the PDF once I was sure all of errata was incorporated in it. Since it has been quite some time, has all (or most) of the errata been incorporated into the book? If so, then I can finally purchase it.
All the Errata most likely you will ever see is now in the PDF, But Is not in the printed book.

Are you aware of any issues still outstanding?

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Vic Wertz wrote:
Dragnmoon wrote:
Razz wrote:
I was planning on getting the PDF once I was sure all of errata was incorporated in it. Since it has been quite some time, has all (or most) of the errata been incorporated into the book? If so, then I can finally purchase it.
All the Errata most likely you will ever see is now in the PDF, But Is not in the printed book.
Are you aware of any issues still outstanding?

Nop, that one of the reasons I said what I said.

The Exchange Contributor, RPG Superstar 2008 Top 6

Vic Wertz wrote:
you aware of any issues still outstanding?

There are still issues.

Here's some issues some observations...

Dog, combat trained for 25 gp seems awfully cheap for a medium dog's stats, especially now that the summon monster I table's been fixed to not include medium dogs. But looking into the thread, this seems to not be an error.

Alchemist's fire and liquid ice have issues involving the wording on their resist energy and protection from energy lines. Basically, both have a contradiction on the use of the words fire and cold within the sections. I'm guessing alc. fire should be fire on both (since it buffs fire spells) and liquid ice should be cold on both (since it buffs col spells).

Missing DC on the hidden pommel

Sica is heavier than the weapon it's described as being lighter than (the shotel).

Also, the sica's stats don't make much sense for an exotic weapon, but that may not be a mistake. It really needs an x3 crit like the shotel to be worth taking (the two weapons are supposed to be related). I'd also make the sica P or S instead of just S, to fit with shotel being P, but again that may not be errata.

The cost and weight of the combat scabbard need to be added to the equipment tables

The person limit for tents probably should be added

The madu needs a line about being a light weapon for proficient users

The battle poi need "usable with weapon finesse" added

That's what I've found that appears to not be in the errata...


Russ Taylor wrote:


Dog, combat trained for 25 gp seems awfully cheap for a medium dog's stats, especially now that the summon monster I table's been fixed to not include medium dogs. But looking into the thread, this seems to not be an error.

Actually, in this post from October, Sean back-tracked and admitted that it should be a Small dog.

Contributor

We do have an update that's going through approvals and at some point will be made public. It'll address these issues.

The Exchange Contributor, RPG Superstar 2008 Top 6

One more possible error - scizore, damage type P. From the art and description, it looks like it should be damage type S.

Contributor

Russ Taylor wrote:
One more possible error - scizore, damage type P. From the art and description, it looks like it should be damage type S.

Well, as used on The Deadliest Warrior, it's a punching weapon, to great effect. Check this link and skip to 16:00

http://www.spike.com/full-episode/apache-vs-gladiator/31444

Liberty's Edge

Russ Taylor wrote:

There are still issues.

Here's some issues some observations...

... snip ...

That's what I've found that appears to not be in the errata...

I have an additional errata. Russ's name does not have a golem next to it. Please fix. ;-)

Thanks Russ!


Normally have nothing but praise for Pathfinder Manuals of all stripes but this .... felt somewhat lack-luster to me. Having the descriptions and the actual data on the same or opposite pages would have helped avoid scrolling fatigue in the PDF version and sadly sections of this book seem to be little more than errata for another manual. That said it is on the only book I've gotten off Pathfinder where this has happened, and this thing is packed with useful information for players of all stripes.

That gripe out of the way, non-combat pets and the origins of most of the common 'Familiar' animals, more clothing options, a statted out price for slaves for GM to use (Mwahahahaha!) Equipment Tricks to add some more bang to the already formidable buck of the Combat Maneuver Feats, Foci for the Divine Caster Classes to have fun with, MOAR FEATS (and traits while we're at it!), STATTED BOOZE, entertainment items such as puzzle boxes, a list of 'black market' items to throw at the PCs and watch them squirm and more.

