A Magical Society: Beast Builder (OGL) PDF
Expeditious Retreat Press(based on 2 ratings)
Nominated for two 2005 Gen Con Awards including Best Adversary Product, A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign-specific monsters to challenge and excite your players while adding to the depth and realism of your campaign world.
Chapter One: Monster Concepts and Functions
It gives advice on creating a good concept based upon the function of a creature. Every monster has a concept and a type (such as giant, vermin, etc.), but more than that every monster has a function; the part of the monster that answers the question "What does it do?" It outlines the 20 most common functions such as grappler, caster, disabler, energy attacker and PC killer, and how such functions play out in the game. Under each function, you'll also find a list of the creatures from the SRD as well as creatures from Monster Geographica: Underground that possess that function.
Chapter Two: Monsters and their Environment
Chapter Three: Monster Statistics
Chapter Four: Type and Subtype
Chapter Five: Templates
Chapter Six: Bits and Pieces
Chapter Seven: Special Attacks, Special Qualities, and Conditions
Appendix I: D20 Mechanic Table
Appendix II: Editing Checklist
Appendix III: Random(ish) Monster Generator
Author: Joseph Browning
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