Dungeons & Dragons—4th Edition: Player's Handbook 3 Hardcover
Wizards of the Coast
Rules for psionic, divine, and primal heroes.
Player's Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material.
This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (0)
Optimizing double weapons?,
Hell's Rebels as Spelljammer?,
Build / Feat advice for an Umbral Mesmerist. [PFS],
Mounts and Escape Route,
Paizo hires you and your first task is:,
>>Ask *James Jacobs* ALL your Questions Here!<<,
Island of Empty Eyes (GM Reference),