Dungeon Crawl Classics #46: Book of Treasure Maps (OGL) PDF
A Compilation of Six Adventures for All Levels
Treasure maps have been a staple of great fantasy adventures for generations. This module expands this notion by offering six great treasure map adventures to d20 gamers. Covering a wide range of levels, each of the adventures revolves around a treasure map of some kind, and the book includes beautiful handouts to bring the maps to life in the hands of your gamers. The traditional “pirate’s booty map” is represented, of course, and we’ve also taken some steps forward on the concept of “treasure map”—including one map that, after assembly by the DM, resembles a giant 20-sided gem with inscriptions upon it! Each of the adventures is stand-alone and world-neutral, and given the nature of the treasure map concept, they’re easy to drop into any campaign.
Writers: Casey Christofferson, Kameron Franklin, Scott Green, Andrew Hind, Chris McCoy, Christina McCoy, Ken McCutchen, Jeremy Simmons
Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
>>Ask *James Jacobs* ALL your Questions Here!<<,
How do I solo Pathfinder?,
Roleplay vs Rollplay,
The Paizo Office Closure Conspiracy Thread!,
Pathfinder Roleplaying Game: Villain Codex (PFRPG),
Pearls of power and spontaneous casting,
Regional Venture Coordinator Intentionally Thwarts Small Charity Convention,
Can a skinwalker race become a lycanthrope?,
Air Your Grievances,