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Pathfinder Module J4: The Pact Stone Pyramid (OGL)

***** (based on 3 ratings)
Pathfinder Module J4: The Pact Stone Pyramid (OGL)
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A journey adventure for 8th-level characters

An Osirian noblewoman has discovered the lost pyramid of Ahn'Selota buried beneath the shifting desert sands. Hidden within it is a great magic that allowed the Four Pharaohs of Ascension to rule the land. If this corrupt sorceress gets her hands on this power, she'll bring back the ancient pharaohs and rule beside them, eradicating the current government in Osirion and plunging the region into immortal despotism. With tens of thousands of lives at stake, the only way for the PCs to stop her is to find the source of the magic before she does and destroy it—or steal it for themselves.

The Pact Stone Pyramid is a dungeon-based adventure compatible with the 3.5 edition of the world's most popular roleplaying game. This adventure includes all you need to send your heroes into an ancient trap-filled pyramid guarded by strange monsters and concealing the secret magic of the millennia-old pharaohs.

This adventure is set in Osirion, the Egyptian-themed land in the Pathfinder Chroncles campaign setting, but it can easily be adapted for use in any world. It can be used on its own or as a sequel to J1: Entombed with the Pharaohs to create a greater campaign arc. For more information on this region, check out the Pathfinder Chronicles Campaign Setting or the Pathfinder Chronicles Gazetteer.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All Pathfinder Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Written by Michael Kortes

ISBN 13: 978-1-60125-145-9

Note: This product is part of the Pathfinder Modules Subscription.

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Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9516


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Product Discussion (50)
Taldor Contributor

Schweet!

Will this be written by Michael Kortes?

Paizo Employee Chief Technical Officer

Rambling Scribe wrote:

Schweet!

Will this be written by Michael Kortes?

Yes!

Taldor Contributor

Awesome! (and now of course I can see his name on the product page. Doh!)


Not sure about the title myself but this has been a great week for fans of Osirion (and judging by the reactions there are lots of us).

Qadira RPG Superstar 2010 Top 16

For the record, I'm not that big a fan of Oririon; I'm a fan of Kortes' work. I facy that his writing's the reason that most people liked J1 so much.

Having said that, another race against another evil band of opponents? As a motif, really, I think enough GameMastery adventures have run that riff.

Osirion

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thank you for listening to us fans. You have a poll to ask what sequels we want and here it is - by popular demand. I want to be the first to say - we want even more. I am loving everything you have done since beginning Pathfinder.

Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Tales Subscriber

With a release of November 2008, I'm assuming this will be a 3.5 adventure?


Gotta wonder how they're going to (successfully) do a sequel to a 3.5 adventure (in November!) with 4e on its way.

Hmmm...

Paizo Employee Chief Technical Officer

Larry Lichman wrote:
With a release of November 2008, I'm assuming this will be a 3.5 adventure?

We have not yet officially decided on the edition for any products beyond August 2008.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber

I love Osirion, but this sounds less like a sequel and more like the exact same game.

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Companion Subscriber
Chris Mortika wrote:

For the record, I'm not that big a fan of Oririon; I'm a fan of Kortes' work. I facy that his writing's the reason that most people liked J1 so much.

Having said that, another race against another evil band of opponents? As a motif, really, I think enough GameMastery adventures have run that riff.

Right..what if you killed the other guys in the first one?

Contributor

Chris Mortika wrote:


Having said that, another race against another evil band of opponents?

Hey all,

I just wanted to say that the fact that people are concerned about overlap and J4’s direction this early on means a lot to me. For what it’s worth I’d also like to say I am in agreement with the views expressed above. So are the Paizo guys involved and they actually looked into this independently quite some time back.

I’m not sure how much can be said this early in the schedule, but J4 will have a new shtick – no race against an NPC party this time. Hopefully it will prove to be something you will agree is relatively fresh.

There will, however, still be similarities. You should count on that part of the adventure will involve another pyramid exploration. And curses – definitely more curses. Also, those who played through the original will likely be well familiar with the Four Pharaohs of Ascension.

