GM's Aid I: Party Tracking Sheets (OGL) PDF
Purple Duck Games(based on 4 ratings)
In GM's Aid I: Party Tracking Sheets, you get five sheets to help make your job as GM easier. Sheet 1 is a Party Tracking Sheet, which lets you keep track of basic party information.
Sheet 2 is an Adventure Record Sheet. On this sheet you can keep track of each adventure—whether one of your own devising or a game module you purchased—and how many game sessions it takes to complete the adventure.
On Sheet 3—the Adventure Session Sheet—you can record specific information about each game session you run. Specifically this sheet is designed to allow you to record major and minor events that transpired during the game as well as note exactly where the party was when the session ended, down to recording the specifics of each character's location and what spells are still in effect, if any.
Sheet 4 is an Adventure Log where you can record the name of each adventure the party goes on, the in-game start and end date for the adventure, and the location the party is in at the end of the adventure.
Sheet 5—the Initiative Tracking Sheet—is the one sheet you'll probably use most often. A grid separated into 30 rows for PC/NPC/monster names and 15 columns for marking rounds helps you keep track of initiative for the largest of parties and longest of combats.
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (4)
Style feats question,
Starting Alpha 8: Put your comments here!,
Do any of these AC Bonuses combine?,
Cut-Throat Grok post "AP #55: The Wormwood Mutiny",
Does Paizo have too many irons in the fire?,
Church of Zon-Kuthon,
Battle Systems Fantasy Dungeon Terrain,
Monk AC Bonus and Sacred Fist AC Bonus,
New contest begins: Here Be Monsters!,
GMs: How do *you* handle magic item shops?,