An ancient temples guardian hides the secret of one mans great hubris. A D&D adventure for 5th-level PCs
By J. Bradley Schell
THE STATUE GALLERY
A room full of statues is almost always a sign of trouble--this one is no different. A D&D Side Trek for 9th-level PCs
By Johnathan Richards
Something has the peaceful Broken Axe Clan of lizardfolk riled up. A D&D adventure for 4th-level PCs
By Jeff Ward
CRITICAL THREAT: SADIE & HER LAIR
This drider has something to prove, and the means to do so. A D&D “Critical Threat.”
By Christopher Perkins
THE STORM LORDS KEEP
The Storm Lords daughter has been slain, and no force in the world can keep him from his vengeance--except the PCs. A D&D adventure for 21st-level PCs. This adventure is for use with the new Epic Level Handbook.
By James Wyatt
The newly revised DUNGEON Magazine Writers Guidelines will start you on the road to seeing your adventures appear in these pages.
By Rich Redman
Note: Due to copyright restrictions, the PDF version of this issue only contains the introduction for "Thunderball Rally."
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