Mactaka wrote:
Right..what if you killed the other guys in the first one?

J4 is set up so that J1 is not necessary to run it. The default assumption is that Her Majestrix’s Expeditionary was slain in J1 and has no role. However, if you are a lucky GM and some of the Expeditionary made it through J1 there will (possibly) be a sidebar with suggestions on how to weave them back in to J4. There’s no way, for example, that Xaven Neversword would want to miss out on the events in this module. And there's a certain Paracount who. . . Anyways, if the sidebar can’t make it due to space restrictions, I hope a few of you will join me in spamming the boards with our views on the subject.

Anyways, thanks again to you all for your thoughts and impressions on this – always very valuable.


Michael Kortes, aka Ask A Shoanti...

Without detracting from this Product discussion, let me say how much I am enjoying running everyone in J1 right now. It looks very much like certain members of the Expeditionary will survive and be looking for revenge. That aside, I am glad that their living is not implicit in this adventure. I had a major close call that made me move things around a bit, but incredibly left the two villains in question captured instead of killed. I'd love to share with everyone interested in both of these modules here...


J1 Campaign Journal

Even more amazingly is that the people I gathered are none other than forum regulars Pygon, Daigle, Lilith and Eyebite to play in this. It has been a doozy of an adventure so far.

I also wanted to add that the Auction was a great and fun mechanic. I had my players wondering what the hell was going on when the underbids starting coming in on the really valuable items. I certainly hope to see more great scenes like this in the future.

After J1 is complete, this party will be set aside as another one of us GMs a different adventure, then we rotate through again. Once it comes time for my turn once again, this is the adventure our lucky party is going to tackle. Hopefully with some recurring villains and other issues that pull the storyline of both adventures together to form an epic.

Thanks again!

Yasha


Ask a Shoanti, I have a simple content question for you...

Spoiler:

Will J4 further expand upon the backstory from J1? I am specifically referring to the whole issue with the Dark Tapestry and the Aucturn Enigma.

If you can't say, thats fine. If you can, please let me know. If it is so, then I will likely play up the foreshadowing in J1 to really drive home the creepiness, if possible.

Thanks

Thanks again.


Heya Yasha,

As a lowly contributor I never know for sure what will make the final cut in a final print product. Things gets removed, changed or enhanced due to space restrictions (or urp - quality control) and sometimes at the last moment. So I can’t make any definitive representations here. I’d be smarter to say nothing, but I love talking about this particular topic:

Spoiler:

Yes, Aucturn makes a return appearance as a sub-plot but in a slightly different way. I’d say it features about as prominently in ‘Pact Stone” as it did in “Entombed” popping up in a few different unlikely places. Hopefully it comes across as ‘X-Files' or "Lost" style: it will likely raise more questions than it answers. In particular, the countdown wall is back with a new twist.

So if it’s an aspect of the setting you like, go nuts, if it isn’t it can probably be removed without too much violence.

Have a good one.

Designer, RPG Superstar Judge

FYI it's still in there. :)


Sean K Reynolds wrote:
FYI it's still in there. :)

Awesome!

Time to sacrifice some bounty to the development gods.


Ahhhh....was there some fear that those elements might be cut after Edward Scissorhands the Editor was finished?

Glad to know those mysterious and interesting elements have remained in the story.


I haven't been buying the modules (I can't really justify the cost for the page count, even with how awesome the art and writing is) but jeez are you guys doing a good job of heightening my interest.

Paizo Employee Developer

Iziak wrote:
I haven't been buying the modules (I can't really justify the cost for the page count, even with how awesome the art and writing is) but jeez are you guys doing a good job of heightening my interest.

They're very good at that.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

I'm making with the looking forward to this very much.

The new art reminded me that I need to obsess over Osirion some more too.


Yes! Awesome! Playing Entombed with the Pharaos right now. Hurry up!

Grand Lodge

Pathfinder Adventure Path Subscriber

I love the new cover art!

While Kortes is indeed a fine writer, I think the reason J1 was so popular was because of its setting as well. There are a lot of us who love the setting.

