paizo.com Recent Reviews of Forgotten Heroes: Fang, Fist, and Song (4E)paizo.com Recent Reviews of Forgotten Heroes: Fang, Fist, and Song (4E)2009-11-13T02:59:57Z2009-11-13T02:59:57ZForgotten Heroes: Fang, Fist, and Song (4E): An RPG Resource Review (4 stars)Megan Robertsonhttps://paizo.com/products/btpy85gu?Forgotten-Heroes-Fang-Fist-and-Song2009-07-26T15:47:35Z<p><b>Forgotten Heroes: Fang, Fist, and Song (4E)</b></p><p>The Introduction states the purposes of this book: to introduce the concept of cataclysmic change in a game world and to present 4e versions of the barbarian, bard, druid and monk... which are linked to the apocalypic theme by being either manifestations of the new and changed world, or lingering remnants of an old order; although it is not of course necessary to have a world-shaking event just so that they may appear, you can just make the classes available if you prefer. Note that since this book was published, Wizards of the Coast produced the Player's Handbook 2 in which their versions of the barbarian, bard and druid appear. So, for those classes you have a choice of two variants... and I certainly prefer this bard to the 'official' one!</p>
<p>At the time of writing this review, no 'official' monk character class has been published. Monks are strikers, masters of melee especially without weapons, and can base their combat moves on either 'kick-boxing' or 'grappling' - striking or wrestling with opponents as preferred. Within this each monk also will have a particular fighting style which further characterises the way in which he fights.</p>
<p>Overall this is a quite interesting work, although some may find it has been rendered redundant while others will mine it for additional powers and abilities for their characters. The discussion of the role of apocalypse is interesting and well worth a read, although it would probably be worth developing into a whole book of its own.</p><p><b>Forgotten Heroes: Fang, Fist, and Song (4E)</b></p><p>The Introduction states the purposes of this book: to introduce the concept of cataclysmic change in a game world and to present 4e versions of the barbarian, bard, druid and monk... which are linked to the apocalypic theme by being either manifestations of the new and changed world, or lingering remnants of an old order; although it is not of course necessary to have a world-shaking event just so that they may appear, you can just make the classes available if you prefer. Note that since this book was published, Wizards of the Coast produced the Player's Handbook 2 in which their versions of the barbarian, bard and druid appear. So, for those classes you have a choice of two variants... and I certainly prefer this bard to the 'official' one!</p>
<p>At the time of writing this review, no 'official' monk character class has been published. Monks are strikers, masters of melee especially without weapons, and can base their combat moves on either 'kick-boxing' or 'grappling' - striking or wrestling with opponents as preferred. Within this each monk also will have a particular fighting style which further characterises the way in which he fights.</p>
<p>Overall this is a quite interesting work, although some may find it has been rendered redundant while others will mine it for additional powers and abilities for their characters. The discussion of the role of apocalypse is interesting and well worth a read, although it would probably be worth developing into a whole book of its own.</p>Megan Robertson2009-07-26T15:47:35Z