Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Hero Lab (Win/Mac CD-ROM)

****½ (based on 18 ratings)

List Price: $29.99

Our Price: $26.99

Add to Cart
Facebook Twitter Email

For years, RPG players have settled for software tools that simply fall short of what they need. Hero Lab has finally arrived, providing an easy-to-use, intuitive interface atop a versatile engine complete with all the core functionality players have clamored for.

Create characters, experiment with all the choices available under the selected rules, and orchestrate your character's evolution. Hero Lab reduces bookkeeping to just a few clicks of the mouse. It automatically tracks changes and modifiers for every stat, ability, item, spell, and option. At the same time, the automated validation rules confirm that all prerequisites, minimums, and other rules requirements are valid. With the ability to support virtually any game system and genre, Hero Lab is a revolutionary addition to any RPG player's library!

    System Requirements:
  • PC running Windows 8.1, 8, 7, Vista, or XP (with Service Pack 3) or Intel Mac running OS X 10.5-10.9 (Leopard to Mavericks). Note that Hero Lab will NOT run on Windows RT devices like the Surface RT and Surface 2
  • 500MHz Pentium III processor or better
  • 128MB RAM memory (256MB recommended)
  • 16-bit color video with minimum 800x600 display resolution
  • 250MB free hard disk space (plus additional space for data files)
  • Mouse or other pointing device
  • Internet access (for licensing and to obtain data files)
Note: The media included with this purchase may be Windows-only, but the activation code from this package may be used with latest version of the software for Windows *or* Mac OS, both of which may be downloaded from the publisher's site here. (The free Hero Lab version for the Pathfinder RPG Beginner Box can also be found on the same download page.)

Product Availability


Ships from our warehouse in 4 to 11 business days.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

LWD201


See Also:

Product Discussion (367)
51 to 100 of 367 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Now I know this has probably been already answered, but I have a mac. Can i run Hero Lab on my computer?

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game, Tales Subscriber
ElyasRavenwood wrote:
Now I know this has probably been already answered, but I have a mac. Can i run Hero Lab on my computer?

The Mac version is on the way. I think I saw it was due out in the Fall.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Iconoclasitc scream, Thank you. Ill look forward to a macintosh version of hero lab.


lonewolf-rob wrote:
LtlBtyRam wrote:
I recently purchased Hero Lab & I love it! A couple of questions though. Now Paizo is officially suporting Hero Lab are we going to see any content from the Companions? If so, how are we going to have access to it? Are we going to have to purchase each book? I'm not against that but not at the price of the bestiary please.

Now that we have a license in place, we're working towards getting the Companion and Chronicle book content added to Hero Lab. That content will be provided as add-ons, just like the Bestiary. However, the cost will be *significantly* less. Those books require far less effort to get implemented, and the add-on pricing is commensurate with the amount of work involved on our end.

We should have more concrete details on these add-ons in the next few weeks. The goal is to have it all sorted out by GenCon.

Thanks for the quick reply. I'm ecstatic to hear about it and can't wait.


Pathfinder Roleplaying Game Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I, and six out of seven in my gaming group, currently have Hero Lab and so far we are really enjoying it. We are looking forward to the new features we will be able to get now that you have an agreement with Paizo to allow more content.

But as you are adding future content... if they are at a fee... for the companion or campaign books will those expansions be available through Paizo? Would you be able to set up a Hero Lab Pathfinder subscription for all additional content?

Thanks for the feedback.


IconoclasticScream wrote:
ElyasRavenwood wrote:
Now I know this has probably been already answered, but I have a mac. Can i run Hero Lab on my computer?
The Mac version is on the way. I think I saw it was due out in the Fall.

Correct. We're actively developing a native version for the Mac. Our target is to have it out in the late Fall timeframe. We still have a long ways to go in getting everything properly ported, so we'll keep everyone apprised as we hit major milestones.

In the meantime, Mac users can also run Hero Lab easily within any of the various virtualization products, such as Fusion, Parallels, and Virtual Box. If you already have the need to run other Windows applications, Hero Lab runs smoothly in a virtual machine.