Taldor

Pathfinder Adventure Path Subscriber

Who did the cover art?

Andoran

aye
the cover is great
mmm i need to elarn more of Orision, i have a few players that would love the setting...
going agaisnt evil archeologist... so much indiana jones.... they will love it...

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Companion Subscriber
Chris Mortika wrote:

Having said that, another race against another evil band of opponents? As a motif, really, I think enough GameMastery adventures have run that riff.

I like that kind of motif. Makes the adventure (and the world) seem to NOT revolve around the PCs and their 15-min workdays.

Paizo Employee Chief Technical Officer

Callous Jack wrote:
Who did the cover art?

JZ at Concept Art House.

Paizo Employee Chief Technical Officer

I've updated the product description.

Designer, RPG Superstar Judge

I developed this adventure, and summarizing it as "a race against another group" isn't really accurate.

And totally aside, I think everyone's going to dig the Hor-Kep-Ra. That's all I'm gonna say. :)


Curse you Sean K. Reynolds! As if I needed more heightening of my anticipation of this module!

Unfortunately, my group (Daigle, Lilith, Pygon and Eyebite, your truly as the GM) is on hiatus...about 1 session from completing J1. Schedule conflicts, I hate you. We are having an absolute blast with it. I am definitely expecting great things from J4.

I am still very much looking forward to running this as a sequel to J1 though, provided we can get those recent scheduling kinks taken care of.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
Sean K Reynolds wrote:
And totally aside, I think everyone's going to dig the Hor-Kep-Ra. That's all I'm gonna say. :)

Oh sure, taunt the Egyptophiles....

;)


Her hairspray seems to have been set on fire by the desert sun.


Pathfinder Adventure Path Subscriber

The "headlock" photo on the blog is simply stunning!

Kudos!


How effective would putting a mummy in a headlock really be though? "I have you now! All the blood will rush to your head and.......wait.........why are my arms turning black and dessicated?"

Silly paladin, headlocks are for people, not undead!

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Companion Subscriber
Pop'N'Fresh wrote:

How effective would putting a mummy in a headlock really be though? "I have you now! All the blood will rush to your head and.......wait.........why are my arms turning black and dessicated?"

Silly paladin, headlocks are for people, not undead!

Right, but the paladin is immune to disease. Maybe she's grappling so that the other members of her party can do damage.


True regarding the immunity to disease, but Lem there looks like he's about to make a "Bardic Bathroom" check rather than attack :)

Taldor

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Cards, Companion, Modules, Pawns, Roleplaying Game Subscriber

OK, this module turned out to way better than I imagined - I'm just not an Osirionophile. However, Michael Kortes has delivered an incredible adventure full of interesting plots, unique characters, memorable encounters and some great mechanics. Being a mathematician, I really dig this one!

Contributor

Hey thanks DF! It’s always great to hear the adventures are getting read and enjoyed.

Glad the math-content resonated. Here’s to the Pharaoh of Numbers: making adventurer’s lives miserable since c. -1527.

Qadira

Very dissapointed with this module and how linear it is, with little, if any room for PC choice; it feels as if events happen in a certain manner regardless of what the PCs do. One of my biggest pet peeves as a GM.

Osirion

Pathfinder Adventure Path Subscriber

I really enjoyed reading through this module, and can't wait to run it for my group. I love the Egyptian flavor of Osirion - one of my favorite realms in PF.

Cheliax

prashant panavalli wrote:
Very dissapointed with this module and how linear it is, with little, if any room for PC choice; it feels as if events happen in a certain manner regardless of what the PCs do. One of my biggest pet peeves as a GM.

It is linear in the sense of "PCs go into the pyramid, PCs (hopefully) come out of the pyramid".

However, it seems to me there are plenty of opportunities for the PCs to be creative at the dig, and how they behave in the beginning will affect their reception when they come out.

The adventure is also amazingly cinematic. I've had "The Pact Stone Pyramid: The Movie" running through my head ever since I read it.

Anyone know if Paizo have a spare 20 million dollars to fund a low budget fantasy film? If not, did Michael retain the movie rights?

