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Pathfinder Society Scenario #29: The Devil We Know—Part I: Shipyard Rats (PFRPG) PDF

****( ) (based on 16 ratings)

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A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?

Written by Joshua J. Frost

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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PZOPSS0029E

Product Reviews (16)
1 to 5 of 16 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

****( ) (based on 16 ratings)

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My fist will join forces with your face.

***( )( )

Played once (mid tier), GM'ed once (low tier)

If I had a gold piece every time Season 0 or Season 1 mentions ‘slaves’, ‘a combat on board a ship’, ‘docks’ or ‘dire rat’ I would probably be able to afford an artifact or two by now. This is a fun, no-brainer “bash-them-til-they-squeal” combat mission that has you rescuing hostages via beating down anyone else seen in a room with hostages. It’s sheer dumb violence and I am guilty of enjoying it. 3.5 stars.

PRO:

-Evil clerics make fantastic boss battle enemies, and the author knows it.
-I absolutely love battles where the PCs have just laid down their weapons and are panting with exhaustion. Then something spectacularly bad happens. This scenario has that in spades.
-Making the entire scenario occur across one night gives it a great urgency.

CON:

-The idea of working with the Aspis Consortium against a common foe is dismissed as quickly as it is mentioned.
-Too many combats against average combatants, with average terrain used.
-Errors with Cleric domain abilities have not been edited out of the document.
-Errors with enemy correspondence have not been edited. Unless the big baddie is a transvestite. In which case, can we focus on that more, please? I am intrigued.


Very disapointing

**( )( )( )

I was expecting the first step of an epic serie of scenario, but I was very very disapointed.
This scenario is absolutely straightforward, and the acts are barely linked between one another. I was expecting a nice role play, with the consortium aspis participation, but again, a huge disapointement discovering it was merely an introduction for the act 1.
As for the combats, they were really far from challenging for tier 1-2 and 3-4.


****( )

Great story and roleplaying and a chance to interact with our most hated of enemies, the Aspis Consortium, but not in the way you would think!


it's all twisty

****( )

Good stuff. I love the idea of being forced to work with the Aspis Consortium. Definitely a fun time.


The Most Awesome Night Ever

*****

Just wanted to say that i have gamed for years but had stopped long time ago. But last night was awesome James DM the most enjoyable scenario i have had in a long time thanks.


1 to 5 of 16 << first < prev | 1 | 2 | 3 | 4 | next > last >>

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