While reading I was a little disappointed for aforementioned 'flaw', I'd still buy this even knowing about it before-hand. $11 for a hard-cover, $8 for a PDF with all of those lovely little gems, well worth every copper, errrr, cent.

Shadow Lodge

I just finished my first skim through this and I've got to say I really enjoyed the read. Especially the equipment tricks. I'm already coming up with a few ideas of my own but I'd love to see this idea taken a little further, any plans for that?

A few layout issues concerning placement of the tables vs actually descriptive text, but the book isn't huge so its not such a big deal.


Pathfinder Battles Case Subscriber; Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Russ Taylor wrote:

Alchemist's fire and liquid ice have issues involving the wording on their resist energy and protection from energy lines. Basically, both have a contradiction on the use of the words fire and cold within the sections. I'm guessing alc. fire should be fire on both (since it buffs fire spells) and liquid ice should be cold on both (since it buffs col spells).

I have not been able to find an authoritative answer anywhere.

I am going with the above interpretation during the meanwhile.

Contributor

Maze wrote:


I have not been able to find an authoritative answer anywhere.
I am going with the above interpretation during the meanwhile.

Alchemist's fire: Protection from energy and resist energy should refer to cold damage (it's hot, thus it helps protect against cold).

Liquid ice: Protection from energy and resist energy should refer to fire damage (it's cold, thus it helps protect against fire).

Paizo Employee Chief Technical Officer

I have an important, but slightly complicated update.

---

What you really need to know:

The second printing of Adventurer's Armory is now shipping from paizo.com.

If you own the previous print edition, you'll want to download the errata PDF we released today, which lists the changes made between printings. You'll find it linked at the bottom of the product description.

The PDF has also been updated to match the latest printing; if you have access to it, just visit your My Downloads page to get the latest version.

(In addition to the textual changes listed in the errata PDF, we also updated the branding, replacing the old "Pathfinder Companion" logo with the newer "Pathfinder Player Companion" logo.)

---

Additional complicated bits, for those interested in printing trivia:

Some of you may recall that we actually reprinted the Adventurer's Armory once before, and that due to a mix-up with the printer, only one of the changes we had intended to make actually got made. However, at that time, we went ahead and released the full errata that we had prepared anyway. The errata released today contains several additional changes, so even if you downloaded the old one, you'll want to download the new one.

Since there was only one minor difference between the first two print runs, and since the credits page of the last reprint didn't actually get updated to *say* it was the second printing, we're counting that reprint as the second part of the first printing.

The version we released today is identified as the second printing at the bottom of the credits page, right above "Printed in China."

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Vic Wertz wrote:
The second printing of Adventurer's Armory is now shipping from paizo.com.

Good news! And thanks for the insight into the trials and tribulations with this one, especially the explanation of the first-and-a-halfth printing.

Dark Archive

Vic Wertz wrote:


The second printing of Adventurer's Armory is now shipping from paizo.com.

If you own the previous print edition, you'll want to download the errata PDF we released today, which lists the changes made between printings. You'll find it linked at the bottom of the product description.

I'm not seeing an Adventurer's Armory errata pdf in "My Downloads"

Where's the errata pdf located?


chopswil wrote:
Vic Wertz wrote:


The second printing of Adventurer's Armory is now shipping from paizo.com.

If you own the previous print edition, you'll want to download the errata PDF we released today, which lists the changes made between printings. You'll find it linked at the bottom of the product description.

I'm not seeing an Adventurer's Armory errata pdf in "My Downloads"

Where's the errata pdf located?

It's on this page at the top, below the product description.

EDIT:Emphasis mine, bolded relevant part.


Pathfinder Rulebook Subscriber

So my question then is, which item is correct if a piece of equipment appears in both the AA and the APG yet even after the latest errata there are differences? Brass knuckles for instance. The latest errata says brass knuckles go from unarmed to light melee, yet the APG has them listed as unarmed. Should we assume that since this errata is the most recent document dealing with that item (or any other with a similar situation) that the new AA errata is to be the correct one?


