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Pathfinder #16—Second Darkness Chapter 4: "Endless Night" (OGL)

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Pathfinder #16—Second Darkness Chapter 4:

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Chapter 4: "Endless Night"
by F. Wesley Schneider

The Underworld Awaits!

Far below the world of light, a cavity of unspeakable evil spreads an ancient hatred through the darkness. From their city of Zirnakaynin the dark elves rule an empire of lies and dark magic. Already their foul ambitions grasp for the world above, threatening a cataclysm beyond reckoning and the advent of a second Age of Darkness. Only by taking on the disguises of dark elves themselves and invading the capital of the drow can the PCs discover their enemies’ true faces and put an end to their world-shattering plot. But what hope for survival can natives of the surface have in a merciless realm of endless night?

    This volume of Pathfinder includes:
  • “Endless Night,” an adventure for 9th-level characters, by F. Wesley Schneider
  • An exploration of Zirnakaynin, the sunless city of the drow, with revelations on its cruel residents and ruthless rulers, by F. Wesley Schneider
  • Secrets of the perverse drow art of fleshwarping and the terrifying abominations born of this mad science, by J.D. Wiker and Darrin Drader
  • Eando Kline reawakens an evil that could jeopardize all of Golarion in the Pathfinder’s Journal, by Jay Thompson
  • Five new monsters by Jonathan Drain and F. Wesley Schneider

For characters of 9th to 11th level.

Pathfinder is Paizo Publishing's 96-page, perfect-bound, full-color softcover Adventure Path book printed on high-quality paper that releases in a monthly volume. Each volume is brought to you by the same staff which brought you Dragon and Dungeon magazines for over five years. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the 3.5 edition of the world's most popular fantasy roleplaying game.

ISBN–13: 978-1-60125-129-9

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability


Print Edition: Ships from our warehouse in 2 to 14 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO9016


See Also:



Product Discussion (26)
Paizo Employee Chief Technical Officer

We've just added the finished cover. If you don't see a drow, reload your browser's image cache.

Shadow Lodge

Pathfinder Adventure Path, Roleplaying Game Subscriber

Awesome cover!

Andoran

Another awesome cover! I'm really liking the look of Golarions Drow.

Andoran

Nice. I like the way the fire in the background lines up so well with the staff held by the Drow in the foreground.

Cheliax

So far all 3 drow covers have been simply stunning. The artwork you guys get for the entire Pathfinder line is just amazing.


Another great cover. I was initially a bit unsure about the new cover artist. I still prefer wayne reynolds style but the new covers are great. Incidently in the pathfinder 13 wayne reynolds is still credited as doing the cover art.

Silver Crusade

Pathfinder Adventure Path Subscriber

I agree with CB. It's be a downer not to see WAR on the covers now, but the newest artist is doing pretty nice as well. (WAR being my favorite 'current' fantasy artist in all right now)

Keep up the great work guys, reading the 2nd D's first chapter now!

RM


Brent wrote:
So far all 3 drow covers have been simply stunning. The artwork you guys get for the entire Pathfinder line is just amazing.

What he said, only LOUDER! :)

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber

Wow! She's beautiful! I love the vast majority of the Pathfinder art, but this cover is very nice!

Paizo Employee Chief Technical Officer

I've updated the product description.


...
would that be the Drow Queen? maybe?
...

Cheliax

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

So, the product schedule says this will be out in early November. Does that mean the first week of November (3rd - 9th)?

Paizo Employee Chief Technical Officer

Atrocious wrote:
So, the product schedule says this will be out in early November. Does that mean the first week of November (3rd - 9th)?

We're hoping to get a confirmed delivery date tomorrow...

Qadira

Vic Wertz wrote:
Atrocious wrote:
So, the product schedule says this will be out in early November. Does that mean the first week of November (3rd - 9th)?
We're hoping to get a confirmed delivery date tomorrow...

anything new about that?

Paizo Employee Chief Technical Officer

Looks like all of the Pathfinder products will be arriving in the third week of November.

Cheliax

DEEP CROW!!!! AAAAAAAAHHHHHH!!! Hehehe, my players are gonna love seeing that thrown at 'em. They're bigger webcomic geeks than I am.


Mr. Bojangles wrote:
DEEP CROW!!!! AAAAAAAAHHHHHH!!! Hehehe, my players are gonna love seeing that thrown at 'em. They're bigger webcomic geeks than I am.

Agreed, Deep Crow = full of win!


I was a little disapointed with this book,...

I was hoping the PC stats in the back would have their Drow disguises as their picture.

Other than that, Wow!

Osirion

I just got this.

I have only two words to say after reading the parts that I could read (since I'm kinda playing in it, I didn't want to read the adventure part quite yet).

DEEP CROWS!

[geeking out] OMG! You guys so totally rock! [/geeking out]

The intro prose for the Deep Crow was so purple and overwrought that it even sounded like something Tycho would have written!

Osirion

So I helped run Ascension of the Drow and this years GenCon and i know the stuff we did there was supposed to show up in on of the Second Darkness chapters but not sure which one. Anyone heard anything about this?

Taldor

Set wrote:

DEEP CROWS!

OH NOOOO!

On the other hand, they are vulnerable to theOld Magics


I'm putting this here simply because I can't find another relative forum thread in the messageboards.

The adventure is overall an awesome experience for both DM and players, at least from a personal take, but there is one 'mistake' with an NPC tactic.

Spoiler:
The Solacas tower is dimention locked, and yet Edrinneir's tacti c suggests he dimention doors to his sister's side (who is not even in the same plane, for that matter). At first I thought there was some way to get around the lock that I was not aware of, but after looking, I've found nothing.

On another note, this adventure is a real challenge for players not used to being told what to do by NPC's. If you want your players to learn some manners, this adventure is for you.


Just what the heck is drow fleshwarping, anyway? I get the idea that it's a kind of magical gengineering used to create monsters.


Pathfinder Adventure Path, Maps, Modules, Roleplaying Game Subscriber

I just re-downloaded the PDF for Endless Night yesterday, and I found a rather odd typo on page 37. The second line of Alicavniss Vonnarc's statblock read, "Male drow wizard (conjurer) 18".

As far as I can see, all the other references (and artwork) show that Alicavniss is decidedly female.

Cheliax

That was just one of *many* continuity errors in the book...


Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Vak wrote:

I'm putting this here simply because I can't find another relative forum thread in the messageboards.

The adventure is overall an awesome experience for both DM and players, at least from a personal take, but there is one 'mistake' with an NPC tactic.

Spoiler:
The Solacas tower is dimention locked, and yet Edrinneir's tactic suggests he dimention doors to his sister's side (who is not even in the same plane, for that matter). At first I thought there was some way to get around the lock that I was not aware of, but after looking, I've found nothing.

Since this thread is back from the dead anyways ...

simple explanation:
An unhallow can have exactly that effect on an area - a targeted dimensional lock. Or you can assume that it's the result of a magical effect similar to a magic item, which case it's easy to craft to affect creatures based on, say, alignment.

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