The Good, The Bad and The Munchkin
Steve Jackson Games
The Good, the Bad, and the Munchkin opens a whole new frontier: The Wild West! Forget dragons and goblins—Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take.
Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster.
The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson and John Kovalic have teamed up again to put puns to paper like no one else can. Head 'em up and move 'em out, and get ready to wander the Grim Roper into somebody else's combat and make him "Rootin' Tootin'" for +10.
Ships from our warehouse in 4 to 18 business days.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (0)
Why did they build a maze?,
Paizo Blog: Occult Adventures Class Preview: The Psychic,
06-22 Out of Anarchy [SPOILERS!],
Stealth in combat,
Drugs: Ability Damage, and Addiction,
New Class Deck Subscription,
Where do your PCs get most of their magic items,
Pathfinder Player Companion: Agents of Evil (PFRPG),