Pathfinder Rulebook Subscriber

Cestus: It has the word "unarmed" in sentence 3 in the APG also.

Will the APG be updated to remove this reference as well?

The Exchange

Ok, time-consuming, but other than the question regarding brass knuckles and cestus, all errata has been applied to d20pfsrd.com for whomever cares.


d20pfsrd.com wrote:


Ok, time-consuming, but other than the question regarding brass knuckles and cestus, all errata has been applied to d20pfsrd.com for whomever cares.

Thanks! :)

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

So the only way to tell the Difference between the old second printing and the new second printing is the new Logo on the front?

Will you guys have a copy of the New Second printing at GenCon?

Paizo Employee CEO

Dragnmoon wrote:
Will you guys have a copy of the New Second printing at GenCon?

Yep. I have been told that it made the truck heading out to GenCon.

-Lisa

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Lisa Stevens wrote:


Yep. I have been told that it made the truck heading out to GenCon.

-Lisa

Cool, something for me to spend my Store Credit on.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Dragnmoon wrote:
So the only way to tell the Difference between the old second printing and the new second printing is the new Logo on the front?

No:

Vic Wertz wrote:

Since there was only one minor difference between the first two print runs, and since the credits page of the last reprint didn't actually get updated to *say* it was the second printing, we're counting that reprint as the second part of the first printing.

The version we released today is identified as the second printing at the bottom of the credits page, right above "Printed in China."


Shoot, I wish I did end up waiting on purchasing this. I went and bought the ‘old’ 2nd printing, as I didn’t think Paizo would make another printing after the mix up with the printer.

Now, I'm not sure if I should purchase the new book, or just get the PDF. The difference in price is pretty negligible. Decisions, decisions.

Shadow Lodge

Hobbun wrote:

Shoot, I wish I did end up waiting on purchasing this. I went and bought the ‘old’ 2nd printing, as I didn’t think Paizo would make another printing after the mix up with the printer.

Now, I'm not sure if I should purchase the new book, or just get the PDF. The difference in price is pretty negligible. Decisions, decisions.

That's why I bought both in the beginning... :) I have a hard copy to let players browse, and I have a PDF that gets updated.

Paizo Employee Chief Technical Officer

Zaister wrote:
Dragnmoon wrote:
So the only way to tell the Difference between the old second printing and the new second printing is the new Logo on the front?

No:

Vic Wertz wrote:

Since there was only one minor difference between the first two print runs, and since the credits page of the last reprint didn't actually get updated to *say* it was the second printing, we're counting that reprint as the second part of the first printing.

The version we released today is identified as the second printing at the bottom of the credits page, right above "Printed in China."

To be very specific:

Original first printings can be distinguished from the second part of the first printing only by examining the Meteor Hammer text on page 4. The original first printing says “gain a +1 shield bonus to AC”; the second part of the first printing says “gain reach and a +1 shield bonus to AC.” They are otherwise identical.

The second printing has changes throughout as spelled out in the errata PDF, as well as the new logo and the addition of the words "Second Printing" above "Printed in China" on the credits page.

Contributor

jreyst wrote:

So my question then is, which item is correct if a piece of equipment appears in both the AA and the APG yet even after the latest errata there are differences? Brass knuckles for instance. The latest errata says brass knuckles go from unarmed to light melee, yet the APG has them listed as unarmed. Should we assume that since this errata is the most recent document dealing with that item (or any other with a similar situation) that the new AA errata is to be the correct one?

The updated AA is the most recent version of the brass knuckles. When the APG is next reprinted, we'll update the weapon stats there (presumably, unless some great revelation happens about how bk's should work, to the version in the new AA).


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

So, this means the brass knuckles work as follows for a monk:
.
.
.
.

  • can be used to make flurry of blows attacks
  • can deal monk's unarmed damage instead of the default 1d3
  • cannot be used to make a stunning fist attack
  • cannot benefit from an amulet of mighty fists

Correct?

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