Arms & Armor v3.5 (d20) PDF
Bastion Press(based on 1 rating)
Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains alike are molded by the weapons they wield and the armor that protects them. Within Arms & Armor, you ll find:
More than 200 weapons Nearly 200 unique weapon qualities More than 100 kinds of armor Nearly 200 unique armor qualities New rules for Artifacts and Legendary Weapons Open Content culled from more than 100 sources And More!
Armor for All Classes Arms & Armor v3.5 is more then just an update to our original release. This book contains all the weapons and armor you ll need for your campaign, each carefully updated to v3.5 and balanced for easy use in any campaign. New artwork, monsters, weapons, and armor are waiting to rock your world.
Arms & Armor requires the use of the Dungeons & Dragons Player s Handbook, published by Wizards of the Coast, Inc. This product utilizes updated material from the v3.5 revision.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (1)
Can I use my longspear to attack at both 10-feet AND 5-feet?,
Spells not to use as GMs,
Greater Trip this?,
Whatever happened to the classic races?,
Need suggestions for a food trait,
Which rules (if any) do you find absurd and / or unnecessary?,