Shadowrun: Magic in the Shadows PDF
So, You Think You Know Magic?
Chummer, I can write a book on what you don't know. Can you design a spell or enchant a dagger? Can you invoke a great spirit or divine the future? Have you bared your soul to the Dweller on the Threshold during an astral quest? You've got a lot to learn not even dragons know all there is to know about Magic in the Shadows.
Magic in the Shadows expands on the basic magic concepts in Shadowrun and provides advanced magic rules. For players, this book offers new magical paths, metamagic, totems and more than 75 new spells. For the gamemaster, there are rules for initiation, spirits, astral security, magical threats and more! For use with Shadowrun, Third Edition.
Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Is there an afterlife? (Civility please?),
Fly spell and deliberately falling,
Ultimate Occult (PFRPG) PDF,
Turn of the Torrent (GM Reference),
Can half-orcs and half-elves take human feats?,
We Need an Easier Way to Download PDFs,
Drow Poison, am I reading this correctly?,
Mini-Dungeon #043: Thelamos (PFRPG) PDF,
Mini-Dungeon #042: The Dreamer's Shrine (PFRPG) PDF,
Racial weapon questions,