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White Wolf Publishing / Roleplaying Games / World of Darkness / Vampire: The Requiem
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WWP25307

Vampire: The Requiem—Fall of the Camarilla
***( )( ) (based on 1 rating)

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We have been lying for decades.
The terrible truth is that the Gods have fallen silent.
Only thieves and liars speak for them now.
The prophecies you hear are nothing but a desperate attempt to rally our forces.
How can they succeed?
You see that chaos rules Necropolis now.
You know the Camarilla is doomed.
    —Kemnebi, Vaticinator of the Cult of the Augurs

    This book includes:
  • An epic, companion chronicle to Requiem for Rome, detailing the end of the last great unified society of vampires. A comprehensive resource for Storytellers to run the chronicle from the very first sign of trouble to the calamitous finale a hundred years later!
  • Rules to allow players to play the chronicle from multiple perspectives as heroes of the doomed Camarilla or instigators of the final collapse. Detailed scenes allow them to take advantage of political opportunity to seize power and steer history, indulge in decadent escape unparalleled in modern nights, or bathe in the blood of their hated enemies.
  • New information about the true origins of three of the modern covenants are included in scenes allowing players to witness the spectacle of ancient betrayal and inspiration. Includes new rules for arena competition, blood magic rituals, and a resource for running Chronicles set in Byzantium, the first true seat of Sanctified power.

Fall of the Camarilla is a supplement for the World of Darkness game Vampire: The Requiem.

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Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


WWP25307


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Product Reviews (1)

Average product rating: ***( )( ) (based on 1 rating)


***( )( )

Vampire Adventure Path


Something that I didn't really pay attention to when I purchased this book is that, while I simply thought it was a companion guide to Requiem for Rome (which is utterly fantastic, by the way), it turns out that this book is actually an adventure. A hardback module, if you will, of fairly epic proportions. While there are a few new rules within, particularly pertaining to ritals and senatorial debates, the vast majority of this book is an ADVENTURE for Vampire: The Requiem. If that's what you're looking for, then this is a good one. I, personally, was more interested in deeper setting material for Rome and was a bit disappointed. Still, good stuff if you need a ready-made chronicle for your troupe.


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