w0nkothesane |
Thinking about picking this up, probably will use it initially to play a Star Wars campaign. I'd like to throw my heavily optimizing, d20-accustomed group for a loop and drop them into a game with completely different mechanics and feel but in a setting they all know and love.
Hopefully that combination of knowledge of the setting and lack of knowledge about the mechanics will lead to some fun, spontaneous roleplaying!
Anybody who has played or at least read this out there? I'm curious about how well it might fit my needs.
Doug OBrien |
Rock & Roll Space Opera Adventure Game?
Will there be Queen music? I now have that music from Flash Gordon stuck in my head.
Also, I remember seeing ads for this comic back in the day, but I don't think I ever saw a book when I was buying and now...of course...I have to look into the series.
This could be cool.
Chris Mortika RPG Superstar 2010 Top 16 |
I wonder if they got permission from Fantasy Games Unlimited to use the phrase "Space Opera".
Louis Agresta Contributor |
I wonder if they got permission from Fantasy Games Unlimited to use the phrase "Space Opera".
Not sure they need to. They aren't saying "this is the game Space Opera". They are saying this is a space opera adventure game. As in this meaning of the term: Spae Opera
Louis Agresta Contributor |
Chris Mortika RPG Superstar 2010 Top 16 |
Louis Agresta Contributor |
Vic Wertz Chief Technical Officer |
According to the link, FGU is fond of suing game companies for using the term "Space Opera" as a descriptor.
Well, according to the US Patent & Trademark Office, they do actually own a trademark for the term applicable to science-fiction RPGs...
Robert Miller 55 |
Well, if your familiar with the FATE system you know the mechanics of this game, and its definitely jam packed with cool ideas and creative energy. I have yet to play/run this game, but reading through it doesn't have me thinking I shouldn't have bought it, it has me thinking of when I can run it.
As for FGU, unless they are based in Europe, I don't think Cubicle 7 has anything to worry about. Cubicle 7 publishes under European Trademark laws.
I think the US propensity for giving Trademarks to people for words or phrases they did not create, and especially have been in use for decades, or longer, before they were even born as a company, or person, is just another example of retarded application of law in the US.
On top of that, the comic this game is based on has been using the "Space Opera" phrase for what? 30? 40 years? I have to check, but I believe the European comic is that old. Either way, likely far longer than FGU has been around and using it.
Robert Miller 55 |
Chris Mortika wrote:According to the link, FGU is fond of suing game companies for using the term "Space Opera" as a descriptor.Well, according to the US Patent & Trademark Office, they do actually own a trademark for the term applicable to science-fiction RPGs...
He has only had the Trademark since 2003, and claims first use in commerce, which will be easily proven as false in court.
Chris Mortika RPG Superstar 2010 Top 16 |
Well, if your familiar with the FATE system you know the mechanics of this game, and its definitely jam packed with cool ideas and creative energy.
I'm not familiar with the FATE system, Robert. Could you give me a description of how it works, or point me towards some basic guidelines or jump-start rules, if the company has anything like that on-line?
Robert Miller 55 |
Robert Miller 55 wrote:Well, if your familiar with the FATE system you know the mechanics of this game, and its definitely jam packed with cool ideas and creative energy.I'm not familiar with the FATE system, Robert. Could you give me a description of how it works, or point me towards some basic guidelines or jump-start rules, if the company has anything like that on-line?
I suck a putting in URL's on this site, but you can copy/paste this into your browser window:
http://www.faterpg.com/dl/
w0nkothesane |
So I broke, and bought this. I've read the first few chapters, just enough to get a general feel for the game, and so far I'm pretty impressed. The system looks like a great way to have a more casual sci-fi game.
I'm really looking forward to running Star Wars using this. The Rock 'n' Roll element is definitely here and in full swing.