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Companion Subscriber
prashant panavalli wrote:
Very dissapointed with this module and how linear it is, with little, if any room for PC choice; it feels as if events happen in a certain manner regardless of what the PCs do. One of my biggest pet peeves as a GM.

Really? I like it when NPCs continue to follow their agendas despite the PCs and/or in the background instead of just sitting around and waiting for the PCs to arrive.

Andoran

a friend of mine got the J1 and say its really good, he plans on DM it to one of his tables and i am encouraginghim to run it also to our Online "table" for better effect i bought J4 as a christmas present for himin an intent to cajole him to run both this adventures to us :D

i so much want to try my mercenary in the hot lands of Osirion... i will tell you how it goes for us :D

Contributor

prashant panavalli wrote:
Very dissapointed with this module and how linear it is, with little, if any room for PC choice; it feels as if events happen in a certain manner regardless of what the PCs do. One of my biggest pet peeves as a GM.

That’s cool Prashant. Thank you for giving it a shot and sending your thoughts.

Contributor

amethal wrote:


Anyone know if Paizo have a spare 20 million dollars to fund a low budget fantasy film? If not, did Michael retain the movie rights?

Definitely. The release date is tentatively scheduled for Spring 2010. Right now the biggest hurdle is I can’t find a volunteer to accept the multi-million dollar contract to co-star opposite Angela Jolie.

Contributor

Montalve wrote:

a friend of mine got the J1 and say its really good, he plans on DM it to one of his tables and i am encouraginghim to run it also to our Online "table" for better effect i bought J4 as a christmas present for himin an intent to cajole him to run both this adventures to us :D

i so much want to try my mercenary in the hot lands of Osirion... i will tell you how it goes for us :D

Awesome! Good gaming Montalve!!!

Contributor

Aberzombie wrote:
I really enjoyed reading through this module, and can't wait to run it for my group. I love the Egyptian flavor of Osirion - one of my favorite realms in PF.

Hey Aberzombie! If you don’t mind, let me know how that game turns out!

Especially if your players come up with a cool new way to slow down the dig in the opening chapter. My egomaniacal players claim that even though they ran it first their sabotage stunts were the bomb and cannot be topped. I told them I would keep an eye out to see if there were reports of different or even crazier ideas.

Spoiler:

In the play test the PCs tried to scare off the slaves by masquerading as undead mummies at night. They used rolls of gauze bandages from a healer’s kit and threw in a few smoke sticks for some drama. Not bad for a low-tech solution, but it lacked poetry.

[DM holds up placard giving the PCs a “3” of 10]

Later they tried to make a fake plague by using summoned swarm spells. That sent a lot of slaves packing, but we all saw that one coming.

[DM holds up placard giving the PCs a “6.5”]

Lastly, for maximum cheese they tried to simulate a giant sandstorm with glowing eyes. They summoned air elementals and used a set everburning torches for the eyes. Lot’s of slaves briefly headed for the hills there until Master Soan shut the PCs down.

[DM holds up placard giving the PCs a “7” save for the Russian judge who gave them a “2”.]


Mwahaha....

We'll see what sort of Madness the ChatGroup can come up with when I subject them to it! Mwahahah

Checklist: (curses!)
__J4: Pact Stone Pyramid
__Guide to Osirion
__Guide to Absalom

Considering my group was based from Absalom and I try for major immersion...

Hmm...should get interesting.

Qadira

just wanted to say this module is crazy. while most of the pyramid is not that great, IMHO, the digsite subotage and the finalle of the adventure are awesome. the pyramid is the bulk of the advanture, though, which is regretable.

Spoiler:
I did like the vampire assasins and the deamon, since they are recurring villans. the assasins actually kept stalking the PC's during the entire dungeon crwal, since the poor players couldn't figure out where the coffins were.


I know this module is super old, but I want to run it and then make the Dominions of the Black and the whole Aucturn planet thingy become the plot for the rest of the campaign...

However, what creatures would be good candidates to be the Dominions of the Black? With Bestiary 2, we have new options.

Aeons? Daemons?

What does anyone think?

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