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Pathfinder Module: Masks of the Living God (PFRPG)

****( ) (based on 15 ratings)
Pathfinder Module: Masks of the Living God (PFRPG)
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An adventure for 3rd-level Pathfinder Roleplaying Game characters.

Cult of Personality

Razmir the Living God used his power to conquer an entire country; now he and his mask-wearing priests enforce peace and generosity—though some say their tools are intimidation and fear. His worshipers preach charity and self-worth, blaming rival faiths for crafting lies about the glories of the Living God. Now the cult has come to the city of Tamran, feeding the poor and promising happiness to those who serve Razmir. Yet ugly rumors persist of bribery, extortion, and strange disappearances associated with the new temple. Are these stories just gossip and lies spread by rival faiths? Or is the church of the Living God more than it seems?

Masks of the Living God is a adventure for 3rd-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. This city-based adventure involves infiltrating a fortified temple and exposing the evil deeds of its cultists.

This adventure is set in the wooded land of Nirmathas in the Pathfinder Chronicles campaign setting, but can easily be adapted for any game world. It can be used as a sequel to Crypt of the Everflame or as a stand-alone adventure, and is a prequel to the adventure City of Golden Death.

Written by Jason Bulmahn

Pathfinder Modules are 32-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-207-4

Masks of the Living God is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (217 KB zip/PDF).

Note: This product is part of the Pathfinder Modules Subscription.

Product Availability


Print Edition: Ships from our warehouse in 2 to 14 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Unavailable This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9522


See Also:



Product Discussion (78)
1 to 50 of 78 << first < prev | 1 | 2 | next > last >>
Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game Subscriber

I went before Heathy! Yip yip! >:)

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber

I'm glad to know we'll hear more about Razmir - will we find out much about his church in this module?

Qadira RPG Superstar 2010 Top 16

The blurb says that this module highlights the changes in the Pathfinder RPG. How easy is it to run this adventure under 3.5?

(signed)
A guy who's sticking with 3.5

Paizo Employee Creative Director

Chris Mortika wrote:

The blurb says that this module highlights the changes in the Pathfinder RPG. How easy is it to run this adventure under 3.5?

(signed)
A guy who's sticking with 3.5

I suspect that PF RPG adventures will be about as easy to run in 3.5 as a 3.0 adventure is to run in 3.5.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Tales Subscriber

Will there be a flip mat for this adventure like there was for Crypt of the Everflame?

Paizo Employee Creative Director

Scott Mullock wrote:
Will there be a flip mat for this adventure like there was for Crypt of the Everflame?

Nope; we have no plans to make a flip mat of this adventure's locations, mostly because there's too many different locations to make into a single flip mat.

Taldor

I too am looking forward to this. Shame it's going to follow so long after CoE, which we are half-way through (it's a two-session module at our pace).

Cheliax

So this comes out in November, and it is a sequel to 'Crypt of the Everflame'? And Carrion Hill is a sequel to this one?

Or is my half-fiendish dwarven brain failing me again?


Asgetrion wrote:

So this comes out in November, and it is a sequel to 'Crypt of the Everflame'? And Carrion Hill is a sequel to this one?

Or is my half-fiendish dwarven brain failing me again?

City of Golden Death is the sequel to this one.

Cheliax

Jam412 wrote:
Asgetrion wrote:

So this comes out in November, and it is a sequel to 'Crypt of the Everflame'? And Carrion Hill is a sequel to this one?

Or is my half-fiendish dwarven brain failing me again?

City of Golden Death is the sequel to this one.

Indeed; thanks, Jam! ;)


Asgetrion wrote:
Jam412 wrote:
Asgetrion wrote:

So this comes out in November, and it is a sequel to 'Crypt of the Everflame'? And Carrion Hill is a sequel to this one?

Or is my half-fiendish dwarven brain failing me again?

City of Golden Death is the sequel to this one.
Indeed; thanks, Jam! ;)

No problem. :-)


Just bought Crypt of the Everflame and love it. Wanting to start a campaign with it, but November is TOOO LOOOOONNNGGG!!!! Can't you slip the printer a fiver or something?:)


Scott Mullock wrote:
Will there be a flip mat for this adventure like there was for Crypt of the Everflame?

