Dark Ages: Mage Grimoire
White Wolf Publishing(based on 1 rating)
Long Ago in Days Untold
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies fading. But some refuse to let it go. These magi dare to tread the bane places and twisted paths that still shimmer with ancient power. These dwindling lands still have guardians, though. Spirits and secrets that sorely test those who try to wrest forth their power.
When Wizards Walked the Land
The Grimoire expands the Dark Ages: Mage world, providing insight into Fellowships in various lands, aids to help players and Storytellers grasp medieval magic and superstition, and hints on maintaining chantries in the tumultuous times of the early 13th century. There's also a look at hedge magic, medieval holy days and the shallowings they create, and a host of creatures—including the fae—that haunt the forlorn frontiers of Dark Ages Europe.
160 pages. Authors: Kraig Blackwelder, Sam Chupp, Leonard Gentile, Ben Grivno, Chris Howard, Sam Inabinet and Steve Kenson; Developer: Bill Bridges
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (1)
Monk Suggestions (Need Peaching),
Occult Adventures Wishlist,
101 (or more) Reasons to be an Adventurer!,
Out of Subtier Gold in strange cases,
"Savage Species" Rulebook Conversion,
Problems with the Advanced Class Guide.,
Do I have to level my toon?,
Kickstarter updates it's rules,
What percentage of the population is what level?,