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GameMastery Module U2: Hangman's Noose (OGL)

****( ) (based on 12 ratings)
GameMastery Module U2: Hangman's Noose (OGL)

Add PDF $8.99

Print Edition Unavailable

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An urban adventure for 1st-level characters.

A spiteful ghost haunts an abandoned courthouse in the metropolis of Absalom, and on the ten-year anniversary of a grave injustice it seeks its revenge. The heroes must unravel the mystery of the ghost’s demise before they too are given a guilty verdict and sent to the gallows.

Written by Nicolas Logue

ISBN-13: 978-1-60125-073-5

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Note: This product is part of the Pathfinder Modules Subscription.

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PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Print Edition: Unavailable

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Product Reviews (12)
1 to 5 of 12 << first < prev | 1 | 2 | 3 | next > last >>

Average product rating:

****( ) (based on 12 ratings)

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Different and Fun!


My usual group loves combat. As much as they can get. One of our newer Pathfinder players decided to try this module for his first shot at DMing.
He did a great job, AND our players loved the storyline! Plenty of combat, different encounters, horror and a mystery, all wrapped into one. Everyone had fun trying to figure this out, even those who are not as much into 'thinking' as the rest of us. We highly recommend it. And it would work in Pathfinder Society as well.

Best Pathfinder Module I have run so far.


Nic Logue did a great job crafting a murder mystery type of adventure. This module kept my players guessing the whole way. The horror really came through as well.

There is one issue with the characters having to do a large string of encounters without rest. This issue mainly goes away if the adventure is run in the pathfinder system instead of 3.5.

Great Adventure and will probably run it again with new players in the near future.

Not the Best

*( )( )( )( )

I like Nic Logue as much as anybody, but this module is a good example of poor adventure design. It tries very hard to be good, but ultimately falls short of delivering what it promises.

First things first, the events transpire over the course of a night. That's great, but when you have a 1st lvl Wizard in the party, and they run out of spells, they're going to be bored out of their mind for the rest of the adventure.

Given that there are numerous combats, some of which with deadly foes (Ghoul-Stirge, I'm looking at you), and limited space to run, a DM has to hand-wave some enemy tactics.

The main "villain" appears early on, and soundly beats the PC's, but since they're already conserving resources, they start walking a fine line between TPK and living. It feels like the DM has to give them a handout to win, which I think fails the horror.

In addition, since there's a time limit, the PC's need to work hard at conserving resources. They can't rest and recover. Luckily, there's potions throughout the module, but that seems like an ill-contrived way of combating the problem, especially when the party's cleric might suffer the same as the wizard, and be out of spells (At least they can hit things still!).

It's a nice try, but just isn't the best by Logue.

Wonderful introductory adventure..


...for experienced and mature players. "The Hangman's Noose" is downright creepy and deadly.
I highly recommend it to every DM who wants to challenge his players. If they get sore about dying, however, be careful - this one is deadly!

classic horror


for a long time, I sought out an adventure that will give my players the creeps. when they get to it I am sure they will have them at Skeletons of Scarwall. but this module is just as great.
major NPC's drop dead faster then flys, the PC's need to investigate if they are to solve their problem and get out of the place alive. complicated storyline, great feel, nice encounters, cool new monster, and a lot of optoions for in depth roleplaying... it could barely get better.

all hail Nicolas Louge!

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