Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Tome of Secrets (PFRPG)

***( )( ) (based on 13 ratings)
ADM75004E

Add PDF: $14.95

Print/PDF Bundle: Unavailable

Facebook Twitter Email

Adamant's first release for the Pathfinder Roleplaying Game!

The Tome of Secrets is a collection of advanced and optional rules for players and game masters of the Pathfinder Roleplaying Game.

    This 192-page rulebook features:
  • 8 new classes, including the Artificer, Knight, Priest, Shaman, Spellblade, Swashbuckler, Warlock and Warlord
  • 3 new races, including the Half-Ogre, Ratkin and Saurian
  • Rules for character occupations (what your heroes did before they were heroes)
  • A system for character drawbacks, fleshing out your heroes with flaws
  • New rules for the Pathfinder Roleplaying Game, including Chases, Morale, Stunts, and more!
  • Game Master tools including a random adventure generator, a monster modifier, and a generator capable of creating over one million magic items!

Product Availability


PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Print/PDF Bundle: Unavailable

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

ADM75004E


See Also:

Product Reviews (13)
1 to 5 of 13 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating:

***( )( ) (based on 13 ratings)

Sign in to create or edit a product review.

Want some great ideas for your storyteller and players? It's right here.

*****

Other than perhaps individual/personal opinion getting in the way... I have no clue why people have given this title such low ratings.

Tome of Secrets was the first 3PP product I bought for Pathfinder (in late 09, early 2010) and I must say that it's still one of my go-to's for ideas.

Tome of Secrets covers a lot of ground. From ways to modify your favorite monsters, unique races (Saurian have become one of my favorites), Tinker Mages (Artificer) and the best Swashbuckler I've seen for 3.5... to interesting flaws and awesome chase rules. You or your party can take this book to enhance roleplaying (instead of just roll-playing, like many supplements).

Not to mention they will give you a free PDF even if you bought the book from a local store! Now that's service!

I would give Tome of Secrets 4 stars, but I feel that many of the reviews here are very unfair. Especially the 2 and one star ratings that people left NO INFORMATIVE CRITICISM for.

Gamers! Give Tome of Secrets a shot. It's definitely worth it.

Paizo, please crack down on this stuff. Objective and Unbiased versus Ignorant and Careless.


***( )( )


A ok book for 3.5 or pathfinder

***( )( )

My review is to big for the room given. So I will post it as a forum post below.


Hoping for an update or errata...

**( )( )( )

Although I liked the base classes and some of the content, there is a lot in need of fixing. I can stand typos and such, but I really feel too much of this is still stuck in 3.5 edition. I was most excited about the million item list (3 d100 lists) as the Diablo II: Awakening book from 2nd ed had this, and I liked it there, but there really isn't 1 million items. It felt a little ripped out of the diablo list without much change (which I kinda liked), but in the prefixes alone are missing entries 18 and 42, and the +1 to attributes are repeated, making the list feel a little underdone. I don't care that this list is unbalanced, but I got annoyed having to reroll this. I'm giving it 2.5 stars because I happened to get it on sale really cheap, which made the price an okay trade-off. This book came out around the time the final rules did and was one of the first third party to give something substantial. I just caan't understand with all these errors and reviews pointing it out why there iesn't an updated file.


Lots of good ideas, not quite as many good executions . . .

***( )( )

I have to admit, I was more interested in the class concepts in this book than I have been with some of the other 3rd party books I've read for Pathfinder, but the execution on many of the classes, including some of the potentially interesting classes, just falls short, to the point of not really being able to figure out how to implement them.

Overall, its not a bad buy to pick up and sort through what might work for you, but be aware that, while it seems like there are a ton of good ideas, there are also lots of places where a good editorial pass would have fixed some problems.


1 to 5 of 13 << first < prev | 1 | 2 | 3 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.