I liked the flip-mat with the Everflame adventure. I would probably continue to buy these, if they kept coming...

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

So it seems that Crypt of the Everflame has proven a success, so the party will progress to Masks of the Living God (MotLG).

I have done a quick calculation and for a party of 6, they should earn XP to take them a little way into 2nd level. MotLG, however, is a 3rd level mod. I was sure I had read something about this and how one was advised to bridge the gap but have failed to find it - anyone know the answer?

If another Pathfinder Module was slotted in to get more XP but taking them beyond 3rd, would MotLG become drastically too easy or still be a good challenge?

Thanks for any advice,

J

Contributor

There's a bit in the early part of MOTLG that says, "This is for 3rd-level characters, if your PCs aren't 3rd-level yet, here's a good place to add some random encounters to get them up to 3rd."

Andoran

Hey, call me crazy, but...

My group (coming from a string of bad experiences with a certain RPG currently on a version between 3.999 and 4.001) absolutely blew through Crypt of the Everflame - loving it the whole way, of course. We don't play often, once a week for about three hours at a time, but we're completely done with Crypt and thirsting for more to do. I am creating side quests, etc. to fill in the space between these modules, but...I guess my question is, is there commonly going to be months between module releases? I would have hoped that one would run into the next as seamlessly as possible, but I'll be lucky if they are only third level by the time December gets here.

Paizo Employee Chief Technical Officer

Jeremiziah wrote:

Hey, call me crazy, but...

My group (coming from a string of bad experiences with a certain RPG currently on a version between 3.999 and 4.001) absolutely blew through Crypt of the Everflame - loving it the whole way, of course. We don't play often, once a week for about three hours at a time, but we're completely done with Crypt and thirsting for more to do. I am creating side quests, etc. to fill in the space between these modules, but...I guess my question is, is there commonly going to be months between module releases? I would have hoped that one would run into the next as seamlessly as possible, but I'll be lucky if they are only third level by the time December gets here.

Pathfinder Modules are on a bimonthly release schedule.

You sound like a good candidate for Pathfinder Adventure Paths!

Taldor

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Tales Subscriber
Vic Wertz wrote:
Jeremiziah wrote:

Hey, call me crazy, but...

My group (coming from a string of bad experiences with a certain RPG currently on a version between 3.999 and 4.001) absolutely blew through Crypt of the Everflame - loving it the whole way, of course. We don't play often, once a week for about three hours at a time, but we're completely done with Crypt and thirsting for more to do. I am creating side quests, etc. to fill in the space between these modules, but...I guess my question is, is there commonly going to be months between module releases? I would have hoped that one would run into the next as seamlessly as possible, but I'll be lucky if they are only third level by the time December gets here.

Pathfinder Modules are on a bimonthly release schedule.

You sound like a good candidate for Pathfinder Adventure Paths!

...which are all kinds of awesome.


Pathfinder Adventure Path, Card Game, Maps, Roleplaying Game, Tales Subscriber
GeraintElberion wrote:
Vic Wertz wrote:
Jeremiziah wrote:

Hey, call me crazy, but...

My group (coming from a string of bad experiences with a certain RPG currently on a version between 3.999 and 4.001) absolutely blew through Crypt of the Everflame - loving it the whole way, of course. We don't play often, once a week for about three hours at a time, but we're completely done with Crypt and thirsting for more to do. I am creating side quests, etc. to fill in the space between these modules, but...I guess my question is, is there commonly going to be months between module releases? I would have hoped that one would run into the next as seamlessly as possible, but I'll be lucky if they are only third level by the time December gets here.

Pathfinder Modules are on a bimonthly release schedule.

You sound like a good candidate for Pathfinder Adventure Paths!

...which are all kinds of awesome.

I have my party on the slow XP progression just so that I can use more of the non-AP modules in the Adventure Paths. (I'm starting them on Into the Haunted Woods before tossing them into ROTR...)

Though, now I might want to take them to Crypt of the Everflame as well...

Paizo Employee Chief Technical Officer

I've updated the image and product description to match the finished product.

Cheliax

Wow... it's a great cover! :)

As I love the classic idea of an archmage who tries to pass himself off as a deity, I can't wait to get this one!

Can't you make that Buhlman guy work a bit faster?