Thazar wrote:
But as you are adding future content... if they are at a fee... for the companion or campaign books will those expansions be available through Paizo?

Step #1 is to get Hero Lab available for sale in electronic format directly through Paizo. We've got something mostly working for that, but still in need of some testing and tweaking.

Step #2 is to get add-ons available through Paizo. That's a much bigger hurdle that will require a moderate amount of work both on our end and on Paizo's end to get everything behaving properly. We've only discussed this so far, since we're currently focused on step #1. That being said, it is definitely our goal to be able to achieve that. Realistically, though, I don't envision this getting serious attention until sometime after GenCon, since both Paizo and Lone Wolf are working hard on major items for GenCon.

Thazar wrote:
Would you be able to set up a Hero Lab Pathfinder subscription for all additional content?

This is definitely something we want to support. However, we're not currently setup for handling monthly charges on a subscription basis, so it's going to require some work on our part to make this possible. Our first priority with the Companion and Chronicles content is to get all the past material integrated and available within Hero Lab. Then we'll be focusing on all the new content moving forward.

We're still working out the details of how best to handle all of this, and we hope to have things sorted out in a few weeks. Once we do, we'll be letting everyone know so that everyone can plan accordingly.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Maps Subscriber

I was checking out the demo and I didn't find a way to make a custom ring. Anyone else notice this or am I doing wrong?


Pathfinder Roleplaying Game Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Dhampir984 wrote:
I was checking out the demo and I didn't find a way to make a custom ring. Anyone else notice this or am I doing wrong?

You can make it in the editor pretty easy. On the first day I owned the program I made a Ring of Low Light Vision. I new zero about how to do anything in the editor and just selected "New (Copy)" then picked an existing ring that was close in cost and had no real mechanical effects. Change the name and change the flavor text. Then created a new source and called it "Home Game" and checked the box. Then saved. Once I went to magic gear after a reload I could add the ring.

I have learned more since then and would have done things a little different... but it was easy and took all of two minutes with no idea what I was doing... and it worked.

So that says something for how easy the program is to use.

Grand Lodge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Also, note that Hero Lab v3.6 is nominated for an 2010 ENnie in the Best Aid/Accessory category.

-Mark
Vote mark Green for 2011 ENnies Judge


Dhampir984 wrote:
I was checking out the demo and I didn't find a way to make a custom ring. Anyone else notice this or am I doing wrong?

As Thazar pointed out, creating your own custom material is accomplished via the integrated Editor. Using the Editor is pretty easy once you get the hang of it.

The best place to start for how to use the Editor for Pathfinder is the documentation. Launch the Hero Lab User Manual, which can be accessed from the Windows Start menu and via the Help menu within the product. From the User Manual, follow the link near the top to the Pathfinder documentation. Near the top, you'll see a section entitled Editing Data Files, so follow that link. You're now at the documentation for using the Editor to add Pathfinder content.

From here, the first section to read is the general details about how the Editor works. A link to those basic instructions will be found at the top of the page. After that, you can look at the specific examples for adding content to Pathfinder. Once you've worked through the first two tutorials, you ought to be ready to add a custom ring or other magic item. The remaining tutorials delve into more complex aspects, such as adding your own classes.

Near the bottom of the page are some links to reference material that you might find useful for adding custom Pathfinder content. These come into play when you want to start having your custom content directly apply effects and adjustments while the ring is worn.

Hope this helps!


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber

Used the bestiary content for the first time the other night as I prepared for a session, it was an awesome time saver!! Keep up the good work.

Andoran

Pathfinder Adventure Path Charter Subscriber

I recently bought HeroLab and when I levelled my Ranger up 4th level (adding a wolf animal companion and purchasing a riding horse) I was really impressed at how minions are integrated. Overall I am extremely impressed with HeroLab. Much better than anything else I've tried.

One question - how do I re-order my weapons on the print character sheet? I'd prefer to have my +1 Mighty Composite Longbow as the first weapon and my Masterwork Falchion as the second. As it stands, I have to wade through Arrows and Daggers before my main weapons appear in the list, relegating them to the second page.

