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Pathfinder Society Scenario #43: The Pallid Plague (PFRPG) PDF

****( ) (based on 20 ratings)

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A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

Reports from Andoran's Darkmoon Vale indicate that a new plague is causing the deaths of untold fey. The Pathfinder Society sends you there to aid the nymph queen in stopping the plague and finding and destroying its source. When the plague spreads to the human population of Falcon's Hollow, the need to find a cure grows more frantic. Can you save the many denizens of Darkmoon Vale from certain death?

Written by Mark Moreland

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (20)
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Average product rating:

****( ) (based on 20 ratings)

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Not bad

***( )( )

Played this at the lowest tier and while it was far far too easy I thoroughly enjoyed it for the role play opportunities.

fun but problematic

****( )

The low tiers are too easy, and the high tier combats are okay but the other mechanic is insane.

Really fun!

****( )

My Half-Orc fighter managed to be in a more supportive role when it came to the roleplaying aspect of it (Instead of being the party leader; nice change).

The one downside I feel is that how easy it is for anyone melee-oriented in the party to catch the plague in combat.

Outstanding !!


Its all you can ask for - great lore, great roleplay opportunities, skill and combat encounters, and frankly a hard to solve puzzle, that can have great, neutral, or even BAD consequences for players! It will make your killbot munchkin players cry.... drink their tears of sadness and rejoice they have never bought a skill or listened to boxed text.

Great fun, with a word of caution

****( )

This was a very fun scenario, and both times I've ran it, the group enjoyed it. There are some interesting RP moments, as well as several enemies that are a *lot* of fun to play. Unfortunately, it is very swingy with the tier change. Spoilers ahead...

So, the titular plague can turn out to be quite deadly at mid or high tier. The second time I ran this, a player very, very nearly died to it. In my mind, this is not a particularly satisfying death - I would encourage potential GMs to read up on the disease mechanics ahead of time and to be prepared to allow some creative solutions if things start to drag along.

1 to 5 of 20 << first < prev | 1 | 2 | 3 | 4 | next > last >>

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