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zylphryx's page

Goblinworks Executive Founder. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter. Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. FullStarFullStarFullStarFullStar RPG Venture-Lieutenant, North Carolina—Asheville. 4,857 posts (5,285 including aliases). 1 review. 1 list. 1 wishlist. 31 Pathfinder Society characters. 53 aliases.


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Sovereign Court

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I enjoy PF. There are a good number of issues with the system, as there are with any system, but overall I have a good time playing the game.

That said, the ever increasing rule set is getting rather cumbersome. While this is not an issue for home games (where most folks I play with look at the rules as a set of guidelines ... with the occasional quick rules debate), it is certainly becoming an issue for PFS, at least from my point of view. The errata which result in requiring character rebuilds, the ever growing list of PC classes and archetypes, and the ever expanding FAQs are making it more burdensome to run PFS for folks who GM.

Does this mean I will stop playing? Nope. When I play or GM I enjoy myself, primarily due to the folks I play with. Occasionally I will end up at a table with a lackluster GM or a jerk who has his or her PC act like a jerk "because it's what my character would do", but those instances are thankfully few and far between. Couple that with the fact that the folks I play the home games with are also willing to pick up a game of Shadowrun, Star Wars, WoD, etc etc etc and if there is an increase in a burnout level it can be countered easily.

At least that is where it stands now. Ask again in a year or two and we'll see how the weigh of the rules looks at that point.

Sovereign Court

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You know, I had been a strong nay sayer re: HeroLab for ages. There were issues with bad data in the past and folks would use it without double checking the settings they were using. BUT, over the last two years I have come to appreciate it greatly. I don't use it to run my PCs off of (save for one), but I do use it to stat out NPCs and encounters for home games. Saves me a LOT of time on that front. Is it expensive? Yeah, it can be. But you also have to look at how valuable your time is. Would you prefer to hash out all your NPCs by hand or have extra time to do additional adventure design for your players? At this point, I figure it has saved me enough time to have covered it's cost.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

It may not be a lost cause, but unless you intend for the campaign you are running to continue on for at least three years, don;t count on anything to appear that fits that bill. It takes time to develop products and I believe Paizo maps out their product schedule for the larger books about three years out (though I could be mistaken).

Even then, the chances of it being on the radar of any publisher is not overly high, so Brother Fen's suggestion of DIY with Hero Lab is not something you should dismiss out of hand.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

you probably won't get feedback from any legal staff from Paizo. Their job, after all, is to protect Paizo's legal interests, not everyone else's.

That said, I advise you check out the OGL (which you can find in any published Paizo product). Also check out the Community Use Policy on this site.

Also, aspects such as are you writing this for profit or for free distribution will have an impact on what you can and cannot do.

And, of course, when in doubt, contact your lawyer. They are paid to look out for your legal interests.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

In no particular order:

Seoni
Merisiel
Amiri
Seelah
Jirelle
Adowyn
Lini
Imrijka
Feiya
Lirianne
Alahazra

All that said, the main problem with dating any of the Iconics is the paper cuts ...

Sovereign Court

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Y'all are looking at Marshall's all wrong. They are not selling styles that are two years out of style. They are selling the retro look 15 years ahead of when that retro look will be fashionable again. ;)

Sovereign Court

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Keep on the Borderlands. Seriously. How did that make any sense? Why did the ogre not eat everything else in those silly caverns?

Sovereign Court

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Maybe it's my Nordic heritage that has me keeping my hair long ... Hell, I even braided and beaded my beard for a while several years ago. Now I just need a longship and a long axe and I'll be good to go. ;)

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

At this point I'm not sure how much of an impact attacking the PCs wealth would be. It will have an effect long term, but it would not have any impact in the immediate. And any long term effect would be based on how reliant they are on consumables compared to the extra abilities they have at their disposal.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I've kept my hair long since high school (oh so many years ago). I just really do not like the way short hair looks on me (it just looks wrong to me).

On other folks, it just depends. Some folks look good with long hair, others not so much. Same could be said for short hair or no hair. And this is regardless of gender.

While I have been involved with women with short to long hair (never had a girlfriend shave her head fully ... Closest was a mohawk in my teenage punk phase), I have had more girlfriends with long hair than short. Not so much a preference rather than the luck of the draw.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Unless the encounters you are throwing them against are also buffed in the same fashion as the PCs, you are not going to balance the encounters easily. This could mean throwing them against mythic opponents and building NPCs in the same fashion that PCs are built (extra abilities, etc), and similar tactics. Additionally, by allowing folks to take tier 1 mythic abilities, you really are not "walking the thin line" between gestalt and mythic, you are at best staggering along the line and stepping off into mythic.

All that said, since this is a home brew game, you could also bump up the monstrous ability effects. A creature has the grab ability? Have it add a significant bonus the creatures CMB and CMD for grapple checks. The creature has Awesome Blow? Allow it to be used on ALL attacks allowing the creature to knock multiple targets back in a round of combat and increase the distance knocked back by 5' for every 5 points they exceed the target's CMD.