Andoran

Pathfinder Roleplaying Game Subscriber
Wasteland Knight wrote:
One question - how do I re-order my weapons on the print character sheet? I'd prefer to have my +1 Mighty Composite Longbow as the first weapon and my Masterwork Falchion as the second. As it stands, I have to wade through Arrows and Daggers before my main weapons appear in the list, relegating them to the second page.

Right now it isn't possible to reorganize the character sheet, however, it is a feature that they are hoping/planning to add in the near future.

Qadira

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber
Wasteland Knight wrote:
One question - how do I re-order my weapons on the print character sheet? I'd prefer to have my +1 Mighty Composite Longbow as the first weapon and my Masterwork Falchion as the second. As it stands, I have to wade through Arrows and Daggers before my main weapons appear in the list, relegating them to the second page.

I think that you can hack this by creating a custom +1 Mighty Composite Longbow and calling it '0 Longbow'. Then you create a custom sword called '1 Longsword' etc.

Andoran

Wasteland Knight wrote:
One question - how do I re-order my weapons on the print character sheet? I'd prefer to have my +1 Mighty Composite Longbow as the first weapon and my Masterwork Falchion as the second. As it stands, I have to wade through Arrows and Daggers before my main weapons appear in the list, relegating them to the second page.

Since it's alphabetical I went with the low-tech option of labeling my special weapons, (A), (B), and (C).

If you don't have a personalized name for the weapon just put in (A) and nothing else, and it will show up on the character sheet as "(A), +1 Mighty Composite Longbow." Otherwise, if you leave the weapon description in, it will show up twice on the character sheet.

If there is a smarter solution to this issue, I am all ears.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber

Robert Little is correct - user-ordering of the weapons is on our to-do list.


Mathias Gehl wrote:
Robert Little is correct - user-ordering of the weapons is on our to-do list.

How about the ability to select which weapons get Main/Off hand designation? On my TWF Shield Bashing Fighter, even the shield gets multiple variations of Mainhand/Offhand attack bonuses. And my Ranged (Thrown) weapons do as well, even though I doubt my melee oriented Fighter will ever be TWF Javelin throwing.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber
Wolfthulhu wrote:
How about the ability to select which weapons get Main/Off hand designation? On my TWF Shield Bashing Fighter, even the shield gets multiple variations of Mainhand/Offhand attack bonuses. And my Ranged (Thrown) weapons do as well, even though I doubt my melee oriented Fighter will ever be TWF Javelin throwing.

Good idea. I'll look into this once I get to the weapon ordering.

Technically, it is possible for someone to use a shield in each hand, attacking with each one, which is why they're displaying their primary and off-hand stats, but if your character doesn't have weapon specialization (light shield), you probably won't use that often enough to justify the space it takes.


I have the demo, but was wondering if the full version allowed an export/print option for bestiary style stat blocks?

Thanks in advance - and sorry if I overlooked the answer elsewhere.

Andoran

Pathfinder Adventure Path Charter Subscriber
brock wrote:


I think that you can hack this by creating a custom +1 Mighty Composite Longbow and calling it '0 Longbow'. Then you create a custom sword called '1 Longsword' etc.

Thanks brock. Tried it last night and it worked out. Somewhat inelegant, but fine as a (hopefully!) temporary workaround.

Andoran

Pathfinder Adventure Path Charter Subscriber
Mathias Gehl wrote:
Wolfthulhu wrote:
How about the ability to select which weapons get Main/Off hand designation? On my TWF Shield Bashing Fighter, even the shield gets multiple variations of Mainhand/Offhand attack bonuses. And my Ranged (Thrown) weapons do as well, even though I doubt my melee oriented Fighter will ever be TWF Javelin throwing.

Good idea. I'll look into this once I get to the weapon ordering.

Technically, it is possible for someone to use a shield in each hand, attacking with each one, which is why they're displaying their primary and off-hand stats, but if your character doesn't have weapon specialization (light shield), you probably won't use that often enough to justify the space it takes.

