With arcane might that is yours to command, what will you do with it: create, destroy or even both? If magic is the most powerful force in all creation, then Arsenal of Arcane Might for Pathfinder Roleplaying Game will make a powerful ally for you. It has everything an arcane spellcaster would want. Arsenal of Arcane Might, a sourcebook for all things arcane, for use with the Pathfinder Roleplaying Game features:
Over 30 interesting and creative Metamagic feats like Agonizing Spell, Arcane Strike, Contagious Spell, Deceptive Casting, Energy Familiar, Infuse Reality and Shadow Familiar which will add all kinds of interesting and creative magic to your game
More than 65 inventive spells including Brimestone, Curse of Years, Eldritch Maelstrom, Flesh to Ice, Flaying Darkness, Hellfire, Mask Scent and Prismatic Arrow for Wizards and Sorcerers of all levels that you can add to any campaign
Over 10 imaginative magic items of all types, from rings to wondrous items
Plus Character Sheet, Initiative Cards and much more
5 pages of new feats, these are on par with the undefeatable feats from the Sorc and Wizard PDF's.
3 pages of new magic items. I thought several of them was very clever.
35 pages of 78 new spells. The spells range from good and interesting to meh. There was one big error and thats prismatic arrow the spell is on page 23 but the chart is on page 18. This was supposed to be fixed with a new version of the PDF uploaded but I don't know if it ever was fixed. I have not redownloaded it again yet.
Closing thoughts. If you are a fan of the undefeatable Sorc and Wiz PDF's this feels like a direct expansion off of them. The quality is about the same as them as a whole. For those looking for a few more feats and a bunch of spells it is worth checking out. I felt this was a solid 3 star product for the price.