Paizo Employee Creative Director

Asgetrion wrote:
Can't you make that Buhlman guy work a bit faster?

That's kind of been a big part of my job for the past year. It's a difficult task. :-P

Cheliax

James Jacobs wrote:
Asgetrion wrote:
Can't you make that Buhlman guy work a bit faster?
That's kind of been a big part of my job for the past year. It's a difficult task. :-P

James, you should consider taking Exotic Weapon Proficiency (Whip) -- trust me, it's well worth it (and lots of fun at Chelaxian parties!).

If Buhlman learns to like the whip, confiscate all his beer! ;)

Cheliax

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I really like this cover.

Andoran

It's city-based, so the city flipmap might work?

Contributor

At first glance, some of the encounter maps in the adventure are pretty close to some of the buildings in Flip Mat: City Market, so that is doable. The Razmiran temple, however, is quite customized and I don't think there's anything like it on any of the flip mats.

Andoran

Paizo Charter Superscriber; Pathfinder Comics Subscriber

I'm a bit confused about the background of this adventure. From the description, it seems that not many years have passed since Iramine was separated from Kassen and Asar, but according to the introduction of Crypt of the Everflame, Kassen died in 4535.

Contributor

I think the unclearness comes from the use of "soon after," which could be interpreted as "soon after the adventurers split the key, Iramine heard that..." but you should interpret it as "soon after Iramine's superiors tasked her with retrieving the parts of the key, Iramine heard that...." If I had the option, I would rewrite that sentence because it presents the weirdness you're talking about.

Keep in mind that Razmir didn't found his country until 4661, so over 100 years passed between Kassen's death and the creation of the cult of Razmir, and thus Iramine could not have told senior Razmiran priests anything about the city (because the cult didn't exist yet).

Andoran

Paizo Charter Superscriber; Pathfinder Comics Subscriber

Thanks for the clarification. Part of confusion was also due to the fact that the sentence continues with "Iramine learned that her past associates were both dead,...". and in the present year, it's obvious that both men would be dead.

Now I understand that the meaning is that Iramine learned that Kassen and Asar killed each other while fighting for the key (and thus she could surmise that their pieces might be buried with them).

Osirion

Pathfinder Adventure Path Subscriber

I don't suppose there's a map of Tamran anywhere? Or maybe some more details about the city?

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I have enjoyed reading Mask of the Living god.

Spoiler:
I like the cult of Razmir as villains. From reading the module they seem to operate almost like a thieves guild with protection (tithing) rackets and so on and so forth.

As I looked through all of the NPCs I noticed there wasn’t a single cleric.

I have one thought. Wouldn’t a lack of clerical magic be a tip off to people that something wasn’t quite right with the cult of Razmir? What are your thoughts?


ElyasRavenwood wrote:

I have enjoyed reading Mask of the Living god.

Spoiler:
I like the cult of Razmir as villains. From reading the module they seem to operate almost like a thieves guild with protection (tithing) rackets and so on and so forth.

As I looked through all of the NPCs I noticed there wasn’t a single cleric.

I have one thought. Wouldn’t a lack of clerical magic be a tip off to people that something wasn’t quite right with the cult of Razmir? What are your thoughts?

Me and WanderingNephilim were having that same discussion the other day, after he purchased this mod. I love the idea of a thieves guild posing as a church, and was thinking for anytime they needed showy spells they could rely on good old fashioned Use Magic Device and Scrolls or wands. That's my take though, they probably are just faithful "acolytes" and the actual priests are busy or some such, or at least thats what theyd tell people.


ElyasRavenwood, I fixed your spoiler tag. Click "Show" at the bottom of any post as you're writing it to see the BBCode tags and their use.

Contributor

a suggestion from the developer:
A wand of cure light wounds + Use Magic Device skill takes care of a lot of this, as does a Razmiran magic item from Gods and Magic.

Osirion

Pathfinder Adventure Path Subscriber
Sean K Reynolds wrote:

** spoiler omitted **

Do you have a suggestion on a good map to use for the city of Tamran?

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Joshua Thank you. Hopefully i'll get the hang of putting text behind a spoiler button sooner then later.

Stewart, the use magic device could work as well. that sounds like a good idea.

Sean, that sounds like a good idea, thanks for taking the time to answer my post. I will go look up that little something in gods and magic, you have piqued my curiosity.