What about selectively adding in lines for Power Attack. Currently, I've been able to either have the attack line show regular or with Power Attack. I'd like the capability to see both options statted out.

Minister of Propaganda, Super Genius Games

The-Last-Rogue wrote:

I have the demo, but was wondering if the full version allowed an export/print option for bestiary style stat blocks?

Thanks in advance - and sorry if I overlooked the answer elsewhere.

Yep! This is the hero Lab output for the Ankheg:

Quote:

This burrowing, bug-like monster scuttles about on six legs, drooling noxious green ichor from its clacking mandibles.

--------------------
ANKHEG CR 3
Male Ankheg
Large Magical Beast
Init +0; Senses Darkvision (60 feet), Low-Light Vision, Tremorsense (60 feet); Perception +8
--------------------
DEFENSE
--------------------
AC 16, touch 9, flat-footed 16. . (-1 size, +7 natural)
hp 28 (3d10+9)
Fort +6, Ref +3, Will +2
--------------------
OFFENSE
--------------------
Spd 30 ft., Burrowing (20 feet)
Melee Bite (Ankheg) +5 (2d6+4) and
. . Unarmed Strike +5 (1d4+3)
Space 10 ft.; Reach 5 ft.
--------------------
STATISTICS
--------------------
Str 16, Dex 10, Con 17, Int 1, Wis 13, Cha 6
Base Atk +2; CMB +7; CMD 17
Feats Skill Focus: Perception, Toughness +3
Skills Climb +8, Fly -2, Perception +8, Stealth -4
Languages
SQ Spit Acid (DC 14) (Ex)

--------------------
SPECIAL ABILITIES
--------------------
Burrowing (20 feet) You have a Burrow speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spit Acid (DC 14) (Ex) Once every 6 hours, an ankheg can spit a 30-foot line of acid. Creatures struck by this acid take 4d4 points of acid damage (Reflex DC 14 halves). Once an ankheg uses this attack, it must wait 6 hours before using it again. Additionally, during this
Tremorsense (60 feet) Sense things and creatures without seeing them.
===== Ecology =====
Ecology - Environment: Temperate or warm plains
Ecology - Organization: Solitary, pair, or nest (3-6)
Ecology - Treasure: Incidental

Created With Hero Lab® - try it for free at http://www.wolflair.com!

Hyrum.


Mathias Gehl wrote:
Wolfthulhu wrote:
How about the ability to select which weapons get Main/Off hand designation? On my TWF Shield Bashing Fighter, even the shield gets multiple variations of Mainhand/Offhand attack bonuses. And my Ranged (Thrown) weapons do as well, even though I doubt my melee oriented Fighter will ever be TWF Javelin throwing.
Good idea. I'll look into this once I get to the weapon ordering.

Awesome! Thanks.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Yeah if you guys want to see Hero Lab at work with a large amount of NPCs made from the program go to the Second Darkness Thread and look for Changes to Second Darkness by me, there is over a hundred stat blocks from Hero Labs in that thread

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber
Wasteland Knight wrote:
What about selectively adding in lines for Power Attack. Currently, I've been able to either have the attack line show regular or with Power Attack. I'd like the capability to see both options statted out.

I'm afraid that there are just so many effects like power attack (the dwarf's bonus to hit an orc, or the monk's flurry of blows, or a paladin's smite, etc., that we just don't have the space to list them all. Even worse, what if you're a Dwarf paladin with power attack - we'd need to display every possible combination of those abilities.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber
The-Last-Rogue wrote:

I have the demo, but was wondering if the full version allowed an export/print option for bestiary style stat blocks?

Thanks in advance - and sorry if I overlooked the answer elsewhere.

The statblock Hyrum showed you is accessed through the file menu, "output active hero summary", and it's available in demo mode for you to try out.


Bought this program at Paizo-con. I was given the impression that when I bought this program I would not have to pay anything extra to get a Pathfinder license for the program. When I got home and installed it I found that my license was set for D20 and I would have to pay $20 extra to use Pathfinder. Having already spent $30 on the program I feel a little cheated.

