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0one's Blueprints: The Great City PDF

***** (based on 3 ratings)

Our Price: $1.65

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The Great City begins a series of linked products that explore a whole fantasy city. This first PDF provides a map of the entire city; other products each detail one city district with the floorplans of its major buildings. Each of the products can easily be used as standalone product.

The Great City PDF provides you with two versions of the Great City map—one is a single sheet for easy reference, and the other is split into six sheets: one for each district. Each district, or ward, features a main road on its edges. This allows you to identify the borders of a ward and easily join the maps to form a 25.5" x 22" map. In the future, alternate wards may become available, allowing you to replace a ward in your city (for example, you can move the city inland by simply removing the dock ward and replacing it with another ward).

The Great City is the crossroads of cultures and people. A highly tolerant city, ruled by a fistful of wise men and women. The city bustles with commerce and business—a popular saying says you can find everything in the Great City, and if you can't, you soon will. The city rises from the coast of the ocean and is overlooked by an ancient castle towering over a small, green hill. The castle, its origin unknown, is now the residence of the Lord of the City. Some great, well-defended gates allow entrance to the Great City from various points, and a mighty wall encircles the whole. The city is divided into six different wards: Dock Ward, Trades Ward, Residence Ward, Temple Ward (which also includes the City of the Dead, the cemetery), Castle Ward and Army Ward. It is said that a huge dungeon complex lies below the Great City—some know it as The Dungeon Under the Mountain.

The Blueprints product line offers you old-fashioned blueprint-style maps for your adventures and campaigns. Each map includes a blueprint version and a standard black-and-white version. The maps are all vector-based for maximum print resolution. Despite their old-fashioned appearance, each map offers a degree of customization by taking full advantage of pdf technology. A small control bar (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, fill the walls, or hide doors and furniture.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild and so on. You can use these maps as reference to build your own adventures or simply have them at hand in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really inexpensive.

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Product Reviews (3)

Average product rating:

***** (based on 3 ratings)

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The Best


I have used this map for ages and will continue to do so. It has been the single greatest resource our game has ever invested in. So easy to use, easy to print and easly adaptable to any setting. We are currently using it in the Eberron setting in the guise of Flamekeep, our game is rocking and we owe that partly to this awesome map. 0one game maps are by far the best value for money resources you can get for any game.

An RPG Resource Review


Melding technology with tradition, this set of maps is designed to be the first in a series detailing an entire city to be placed in your fantasy world. The maps are presented in both blue and black, and with various customisation options that take PDF technology to extremes.

This mapset is the key reference, an overview of the entire city presented as both a single sheet map and as six larger, more detailed maps of the component districts or wards of the city (which will be gone into in even more detail in later products). It's all designed to be modular, so that if you don't fancy a particular district you can swap it out - future plans include alternate wards that will link in just as seamlessly into the whole as the original set.

The city comes with just about everything you might need from docks and markets through residential areas - smart and more crowded - to a temple district, a castle, a military base and even a graveyard. You have the option of adding reference numbers, so that you can cross-reference notes to buildings, or leave them off for the version you put in front of your players. Even in these 'summary' maps of the districts the detail is quite extensive with individual buildings and even trees marked, so it will be interesting to see what comes in the following works... plans of individual premises, perhaps?

Following the maps, there are some reference sheets. Names have been assigned to the numbered buildings and there is space to add your own brief notes.

Overall, yet another impressive product which ought to be of use to anyone who likes running city-based adventures... there's loads of scope here!



A great product that surprised me with the quality for such a low price. It is fully compatible with ANY fantasy game and is ready to print out and customise in any way you want. The Wards are well thought out and is a truly classic fantasy city... I will be purchasing the rest in the series. Myself, I will be using it with the old AD&D :)

Go buy it now.

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