Contributor

Aberzombie wrote:
Do you have a suggestion on a good map to use for the city of Tamran?

There's nothing particularly unique about Tamran; you could use just about any small lakeside city's map--even of an Earth city. Or build one with Map Tiles or Flip Mats, if you have those.

Qadira

I expect most of this to be baseless propoganda, meant to make the great Razmir look bad.

Iacobus Gildenpalm, priest of Razmir
(who casts cure wounds spells just fine, thankyouverymuch)

Grand Lodge

Anyone happen to have done the grunt work of advancing and giant-izing the critter on page 20 of the mod?

Osirion

Pathfinder Adventure Path Subscriber

Well, I took a bit of SKR's advice and created my own map for Tamran using Campaign Cartographer and based on some of the physical descriptions I found. I'm not the best with that program, so the map is kind of primitive, but if anyone else wants to use it, just let me know and I'll try to convert it to a jpeg or pdf and send it to you.

Cheliax

Aberzombie wrote:
Well, I took a bit of SKR's advice and created my own map for Tamran using Campaign Cartographer and based on some of the physical descriptions I found. I'm not the best with that program, so the map is kind of primitive, but if anyone else wants to use it, just let me know and I'll try to convert it to a jpeg or pdf and send it to you.

Can you post a link here?

Osirion

Pathfinder Adventure Path Subscriber
Asgetrion wrote:
Aberzombie wrote:
Well, I took a bit of SKR's advice and created my own map for Tamran using Campaign Cartographer and based on some of the physical descriptions I found. I'm not the best with that program, so the map is kind of primitive, but if anyone else wants to use it, just let me know and I'll try to convert it to a jpeg or pdf and send it to you.
Can you post a link here?

I'll see what I can do, but I'll warn you now, my computer-fu is not as strong as some folks around here. Either way, it'll have to wait until later this evening when I'm home.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Pawns, Roleplaying Game, Tales Subscriber
Aberzombie wrote:
I'll see what I can do, but I'll warn you now, my computer-fu is not as strong as some folks around here. Either way, it'll have to wait until later this evening when I'm home.

AZ, did you ever get around to uploading that map? I'd be interested in seeing what you've started. I, too, have Campaign Cartographer, and I might be able to add to your work. If you're interested, you can send the file to me at

e-mail:
paris.crenshaw@gmail.com

I'm about ready to start running Masks of the Living God, myself. My group loved Crypt of the Everflame and we're looking forward to heading off to Tamran.

One thing, though...does anyone have any good images of Razmiran cultists, or know where I might find some? The ones in the module are okay, but I'm looking for something I can use for counters and there aren't many options in the book.

Thanks!

Grand Lodge

action shots!

ceremony scene

bloodsport scene

Spoiler:

the paladin was the last man standing, but it was a close fight between him and the party rogue. the players had a great time with this one.


Pathfinder Adventure Path, Campaign Setting Subscriber
sozin wrote:
action shots!

Very nice shots! LCD projector overhead shooting on the table-top?

Did you anything special to the table to keep image clean? Table-cloth, etc?

I'd love to do something like this if I had a regular gaming group.

Grand Lodge

Yep. See this thread for the technical discussion of the rig. I'm projecting onto reflective cardboard cut-out thing I bought from home depot (couldn't find it searching their site...sorry), which I wipe down with water and soap every couple of months.


Pathfinder Adventure Path, Campaign Setting Subscriber

Thanks for the information. I'm an AV guy by trade, most of the idea and equipment is something I've mapped out. But I was wondering about surface. I had tested it out with A matted table cloth, but short of taping it it isn't very permanent. So, thanks for the info.


So when is Razmir going to bring in the Celebrity endorsements..like from a short permanently grinning actor/bard..not that the Cult of Razmir is in anyway connected to certain real world cults off course..

Qadira

DM Wellard wrote:
So when is Razmir going to bring in the Celebrity endorsements..like from a short permanently grinning actor/bard..not that the Cult of Razmir is in anyway connected to certain real world cults off course..

We take great offense at being compared to a man with an enormous schnozz. Don't you see the masks?

Heave to and prepare to be sued for libel!


AHHH.. GO TAKE 31 STEPS OFF A SHORT PIER MATEY!!!

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