Qadira

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber
Mathias Gehl wrote:
Wasteland Knight wrote:
What about selectively adding in lines for Power Attack. Currently, I've been able to either have the attack line show regular or with Power Attack. I'd like the capability to see both options statted out.
I'm afraid that there are just so many effects like power attack (the dwarf's bonus to hit an orc, or the monk's flurry of blows, or a paladin's smite, etc., that we just don't have the space to list them all. Even worse, what if you're a Dwarf paladin with power attack - we'd need to display every possible combination of those abilities.

How about:

You have an option of a standard (as it currently is) or custom list of weapon outputs. If you select custom, you get an empty list to which you can add 'items'. An item is composed by selecting one of your existing weapons and ticking boxes which correspond to your available options.

So you might have a list which says:


  • Shortsword (x Show sneak dice) (x Use Power Attack) (x Main hand only)
  • Shortsword (x Show sneak dice) (x Main hand only)
  • Shortbow (x Both hands only)

You can reorder the list to specify the order in the output.

Software engineer braindump complete :)

Tangential question - how hard would it be to add a more complete XML representation of the character? I've been looking at taking the d20 Pro XML and munging it to work with the PCGen PDF renderer. I think it would work, but the XML is a little light on details.


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
Prince That Howls wrote:
Bought this program at Paizo-con. I was given the impression that when I bought this program I would not have to pay anything extra to get a Pathfinder license for the program. When I got home and installed it I found that my license was set for D20 and I would have to pay $20 extra to use Pathfinder. Having already spent $30 on the program I feel a little cheated.

When you install the software, the only option initially available is d20; however, under the big yellow PLEASE NOTE!, it goes on to say that if you don't see the game system you want, you should update the software to get further options. Once you run those updates, you will have several games to choose from, including Pathfinder.


Prince That Howls wrote:
Bought this program at Paizo-con. I was given the impression that when I bought this program I would not have to pay anything extra to get a Pathfinder license for the program. When I got home and installed it I found that my license was set for D20 and I would have to pay $20 extra to use Pathfinder. Having already spent $30 on the program I feel a little cheated.

As Joana pointed out, downloading and installing the latest update makes newer games like Pathfinder visible in the list, and there is a prominent warning in an effort to avoid problems like this. However, that doesn't change the fact that you missed it, and clearly you want access to Pathfinder instead of the d20 3.5 material.

Please send an email to technical support (support@wolflair.com) that explains you activated your license for the d20 System and wanted access to Pathfinder instead. Be sure to include your license number and the email address that you used when activating your license. We can switch over the game system included with your purchase. After that, you'll be off and running with Pathfinder.


brock wrote:

Tangential question - how hard would it be to add a more complete XML representation of the character? I've been looking at taking the d20 Pro XML and munging it to work with the PCGen PDF renderer. I think it would work, but the XML is a little light on details.

I'll let Mathias discuss specifics with you regarding Pathfinder, since he's the expert on that stuff. As for the question above, it's very high on our priority list to generate more extensive XML output within Hero Lab. That will allow everyone to generate custom output that suits their preferences. This is currently targeted for inclusion in one of the next two big feature updates.


lonewolf-rob wrote:
Prince That Howls wrote:
Bought this program at Paizo-con. I was given the impression that when I bought this program I would not have to pay anything extra to get a Pathfinder license for the program. When I got home and installed it I found that my license was set for D20 and I would have to pay $20 extra to use Pathfinder. Having already spent $30 on the program I feel a little cheated.

As Joana pointed out, downloading and installing the latest update makes newer games like Pathfinder visible in the list, and there is a prominent warning in an effort to avoid problems like this. However, that doesn't change the fact that you missed it, and clearly you want access to Pathfinder instead of the d20 3.5 material.

Please send an email to technical support (support@wolflair.com) that explains you activated your license for the d20 System and wanted access to Pathfinder instead. Be sure to include your license number and the email address that you used when activating your license. We can switch over the game system included with your purchase. After that, you'll be off and running with Pathfinder.