Bottom line is the PCs are obviously not balanced if at level 8 they are blowing through what should be epic encounters. Unless you tweak the creatures they encounter in a fashion similar to what you are allowing for the PCs, you will not achieve balance and will have a very bored group of players once they hit level 12 and are easily defeating out of the book CR 20+ encounters.

EDIT: to be clear, the PCs' abilities could be balanced in regards to one another, but they are clearly not balanced in regards to the world in which they find themselves or the opponents they are fighting. It is a common issue when making custom changes as you described to PCs to neglect doing similar adjustments to the PCs' foes.

Sovereign Court **** RPG Venture-Lieutenant, North Carolina—Asheville aka zylphryx

Hey folks! Looking for a convention this upcoming October in the MidAtlantic? Want to be surrounded by the beauty of the Appalachians why you game to your heart's content?

Check out ScareFest 2015!

Scarefest had been the Asheville Pathfinder Lodge's annual PFS mini-con, but last year we filled the FLGS to capacity. This year, the event has grown to include not only PFS, but also D&D5e, Savage Worlds, Shadowrun, Star Wars, World of Darkness, and much more!

And all this for $10 in advance! Where else are you going to find a bargain like that?

Sovereign Court

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I didn't find the first episode boring. Granted the series is a slow burn; it is not action out of the gate. It is, however, the reveal of the situation as it unfolds, showing the effects of these changes on the lives of the folks involved as they occur. That I find rather intriguing. Definitely a change from the mainstream for video media where the standard tactic for shows of this type is to hook the audience with action or conflict almost immediately.

Sovereign Court

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So I am sitting outside the W in ATL and just heard the following statement:

"I've made a lot of money having sex with women"

Followed by a discussion of film production.

Just freaking odd the things folks talk about loudly in public...

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Sitting at the hotel bar in ATL drinking beer, so please forgive typos and whatnot.

Wolfgang obviously has a great freaking bluff skill. One does not kill one's father and keep it hidden from the family for years without a hellishly good bluff skill.

As far as intimidate goes, it's not of the "battle cry" version, but more of the "that's all you got" version, as he can take a hit and makes sure he is theastnone standing.

He also has a hell of a DR score, which he can pass on to the others, as wintnessed by the fight he stepped into on behalf of Lito. Taking a solid hit to the face and no flinching is not something most folks could do.

He certainly has a high disable device skill by cracking a safe manually that his father (who presumably was quite skilled) failed to do.

Anyway, just some inebriated possible insights ... ;)

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ah, gotcha ... so this would be more of a "please move all derails to this thread" thread, then? More to the point, if that is the case, I apologize for trying to stay on topic. ;)

Sovereign Court

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So the premise of this thread is to discuss the "problems" with engaging in civil discourse with those with whom you may not not agree with ... really? To be clear, voicing your viewpoint which may be counter to the OPs position, or the position of others in the thread is the nature of civil discourse.

I cannot see this as being a good idea in any way and quite counter to engaging in any kind of civil discussion.

Sovereign Court

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Ironbriar can act as a means to transition a captured Nualia into the ranks of the overarching machinations of big K's minions, showing up along side the BBEG at the end of Hook Mountain or during the assault on Sandpoint at the start of book 4. If she is slightly bumped up, or given some underlings, she will not prove a major hindrance or obstacle, but the surprise of the players when she shows up again instead of having been executed or imprisoned should be priceless if pulled off properly.

Sovereign Court

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Honestly, starting with a base DC of 5 to move the person 5' towards you would seem a good initial DC. Add in environmental factors (pulling up a cliff/out of quicksand/rapid water/etc adds 5, 50% of max load add 5, max load add 10, etc). For every 5 points that a PC exceeds the DC increase distance by 5'. Strength based PCs should succeed without much trouble (except in extreme situations) and requires longer time based off of difficulty, which should play a role. Failure by less than 5 has no movement, every 5 points that one fails by causes a drop of 5' if applicable.

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Another reason to not have Ameiko executed would be the awkward start to Jade Regent if you eventually run that AP ...

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No no, it's an 8 eight ball that is in the process of reproduction via budding ...

Sovereign Court **** RPG Venture-Lieutenant, North Carolina—Asheville aka zylphryx

Honestly, for a "hostage photo" to have any weight to it, it would need at least the following three elements:

1. The book
2. An widely accessible newspaper (we're talking NYT, WSJ, WP ... NOT Smallville Gazette)
3. The name of the owner (preferably written ON the book)

Additionally, the photos would need to be recent (updated weekly). And a physical copy of the photo should be required (to avoid possible liability issues if someone's phone/tablet/laptop gets dropped). If the image is more than a week old, the GM should be free to deny the source for the PC.

If those criteria were met, then yeah, perhaps it could be a viable solution. Long term though it is also a more expensive solution that just buying the PDFs ... But that would be the individual's call then as to the preferred route they want to take.

