Born of myth, legend, and even modern film and literature, monsters such as the mummy, vampire, werewolf, and zombie are the stuff of nightmares—and frequent foes of heroic adventurers! Along with flesh golems, gargoyles, ghosts, ghouls, hags, and the mysterious derro, these ten monsters are staples of horror fiction and the bane of countless would-be heroes.
This 64-page book explores the origin of these creatures (in both the game world and real-world history), as well as their creation, habitat, society, motivations, and role in a campaign. Each creature also includes information on new and deadly creature variants, such as nosferatu vampires, corpse chill mummies, gemstone gargoyles, host corpse zombies, and phantasmagoric ghosts. What’s more, each chapter provides several new and notable examples of each creature, as well as a fully statted and ready-to-run sample monster, whether it’s a flesh golem barbarian, a derro magister, a ghoul necromancer, a hag water-witch, or a lycanthrope-hunting werewolf.
Whether your campaign is a standard fantasy monster hunt, a gothic romance, or an exercise in terror, Classic Horrors Revisited provides both historical insight and fresh new spins on these traditional icons of fear!
by James Jacobs, Rob McCreary, and F. Wesley Schneider
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These books are brilliant. They give you the flavour that you wish they could fit into the one page creature descriptions which you just know they cannot.
Buy these books, as I have never struck a bad one yet :)
This is a great suppliment made to spark the fevered imagination of the most Jaded DM back to sadistic life! Check out my full review: Classic Horrors Revisited
I love horror, and I love pulp fantasy, so it's no surprise that I love this. It's a great collection of classic monsters, from immortals like vampires and werewolves through their lesser-known cousins like the ghoul and the hag, to newcomers like the derro and the flesh golem.
The monsters are brought to (un)life in classic style, and the NPC critters are very well done and nicely illustrated as well. There are new feats and tips to individualize any monsters of your own creation as well. This book is worth every penny I paid for it.
A solid product packed with suggestions on how to add a new twist on a number of gothic monsters. Tons of hooks and ideas to help spark a GM's imagination.
Absolutely worth picking up if you're planning on running a horror themed adventure, and are looking for something a little different to terrify your players with.
Classic Horrors Revisited does not disappoint by any stretch. The usual Paizo values of sound mechanics, style and art are all there. So it's a good monster book.
Still, four stars is generous, while three would have been miserly. What's not to like? Well, although each monster revisit is interesting and well-rounded, it lacks the genuinely new. The mummy and gargoyles come closest to a new take on the old monsters I enjoyed with the Goblins and Ogres in Classic Monsters, but mostly the authors stay close to the classical interpretation of the monsters (or, in the case of the Derro, the Paizo-established one).
The sidebars explaining the sources of horror for each creature are insightful, and elevate this from three to four star status.