I remember that Pathfinder wasn't available until after I got the program updated, but I don't remember ever choosing 3.5. Regardless, I'll send the E-mail tonight, thanks rob.


I got a few questions about the paladin's warhorse on Hero Lab.

1. When you purchase a military saddle, it's suppose to give a +2 to your ride skill. I can't figure out how to make that work. There's no way to equip it and get that +2.

2. When you take the Improve Natural Attack feat, it only allows you to take it once. I wanted to take this feat twice; once for hooves and once for bite. But it zeros out on me once I select it the first time.
I asked on the boards about taking this feat more than once and I was told it was allowed.

3. The warhorse gets muliattack when it reaches high enough level. Now it shows I have it, but my secondary attack still gets a -5. But when I go in and select it as a feat, the -5 then drops to -2.

4. The horseshoes of speed also don't register.

Please note that this program is awesome! But these were just a few issues I've ran into and didn't know if maybe I'm doing something wrong. If anyone could help me with this that'd be great.

If this is the wrong place for these questions please let me know where I can direct them properly.

Thanks!


Pathfinder Roleplaying Game Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

This may be a better place for users of the program to get specific answer s and other fan input. Hero Lab PF Forum

Qadira

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber
Javell DeLeon wrote:

I got a few questions about the paladin's warhorse on Hero Lab.

1. When you purchase a military saddle, it's suppose to give a +2 to your ride skill. I can't figure out how to make that work. There's no way to equip it and get that +2.

A temporary work around is using the Adjustments tab. If you click on that, at the bottom you'll see a place to add new adjustments. Opening that gives access to a large number of things you can play with. Just select Skill Bonus, then close out and you can customize that. It even has a place to fill in the source of the bonus.

You may also be able use this feature to compensate for the other areas you're having trouble with.


Thanks for the tips! They have both been quite useful.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber

Javell DeLeon, I saw your questions first on our forum, and I've answered them there.

Andoran

Any idea when HeroLab will have the new APG stuff ready to go and how much the add-on will cost?

Andoran

Pathfinder Roleplaying Game Subscriber
Kortz wrote:
Any idea when HeroLab will have the new APG stuff ready to go and how much the add-on will cost?

Rob from Lone Wolf posted to their forums yesterday that they should have the details on APG up this weekend. I believe that at least a partial version of the APG data file should be available by August 5th, to go along with the street release of the book.

Andoran

Robert Little wrote:
Kortz wrote:
Any idea when HeroLab will have the new APG stuff ready to go and how much the add-on will cost?
Rob from Lone Wolf posted to their forums yesterday that they should have the details on APG up this weekend. I believe that at least a partial version of the APG data file should be available by August 5th, to go along with the street release of the book.

Thanks. I never think to check the HL boards.


We've just posted details on our support plans for Pathfinder. This includes the particulars of the Advanced Player's Guide add-on and additional packages covering all the Player's Companion supplements.

You'll find all the particulars both on the Paizo forums and on the Lone Wolf support forums.

Osirion

Anyone who complains about $9.99 for the APG add on either has no clue how much crunch is in the book, or has no clue about how much work it takes to input that info. This is an outstanding price IMO. I have had the APG (or at least the PDF) for four days now, and still have only made a dent in whats between the covers.

/eagerly awaits Herolab APG add-on

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

If you guys can offer Core + APG at 35 USD, you have a sale here. Was thinking about HeroLab for some time, and it's the Pathfinder support that slowly wins me over.

RPG Superstar 2009 Top 32, 2010 Top 8

Gave in and DLed the RPG and the Bestiary. Still pondering but the interface is nice (and the second license for the netbook helps)


lastblacknight wrote:
You should also mention the secondary license, it's been very handy. (and about to get handier as upgrade the laptop to windows 7 (fingers crossed).

The above recommendation was made by a user in another thread, but I figured it would be best to answer it here to make it more visible to everyone in the future.

When you purchase Hero Lab, it includes the core data for one free game system of your choice. For most everyone reading here, that will obviously be the Pathfinder RPG. When you purchase add-on packages (like the APG or Bestiary), the material in those data packages is then unlocked for use within Hero Lab.

