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Pathfinder Society Scenario #36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill (PFRPG) PDF
Paizo Publishing, LLC(based on 4 ratings)
A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11).
A Chelish outpost deep inside the anarchic orc-controlled Hold of Belkzen has gone silent after strange fires were seen burning in the skies above. You have been sent north to investigate the disappearance and find a lost tomb long rumored to exist beneath the outpost's timber tower. When you arrive and find the place choked with monsters and hideous plant creatures from beyond the stars, your mission of exploration quickly turns to one of survival.
The Prisoner of Skull Hill is part 1 of the Echoes of the Everwar series. Parts 1, 2, and 3 can be played in any order and part 4 must be played last. Look for part 2, Pathfinder Society Scenario #42: The Watcher of Ages, in January 2010.
Written by Joshua J. Frost
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
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Product Reviews (4)
>> Ask Ashiel Anything <<,
why all the hate on charm person?,
Timeworn and crafting,
I can't believe I'm doing this,
Riding a flying animal companion?,
Paladin with flying mount build,
Metal Construct Druids,
Oh looky-look! It's yet another music-based word game!,
Using Magical Knack to qualify for Arcane Strike,