Hârn: Sorkin Mountains PDF
The Sorkin Mountains are one of the wildest areas on Hârn. These granite spires form a forbidding hundred-league mountain chain that walls Kaldor from the Sea of Ivae. The terrain climbs from the lowlands of the Kald Valley to peaks above 7,000 feet. There are higher peaks on Hârn, but few more rugged.
Hardy souls come to the Sorkins mainly in search of furs in the highlands and gold in the icy streams. The foothills are littered with their bones. Moss-encrusted ruins, some of Khuzan origin, some human, dot the landscape, and several are said to have contained treasures beyond value.
Anoan tribesmen patrol the north slopes and the Taelda inhabit the south and west. Wondrous but dangerous beasts roam the east and gargun are everywhere. The Sorkins tantalize the unwary with the promise of wealth but they are more often a place of death.
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Starting the game as Commoners,
Is it common for GMs to disallow take 10 / take 20?,
Could use some suggestions for my back up character?,
Negative Energy Resistance,
Logic behind double barreled pistols?,