The centennial issue of DUNGEON Magazine is here. Launched as the consummate
D&D adventure magazine in 1986, DUNGEON has become the ultimate DMs supplement. This issue will also be the first to feature the revised 3rd
Edition rules. Issue #100 features a sampling of all the best DUNGEON has to offer, including:
"The Lich Queens Beloved"
The Incursion has begun! Dungeons
contribution to this three magazine
project sends the PCs to the Palace of
Whispers in the githyanki capital city
on the Astral Plane. There, the characters
must brave the githyanki lichqueens
deadliest tricks and traps to
stop her quest for godhood. A D&D
adventure for 18th-level characters.
By Christopher Perkins
Also be sure to check out the Web enhancement!
Old Embers Never Die
The designer behind the revised Player's Handbook brings one of DUNGEONs most memorable villains back to the pages of the magazine. The cover subject of issue #1, Flame, the powerful red dragon featured in that issue's “Into the Fire” and issue #17s “Out of the Ashes” returns to his lair in the Western Mountains, hungry for blood and treasure. A D&D Adventure for four 12th-level PCs.
By Andy Collins
Woe to Mistledale
This sequel to issue #87s ”Raiders of Galaths Roost” takes the PCs back to
the Dales region of the Forgotten Realms. Someone--whether drow, the local
elves, or another force entirely--has taken up residence in the forests near
Mistledale, disrupting trade along the Moonsea Ride and slaughtering
merchants and taking their goods. The PCs must embark on a convoluted
investigation to uncover the mystery behind the attacks. A D&D Forgotten
Realms adventure for four 8th-level PCs.
By Skip Williams
“Beast of Burden”
Some massive engine of destruction has appeared from the wilds, stalking and destroying entire villages. That alone would have the region in an uproar, but the fact that an organized army seems to live on the creatures back, raining destruction on villagers and the land alike. The PCs must catch the mysterious creature and stop the marauders living atop it before it reaches a major city. A D&D adventure for four 6th-level PCs.
By Michael Kortes
Plus, “Critical Threats” by Jonathan Tweet, Monte Cook, Rich Baker, and Peter Adkison; a new Map of Mystery; and an editorial retrospective and timeline looking back at DUNGEON #1-100
KNIGHTS OF THE LICH-QUEEN
Take the role of the enemy in the Knights of the Lich-Queen Mini-Game, in which you play a githyanki invading a Prime Material world. The rest of Incursion assumes youre the good guys.We know you better than that.
By James Wyatt
Note: The PDF edition does not contain the poster map. Polyhedron #159 Chapter 5 is also not included in the PDF edition.
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