Digital Hero, Issue #42 PDF

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HERO SANDWICH:
WHEN LAST WE LEFT OUR HEROES—Keep up with the news from Hero Games. This issue—Wake up in the Tuala Morn and investigate News of the World.
HEROGLYPHS—See how Steve Long himself answers rules questions. This issue—Give it to me straight, Doc, on how to cure disease.
YOU GOTTA HAVE CHARACTER—Victoria Woodhull was an early publisher, businesswoman, and presidential candidate—with psychic powers.

COOL STUFF:
IN PRAISE OF THE ANTIHERO—Antiheroes tread a fine line, cleaning up the evil of the world, but getting dirty while doing it
CYBERSYSTEMS—Implanted weaponry, defenses, sensors, and other equipment may become common in the next centuries.
THE ART OF THE INTERVIEW—Somewhere between Conversation and Interrogation is the Interviewing Skill. Who you talk to, and how, determine what you get.
HOW TO SET AN ITALIAN CAMPAIGN—A campaign in Italy can take advantage of the history, locales, organizations, and other aspects of the culture.
MIGRATING FROM d20—Moving your group from one game system to another has its roadbumps, but can also have great rewards.
THE PEANUT GALLERY—This covert collection of mercenary villains is working towards becoming the richest in history.
WEAPONS OF THE FUTURE—What do water and nanite insects have in common? They both have offensive capabilities, of course.

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