Temple of Outsiders (4E) PDF
Fanig Entertainment(based on 1 rating)
Welcome to the Temple of Outsiders, an adventure for 4-6 characters of level 1st to 3rd. By the end of the adventure, beginning characters will find themselves at, or very near, fourth level. This may be used as a standalone adventure, or as the start of the God War adventure path.
There is a war in the heavens between two groups of gods over the fate of mortals. The Followers of Prophecy created a powerful artifact to help them in their struggle. A surprise raid from their enemies forces them to teleport the artifact away to prevent its capture. Something goes wrong: instead of its intended destination in the astral realms, it appears in an ancient temple deep in the jungle.
The power of the artifact begins to draw creatures from many planes to the area. As more and more unusual creatures emerge from the jungle, a nearby community of druids asks the party to investigate. The group is asked to recover a stolen pendant sacred to the druids.
For use with 4th Edition Dungeons & Dragons.
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Homebrew Skill- Invocation,
Preferred card protectors?,
Random Dungeon Generators,
Archetype Concept: Berserker (Brawlbarian),
Inner-Party conflicts and how to solve them,
Wait while I don my armor,
Let's fight Cthulhu!,