Dungeon Issue #136
Wizards of the Coast
An airship carrying vital secrets has gone down in the Starpeaks. Now the PCs must race a sinister necromancer through a labyrinth of treacherous canyons to retrieve the information before it falls into the wrong hands. But the dolgrims that currently live there have other ideas. An Eberron adventure for 4th-level characters.
The Coming Storm by Greg A. Vaughan
The denizens of a cursed temple that manifests only during the height of powerful storms are raiding the surrounding lands. What mysterious treasures and hideous dangers wait within the Temple of Celestial Winds? A D&D adventure for 10th-level characters.
Gates of Oblivion
When an adventuring party fails to stop a shadowy ritual, it’ll take powerful heroes to step in to pick up the pieces and prevent the Gates of Oblivion from consuming the Material Plane. A D&D adventure for 18th-level characters.
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Product Reviews (0)
Another random which would you prefer scenario.,
Is half your level 2 or 2.5?,
I don't want to tell you that you're doing it wrong, but...,
Low CR monsters vs. high level players,
Does the Cleric need better class abilities,
Is this PFS build viable, is it worth it?,
Double non-lethal sneak attack legality,
Happy Holidays from the Pathfinder Design Team!,
Demo Game in West Los Angeles,
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