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Pathfinder Society Scenario #47: The Darkest Vengeance (PFRPG) PDF

***( )( ) (based on 17 ratings)

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A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5).

When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

Written by Tim Hitchcock and Mark Moreland

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (17)
1 to 5 of 17 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

***( )( ) (based on 17 ratings)

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Good scenario, if you're willing to work with darkness rules

****( )

I enjoyed running this one. There's a great social scene at the start. Most of the bad reviews come from the way that the final encounter uses darkness rules. Certainly, it is extremely challenging if that encounter is ran incorrectly or is strictly interpreted against the players. I'd recommend that GMs run the machine the way that it was obviously intended rather than the way that it technically works given the interactions of the spells involved.

completely Riddiculous for low teir

*( )( )( )( )

I played this scenario today in a group of level 1-2 (5pcs) 1 survivor and only because he ran away. The mechanics in this are virtually impossible for level 1-3 players to successfully overcome and complete the scenario . I am all for a challenging scenario, but not one that give you the options of die....and fail the scenario or Runaway and not complete all conditions. Even running away doesn't guarantee survival either. DO NOT recommend for any players under 4 even then I would dread playing it

Overly Deadly

*( )( )( )( )

This scenario contains mechanics which a level one party, particularly of 4 PCs, is unreasonable to expect them to deal with in the 1-2 subtier. I will not run this scenario at tier 1-2, although I suspect that 4-5 will probably be better, simply because PCs have a lot more options to deal mechanics then. I love challenging encounters, and well designed fights that allow characters to use creative things to shine, but the 1-2 subtier is not the place to plunge PCs into the deep end and wish them the best.


This was a fun scenario to play. I love all things Ustalav so setting was a plus. There was a good amount of investigation to do and of course combat with a few snippets of roleplay to break things up. I really enjoyed the final combat/puzzle, although it was very difficult. I wouldn't be surprised if TPKs have happened in that room...

Good times in the dark

****( )

I had fun time playing this, mix of investigation, combat, and puzzle solving. On the hard side to complete, but it can be done.

1 to 5 of 17 << first < prev | 1 | 2 | 3 | 4 | next > last >>

There is No Certainty, Only Adventure!,


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