With your purchase, you are issued a license number (either issued online or included in the physical packaging). The initial license you are issued with your purchase is referred to as the "primary" license. All add-on packages that are purchased - plus any other game systems - are linked to this primary license.

Associated with each primary license can also be a number of "secondary" licenses. Since each license number can only be used on a single computer at a time, secondary licenses make it possible to run Hero Lab on multiple computers (e.g. desktop at home and laptop for the road).

Each purchase of Hero Lab includes access to one FREE secondary license. This allows everyone to run Hero Lab on two computers as part of the initial purchase price, which generally satisfies the requirements of most users. To obtain your free secondary license, simply go to the "License" menu within Hero Lab and select the option "Obtain Secondary License".

Since all of these secondary licenses are tied to the same primary license, all of the secondary licenses have access to all the same game systems and add-on packages. So if you purchase multiple data packages through your primary license, those data packages will all be available through all of the associated secondary licenses.

Additional secondary licenses can be purchased for $10 apiece, to a maximum of four total licenses. This makes it possible to put Hero Lab on up to four different computers simultaneously, with all of them having access to all the same material.

In the interest of making this as clear as possible, I'll provide a concrete example. Let's assume you purchase Hero Lab for use with Pathfinder and activate your initial license for Pathfinder on your desktop. You can then obtain your free secondary license for use on another computer (like your laptop), after which that computer will have access to Pathfinder as well. Now you purchase the APG and Bestiary add-on packages, as well as a new game system (say, Mutants & Masterminds). You can now use all that new material on both computers through the two linked licenses.

After a few months, you decide you want to put Hero Lab on a third computer (maybe at work for use during idle periods). You can purchase an additional secondary license for that computer. Since the new secondary license is tied to the primary license, that computer immediately gains access to all of the material you've already purchased through your primary license.

Note that if you replace a computer, you can transfer an existing license to the replacement computer. Purchasing a new secondary license is only necessary to run Hero Lab on another computer while retaining access on all the current computers you're already using.

Hopefully all that made sense. If anything isn't clear, please post your questions and we'll do our best to get them answered.


There is a pickaxe in Herolabs as a martial weapon. It comes from the Second Darkness campaign. Yet the weapon doesn't exist in the Core or the APG. And those officially came out after SD. (I think Core did, not real sure.)

Therefore, can I select it as a martial weapon as per Herolabs?

I might be asking this on the wrong thread also, because I'm not sure where to go with this. So if I need to post this elsewhere, please let me know.


Pathfinder Roleplaying Game Subscriber
Javell DeLeon wrote:

There is a pickaxe in Herolabs as a martial weapon. It comes from the Second Darkness campaign. Yet the weapon doesn't exist in the Core or the APG. And those officially came out after SD. (I think Core did, not real sure.)

Therefore, can I select it as a martial weapon as per Herolabs?

I might be asking this on the wrong thread also, because I'm not sure where to go with this. So if I need to post this elsewhere, please let me know.

Hello,

I just made a 1st level fighter, checked the Second Darkness box under the Adventure Paths, and was able to choose the Pickaxe with no problem. Hope this helps.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber
Javell DeLeon wrote:

There is a pickaxe in Herolabs as a martial weapon. It comes from the Second Darkness campaign. Yet the weapon doesn't exist in the Core or the APG. And those officially came out after SD. (I think Core did, not real sure.)

Therefore, can I select it as a martial weapon as per Herolabs?

I might be asking this on the wrong thread also, because I'm not sure where to go with this. So if I need to post this elsewhere, please let me know.

Whether your character can use it or not depends on whether or not your GM says you can use it.

It's not an option that's allowed to Pathfinder Society characters, if that's what you're asking.

(On the configure hero form that you'll see when you create a new character - it's also available from the "character" menu after that - select the "Pathfinder Society Organized Play Character" option - with that selected, there will be an error message on the pickaxe)

51 to 100 of 367 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Paizo / Messageboards / paizo.com / Product Discussion / Hero Lab (Win / Mac CD-ROM) All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.