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Pathfinder Chronicles: Into the Darklands (OGL)
 
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Pathfinder Chronicles: Into the Darklands (OGL)
****( ) (based on 8 ratings)

5x5
Add Print Edition: $17.99
Add PDF: $12.99
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At the World’s Core

Another world is hidden below—a world that slumbers under the foundations of mortal cities, dreams below the deepest roots of the oldest forests, and plots in hidden places as far below as the mountains are high. These endless caves have many names. Cold Hell. Evernight. The Hunting Grounds. Yet to those who dwell within they are known as the Darklands.

Into the Darklands explores this mysterious and deadly realm of caverns and secrets, from the numerous hazards that plague the deeps to the strange and sinister races that dwell therein. Within these pages you will find maps of the major entrances to the Darklands throughout Golarion’s Inner Sea region, as well as dozens of locations hidden within three distinct realms of the deep. Tables to determine random dangers and wandering menaces, new languages and exotic hazards, and all manner of monsters, including the degenerate morlocks, the wormlike seugathis, the destructive vemeraks, the blood-drinking urdefhans, and the sinister serpentfolk await discovery within!

Just remember—in the Darklands, the night lasts forever, and the denizens of the depths never sleep.

The perfect companion to the Pathfinder Second Darkness Adventure Path! This comprehensive 64-page sourcebook provides an overview of the cavernous realms below the surface of the Pathfinder Chronicles campaign setting.

ISBN-13: 978-1-60125-140-4

Note: This product is part of the Pathfinder Campaign Setting Subscription.

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Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9204


See Also:


<< Pathfinder Chronicles: Gods & Magic (OGL) Pathfinder Chronicles: Guide to Absalom (OGL) >>


Product Reviews (8)



1 to 5 of 8 << first < prev | 1 | 2 | next > last >>

Average product rating: ****( ) (based on 8 ratings)


****( )

Portuguese - Br


Com excessão de algumas meta tramas do cenário, mestres narrando Second Darkness ou fãs do Underdark (os fãs de drows conseguem melhores informações comprando as aventuras de SD) as darklands são um cenário bem aparte do Inner Sea e portanto bastante opcional. No entanto este livro contem praticamente tudo necessário para fazer campanhas em ambientações subterrâneas e isso o torna uma fonte de referencia necessária (já que a maioria da informações com excessão das fichas das criaturas, não se repetiu em mais nenhum livro). Também é importante para saber um pouco mais sobre raças e criaturas que são grandes antagonistas e outros cenários e que em Golarion até agora apareceram pouco.



****( )

Golarion: A World with a Chewy Lovecraftian Center!


Once again, Golarion breaks from the pack. Detailing the lands below, a complex somewhat orderly ecology exists miles below the surface. Serpent Men and the Culture of Ghouls replace the Mindflayers as rivals for Drow dominance. A must have suppliment. Check my full review: Into the Darklands



*****

If you're a Lovecraft fan...


Then you will love this book. It takes the very best hollow earth 'bits' from the past hundred years or so and brings them all together in the vast, sprawling, and maddening Darklands of Golarion. It has ghoul kingdoms, demon-worshipping drow, hollow earth vampires, Howardian/Clark Ashton Smithian serpent people, massive caverns with dinosaurs, and even gugs. You can't go wrong with this!



***( )( )

Good structure


The first thought on Paizo's underdark treatment is they've done a very good job of keeping things segmented/customizable. The division of three layers, and regions reminded me a little of Ravenloft domains in a good way. The GM is not obligated to have everything in the mix but rather to focus on what they want.
Now to the content itself. There's some neat stuff, love the treatment of the derro, the Lovecraftian/Hodgson touches of the the third layer with gugs, ghoul empires and prehistoric beasties. Oh, and neothilids!
A great hollow earth pulp feel.
My main issue is with the Sekamina, the 2nd layer. Paizo's done a commendable effort with the drow but I think they would have been better to jettison entirely. Yep they're an iconic villain but thanks to Salvatore and FR I wouldn't touch them with a ten foot pole.
Still all and all a good starting document to springboard ideas for campaigns/adventures. Recommended. PDF is good quality.



*****

Excellent on all counts


As another reviewer said, there simply wasn't enough but you get enough for the asking price.

The separation of three different Underdarks was well done, as was the reimagining of the derro, deep gnomes, drow and druegar.

Lots of great ideas that could easily flesh out the more classic D&D Underdark and as such is useful even for those not running Pathfinder.

There is a picture of an aboleth that is simply "gorgeous" in that it is genuinely creeping as all hell.


1 to 5 of 8 << first < prev | 1 | 2 | next > last >>
Messageboards

What about Golarion bugs you?, by Mikaze

why won't gods use more of their power?, by Gorbacz

What ten unique things about the Inner Sea should be I be trying to highlight in my campaign?, by B.A. Ironskull

Daughers of Urgathoa bother me, by Mikaze

Tian Xia World Guide, by Celestial Pegasus

What Happened to Nex?, by Evil Midnight Lurker

Your silicon is in my peanut butter!, by graywulfe

Is R’lyeh on Earth?, by DungeonmasterCal

Golarion's Past, by Cpt_kirstov

Inner Sea Bestiary Errata, by chopswil

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