This 212-page, fully illustrated book offers players and GMs a treasure trove of material for adventures revolving around the discovery and use of pact magic.
Includes dozens of new bindable spirits, monstrous foes, spells, feats, traps and puzzles, terrain zones, magic items, adventure hooks, and adventure sites. Introduces the Exorcist, Muse, Ravaged Soul and Templar base classes, available for use as PCs or as inscrutable, recurrent villains that grow alongside PCs over multiple adventures.
GMs will also find ready-to-run in-depth material on divine foes of binders—Penitent Hounds and Confessors—plus secrets of the ancient and arrogant Atlans, lurking cultists of the Nightfang Weald, and terror-inducing encounters with menacing cyclopes of the Outer Darkness.
"If you liked Secrets of Pact Magic, BUY THIS BOOK!
It contains some really great material for DMs and Players alike.
For Players, VoPM contains tons of new spirits, base classes, prestige classes, feats, spells, and magic items to drool over.
For DMs, VoPM contains everything you could possibly want to make your player characters cry for mercy. NAAAAASTY traps are accompanied by loads of interesting challenges for binder characters, monsters, settings, and some great campaign material to boot. I have gotten a lot of mileage out of VoPM.
I would recommend this and SoPM to any fan of Dungeons and Dragons."
Dan S is not me, either! Just sharing what other folks are saying about this meaty follow up to Secrets of Pact Magic.