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GM Gems: A Collection of Game Master Inspiration—PDF

****½ (based on 12 ratings)

Our Price: $11.99

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System-Neutral Tools for Every Game Master

GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed!

Inspiration and Perspiration
This 80-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose. GM Gems is written by veteran Game Masters and some of today’s best known RPG designers, and includes:

  • Alchemical Mishaps
  • Empty Rooms Worth Describing
  • Extraordinary Campsites
  • Familiar Creatures with Unfamiliar Faces
  • Short Encounters for Short Attention Spans
  • Unique Taverns and Inns
  • Unusual Holidays
  • 100 Unique Treasures
And much, much more!

Includes the original 64-page systems-neutral edition and the expanded 80-page second printing that is updated for DCC RPG rules!

Project Manager: Stephen S. Greer
Project Developers: Lou Agresta, Rone Barton, B. Matthew Conklin III, Ashavan Doyon
Writers: Lou Agresta, Rone Barton, Russell Brown, B. Matthew Conklin III, Elizabeth Courts, Adam Daigle, Ashavan Doyon, Tom Ganz, Stephen S. Greer, David Hall, Stefan Happ, Ed Healy, Tim Hitchcock, Phillip Larwood, John E. Ling, Jr., Hal Maclean, Rob Manning, Greg Oppedisano, Greg Ragland, Craig Shackleton, Patrick Smith
Editor: Aeryn "Blackdirge" Rudel
Art Director and Graphic Designer: jim pinto
Cover Artist: William O’Connor
Interior Artist: William McAusland
Publisher: Joseph Goodman
Pages: 80

Product Availability

Will be added to your My Downloads Page immediately upon purchase of PDF.

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Product Reviews (12)
1 to 5 of 12 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating:

****½ (based on 12 ratings)

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A collection of GM goodness


This book is a mix of various small articles, tables and aids that help GM solve most common problems in fantasy game - "Empty rooms worth describing" and "NPC Quirks" speak for themselves, but there is sooo much more to this small book ! Excellent value for the money, truly remarkable - no fantasy RPG GM should be without this gem.


**( )( )( )

Wonderful stuff!


This product not only gives a GM so much cool material to use, but it also gives an imagination a kick in the pants! I find that just reading through this has inspired so much more detail in my games descriptions and added a truly unique style to my worlds. Thank you to all who worked on this and a hearty 'Good Job' to all of you!

Terrific ideas and great fun


More fun than a blue glass bottle full of elfin nail clippings (p. 62, Unique Treasures).

More fun than a night at the Reasonable Kobold Inn (p. 23, Memorable Inns).

More fun than the Night of the Red Fireflies (p. 20, Unusual Holidays).

GM Gems is more fun than all these things only because it contains all of them and thousands more ideas on how to add mystery, humor, and magic to a lull in your game. These concise little ideas really are beautifully faceted gems that will add sparkle to any setting.

Great Product


This is a great work-up. Just the kind of extra detail that can make a good campaign into a great campaign. Kudos to all the writers.

1 to 5 of 12 << first < prev | 1 | 2 | 3 | next > last >> Gift Certificates
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