Pathfinder Chronicles: Dark Markets—A Guide to Katapesh (OGL) Print Edition

4.40/5 (based on 7 ratings)
Pathfinder Chronicles: Dark Markets—A Guide to Katapesh (OGL)

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The bustling bazaars of Absalom offer countless delights, but even they do not sell everything. Only in the peerless markets of mysterious Katapesh can one find anything for sale, from the lost diamonds of a fallen empire to a clutch of slaves freshly captured off the Inner Sea coast. This exotic desert locale serves as the backdrop of the Pathfinder Adventure Path Legacy of Fire, and this informative, lushly illustrated full-color 64-page guide presents everything players and Game Masters need to know to bring the dark markets of Katapesh to terrible life.

By Stephen S. Greer and Amber E. Scott

ISBN-13: 978-1-60125-166-4

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Average product rating:

4.40/5 (based on 7 ratings)

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Fun and Interesting Read

5/5

I picked this book up to give myself a little more background for a Legacy of Fire campaign I'm playing in. All of the locals were interesting to me, and almost all the places listed had adventure hooks built in. At this point I almost want to come up with a homebrew that chains together some of the ideas listed. If you need a foundation or inspiration for desert locals or a "laze-faire" city for a campaign, I'd definitely recommend this book.


Portuguese - BR

4/5

Este livro consegue escapar um pouco de ser um livro de nicho especifico por trazer excelentes exemplos e idéias para construir uma fabulosa cidade mercante com um toque de mil e uma noites. Mas mesmo assim é um livro interessante e ajuda bastante na aplicação de Legacy of Fire, mas não é obrigatório. Senti falta de mais detalhes sobre as guildas de ladrões que são tão fascinantes nesse tipo de cenário. O grande foco em narcóticos no entanto (mesmo tratando-os de maneira adulta), torna o livro tabu para aqueles que não querem esse toque de realidade em seus mundos fantásticos.


Fantastic

5/5

A fantastic read for one of the most interesting locations. Filled with tons of great plot hooks and a very detailed description of the city itself.


1,001 Amazing Adventures!

5/5

I have referenced this chronicle so much it's falling apart. Chock full of inspiration and adventure ideas. I am currently running two campaigns based largely on material provided in this little book: pesh magic, 22 pages on the many markets and wonders of the capitol city, and 24 about the mysterious ruins and desert hazards that compose the rest of the nation, and watch out for the dhabbas and sand eels.


An excellent resource for countless campaigns

5/5

I admit, I probably would never have picked this book up otherwise, but it came bundled with my Legacy of Fire Black Friday deal. I honestly wasn't familiar with the region and the little I did know didn't grab me like some of the other regions in Golarion (Numeria, Iobaria, Kaer Maga being the ones I gravitate towards). However, after quickly flipping through this book, I saw enough to hook me and get me to read more. I have to say, like "City of Strangers", this book has enough information in it to give you ideas for countless adventures and campaigns. The region and city of Katapesh are so richly described that you want to play there. It's perfect for the classic loot the tombs/ruins dungeon crawl campaign or an entirely urban one. I loved the inventiveness of the adventure hooks seeded througout the descriptions, my favorite being

Spoiler:
the one about the sentient magic carpet hiding in the bazaar.

The book ends with some additional longer adventure hooks as well as a new prestige class, rules for Pesh magic, and some monsters. Some of the monsters, like the Aluum and Ghuul, off the top of my head, have already been updated. The prestige class is interesting and looks like it would work pretty well without needing any real tweaking.

So even though this is an older OGL book, it is definitely worth picking up. The authors did an excellent job of exciting me about a region that I previously was apathetic towards. I really want to use this setting now when I eventually run Frog God Games's "Death in a Painted Canyon."


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Scarab Sages

A couple of things I really like about this product were:

1) Background of the Pactmasters, the power behind Almah in LoF

2) The detail of the Church of Abadar. (did anyone else love the flavor of how this church is so integrated with the city trade of Katapesh?) I cant wait to have them show up in Kelmarane when one of my PC's sets up shop with his own business. :D

3) Pesh Trade

This product has really helped me plan some great stuff for AP#21 Price of the Jackal while the PC's are in Katapesh.

Having promised my players I would have them lvl 17 prior to entering AP#24, I must say this product has really helped me. And I look forward to utilizing the drug trade in my campaign. With the PC's I have, the drug trade will bring a nice element to the campaign.

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Now that LoF is complete and we have the RPG book in hand, my gaming group is starting to roll up characters for an Arabian-flavored campaign, and I spent the weekend studying Dark Markets in detail. (My PCs are going to start out in Katapesh.) So far so good, it seems to hold up pretty well.

I have to say the thing that really confused me for a while was Okemo -- IE, wheretheheckisit? I looked at the map on the inside front, read and reread the description...finally I went over to look at the Inner Sea Reigon poster-map in my office, and realized it was ON AN ISLAND OFF THE MAP. Grrrr. Suddenly all the little mentions of slaver ships sailing to Okema made much more sense.


Overall, the guide book is very informative and detailed enough to make want to play in this type of setting. I was fortunate the other day and bought all 6 issues of LOF in mint condition for 45 dollars - I do think the price of this guide was a little pricey... Don't they ever have a sale on Pathfinder products?

Contributor

All of our 64-page books are the same price? Why do you feel that their price is expensive? I'm just curious.

Paizo Employee Director of Brand Strategy

Dimitrios wrote:
Overall, the guide book is very informative and detailed enough to make want to play in this type of setting. I was fortunate the other day and bought all 6 issues of LOF in mint condition for 45 dollars - I do think the price of this guide was a little pricey... Don't they ever have a sale on Pathfinder products?

Comparing your purchase of six volumes to the purchase of this single volume isn't using a good point of reference since you got an excellent deal on your LoF books. They were significantly discounted from their list price.

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I think I found another gremlin-induced mistake in the text.

p. 31, "The Golden Scarab": "This grand building sits in the shadows of the Dockside Giant."

Unfortunately the Dockside Giant is about 8000 ft away, at the bottom of the palisade, in another district entirely.

I'm guessing the Scarab was originally written as being in Dockside and then got moved to Dawn Gate without the text being updated.


I absolutely LOVE this book! It was much easier for me to read than the guide to Absalom for some reason. Not as dry, or something. I read it cover to cover. It's the next port of call, so to speak, for my campaign, and I really enjoyed reading it. I'm using the info from this in conjunction with LoF Part 4. Can't wait!

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Denim N Leather wrote:
I absolutely LOVE this book! It was much easier for me to read than the guide to Absalom for some reason. Not as dry, or something. I read it cover to cover. It's the next port of call, so to speak, for my campaign, and I really enjoyed reading it. I'm using the info from this in conjunction with LoF Part 4. Can't wait!

I've been looking over Richard Pett's article on Katapesh from Pathfinder #21, and I'm having trouble with it -- it looks like he didn't have the official city map or district list (from Dark Markets) when he was coming up with locations, or the mapmakers didn't have his list -- several of the places he describes (the Great Plaza, the Grand Tannery, the Roof Market) should be visible on the map but aren't.

Scarab Sages

Denim N Leather wrote:
I absolutely LOVE this book! It was much easier for me to read than the guide to Absalom for some reason. Not as dry, or something. I read it cover to cover. It's the next port of call, so to speak, for my campaign, and I really enjoyed reading it. I'm using the info from this in conjunction with LoF Part 4. Can't wait!

I am not of the opinion that this book was better than absolom, but it was very good. This helped in creating character story arc's for my Legacy of Fire campaign.

A must for creating a deep rich environment for an campaign using Katapesh as its main port of call.

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