One of the most fascinating adventure locations, perfect for horror-oriented adventures, the Old Lighthouse stands on a small isle. The lighthouse building is a two-storey building with a slanted rooftop. Obviously, the lighthouse itself is taller than the rest of the building. The topmost level is just under the massive lantern. The first two levels of the building are a perfectly furnished house for the men on duty here. The isle itself features the ruins of an older unknown structure and a small dock, where rowboats and small ships can unload their cargoes. A pathway links the various locations aboveground and a small bridge in the middle of the island crosses a small chasm. A small network of caverns is also present, linking each other various spots of the isle.
Some hints to use the lighthouse follow:
The entire isle is the hideout of a smugglers' band, the smugglers' chief pretend to be the man who tends the lighthouse but during the night the lantern is never lighted up.
The smugglers have their warehouse in the basement of the old ruins on the isle and pay the man who tends the lighthouse for his silence.
The lighthouse island is a eerie place, folks say that the lightouse is haunted. The man who looks from the massive lantern on top of the lighthouse is said to become mad as he see things too ominous to be reported.
Something is hidden in the basement of the old lighthouse. Tales are told about an alien thing that feeds upon the unfortunate who venture there.
The Blueprints product line offers you old-fashioned blueprint-style maps for your adventures and campaigns. Each map includes a blueprint version and a standard black-and-white version. The maps are all vector-based for maximum print resolution. Despite their old-fashioned appearance, each map offers a degree of customization by taking full advantage of pdf technology. A small control bar (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, fill the walls, or hide doors and furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild and so on. You can use these maps as reference to build your own adventures or simply have them at hand in case your players go in an unexpected direction during the campaign.
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