Twilight: 2013 Core Rules Print Edition (based on
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It is the near future. The Collapse is over. Years of accelerating decay culminated in a brief and vicious global war. When it came, the final conflict seemed almost an afterthought in the wake of disease, famine, natural disasters, and economic and political failures on a previously unimaginable scale. None of these calamities could have ended the world by itself. Together, they brought the engines of civilization to a grinding, blood-soaked halt. Now, as the apocalyptic Last Year draws to a close, scattered survivors band together against the darkness. You are one of the ten percent of humanity to make it this far. Some would call you fortunate. You're not so certain.
Twilight: 2013 is the licensed third edition of Twilight: 2000, GDW's classic roleplaying game of gritty military conflict and grueling daily existence in the devastation of World War III. This core rulebook provides a complete setting in which players can take on the role of any survivors of the end of the world, from soldiers fighting the desperate last battles of the Twilight War to ordinary men and women struggling to rebuild shattered lives and cities. The staged complexity levels of the Reflex System, Twilight: 2013's all-new game engine, allow gamemasters to balance speed, detail, and lethality according to their own preferences.
Will you raise the flag of a fallen nation in the hope of rallying dreams to rise phoenix-like from radioactive ashes? Walk across half the world to see home one more time? Carry on a fight in the name of causes and leaders you've outlived? Cast your weapons into the weeds and carve out a new life where you now stand? Will you light the watchfires against the coming night—or will you help kindle the pyre of history? The choice is in your hands now. The last words from home set you free:
Good luck. You're on your own.
Brand-new game system devoted to realistic modern gameplay
Expanded character creation allows for a diverse range of character types, from military to civilian
Familiar features of previous editions such as the Character Generation process and Coolness Under Fire
A modular ruleset to provide complete flexibility over the level of gameplay
Seriously thinking about this but how does it differ from the old game. My players main complaint was that they never felt really at risk when playing it whilst mowing down screeds of gun fodder.
This one seems like it will be a lot more dangerous. To the point if you don't use cover you could easily end up dead. I have not played it yet only read it and toyed around making characters and stuff. But it seems like it would be fairly dangerous. It also depends if you use the optional rules survival points which is kinda like fate points which keeps the game less dangerous.
I just looked at the pdf but 2-3 shots by a assault rifle and most character while be done with a chance of death. So body armor and cover is your friend.
To be fair I never played the original so I can't say how much more or less dangerous it is. I just know from all the games i have played this one seems at the high end of dangerous games. A final point i would like to make is what tier you use in combat. The game has tiers of rules with each tier 1-3 getting more indepth and likely more dangerous, certainly tier 2 and 3 are more dangerous than tier 2, so that matters to.
Hopefully I was able to give you enough information to answer your question.
Cool. I had no idea this was out. I always enjoyed Twilight 2000 back in the 80s.
Anyone know if there will be a print edition of this book?
Yes they are doing a print edition. Right now they are just doing preorders with a special directly from them. I honestly expected to see the preorder deadtree version show up here on paizo. Guess they are waiting till they know for positive when it will be back from the printer. Last I heard they was hoping to get them shipped by Christmas.
I also know they have a few other books already planed, a Navel source book, UK source book and a adventure book. There might be more but thats all I can think of off the top of my head.
I agree with Dark Mistress, and having played Twilight 2000 (second), but not this one yet, I would have to say I expect this new edition to be much deadlier, especially at Tier 3. Body armor and good cover will definitely be a HUGE help in this edition. It will be at least 7 weeks, including this week, before I will be able to run this edition with my Thursday group.
I have to say I much prefer character creation in this edition. I think its much better presented, and much easier to get through, and allows for better skill sets and "uniqueness".
I also like the new history, which has our world going to crap in 2013, and covers events with good enough depth world wide to give a GM plenty of ideas of how to start off in whatever part of the world they wish.
Be sure to visit their website for some good free stuff and errata, which is not very extensive at all. I know of a multi million (billion?) dollar RPG company who fails to do as well on their books.
Plus there are some PDF's detailing more weapons at rpgnow for a pretty modest price. I have yet to buy them, but that is because I think I nabbed most of the data while it was being discussed and worked on among the fans and creators on their website over the last few months.
If I find out I am wrong I'll be getting them, though. Hmmm... reading over the offerings on RPGNow, several of which are free, it looks like the additional PDF's are things I haven't seen before.
Anyways, copy/paste this into your address window to check out the PDF offerings:
Excellent! Any way to have them show up when the main link from your advertising blurb is clicked? I only saw the core book and PDF for it.
If you mean you clicked the blog title (or the cover image), that always sends you to whatever the main focus of the blog is—in this case, it's the core rulebook. However, we did mention and link to the other PDFs in the body of the blog entry.