Sovereign Court **** RPG Venture-Lieutenant, North Carolina—Asheville aka zylphryx

thing is, by this suggested "solution", they would not even have to do that. All they would need to do is write up a list of resources and throw on a bunch of signatures in order to "prove" they are all good on the ownership front.

No solution is going to be foolproof, but which is better, a solution that is overly simple to exploit or one that would require those who would bother to violate the rules to expend more effort? Which one would result in less exploitation?

and while I will accept you may think having an "ownership" list would make auditing easier (I do not agree), the suggested "solution" still falls short of the other criteria and is in fact worse for potential exploitation than the current system.

Sovereign Court **** RPG Venture-Lieutenant, North Carolina—Asheville aka zylphryx

Mekkis wrote:
PDF printouts are now considered 'existing alternatives to having tablets'?

Printouts of relevant pages from a water-marked PDF is also considered an alternative to having a book. Just sayin'. ;)

As to the photocopy and owned resource list concept, up thread you (Gary) stated that this idea was not worse than the existing process (a point on which I disagree). The point though, is not to implement a change that is "not worse", but that is actually better. In order for that to be the case, as far as I am concerned, it would need to meet the following criteria:

  • reduce, or at least not increase, the work load of the GMs and/or VOs
  • have enough deterrent or lack of loopholes to minimize exploitation
  • have a ready means of verification of ownership of materials
  • have the relevant content for the materials readily available for review if a rules question comes up

What you have suggested covers the last item. And that is it.

Having an additional sheet that would need to be signed off on by 5 star GMs or VOs adds additional work on those folks. Additionally, for those individuals who do not live near a VO or 5 (or even 4)star GM, they would be SOL. So it does not meet item one (and has additional complications I don't think you considered).

I personally do not know the names of every VO (I know, bad VL), 5 star and/or 4 star GMs. If someone shows me a sheet with a bunch of signatures, I have no way to know if they are valid or if the guy just signed off on his own sheet in the parking lot before the game. This would seem to be a pretty big portion of the suggestion you are putting forward that could be exploited. Provide a physical copy or pages from a PDF or don't use the PC or specific ability/item/etc does not have that same level of potential exploitation. As such, your suggestion does not meet criteria number two.

Having a physical copy at the time you are deciding to be audited for material ownership only proves you were able to get your hands on a physical copy that one time, be it from your bookshelf, your buddy's backpack, B&N (and then promptly return it once done). Having a physical copy (or water-marked PDF or sections thereof) at any given time that you may be asked for it is a better gauge of actual ownership. Hence the third item is really not met in a better fashion than the current system.

All in all, I do not see how your suggestion is an improvement over the current requirements. Yes, the PDFs cost extra (unless you are a subscriber), and it is not a requirement to have the PDFS if you have the physical books. Not having to carry your physical books would really be a convenience, and honestly, convenience typically carries additional cost ... Such as purchasing the PDFs.

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Varangian guard. They were mercenaries of Scandinavian origin initially, though later Anglo-Saxons also filled the ranks. They were imperial guards, loyal to the Emporer, and trusted moreso than Byzantine soldiers for that position, and we're apparently terrors on the battlefield. When an Emporer died, they would take from the treasury all they could carry.

Pretty solid basis for the Ulfen guard.

Edit: as far as the "look at the names" bit, not really sure what is meant.

Sovereign Court

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Set wrote:
Timitius wrote:
Also threw up color copies of #11 and additional copies of #12.

Blorch!

Just wipe that off, it's fine.

So our printing process is a bit messy, but you have to admit, they turn out nice. ;)

Sovereign Court

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<sniff> that was so sad ... such a tragedy ... you are truly a Shakespeare among zombies <sniff>

unless, of course, Shakespeare is a zombie, in which case, that would just be awkward.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

OK, my take on this from when the question was posited by Mogmismo on Saturday. Just because it is a surprise round does not mean that time stops. If there are ongoing effects, my first instinct is that yes, they would apply during a surprise round.

While a surprise round is not a regular round, it is still a time for all PCs and NPCs to experience effects (damage from attacks, effects of spells, etc.). As PCs can be required to make saves (and suffer effects) in a surprise round for actions that trigger during the surprise round, I do not see why effects that are in effect prior to the surprise round would be ignored.

Sovereign Court

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Spoiler:
It could very well be a dormant gene in most sensates that becomes active when certain criteria are met.

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Oh, now the Hao Jin Tapestry would be a cool one. Considering it has bits and pieces from all over Golarion in it folks would be able to do almost anything. And, since it also has parts of Golarion from different time periods as well, iirc, then you could have some interesting divergent timeline concepts as well.

Sovereign Court

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thejeff wrote:

But then we get into much more complicated arguments about which versions and variations of polygamy are legal.

Eh, not so much. If all parties are consenting adults it is then a matter of numbers not of variation/version. Just as there are good and bad monogamous marriages, so to will there be good and bad polygamous marriages. It is the nature of human relationships to run the gamut.

But, all that aside, as to the original topic of this thread, I just gotta say the SCOTUS decision was long overdue. It is a definite step forward along the road of equality. Many congrats to those amongst my friends (and to those who are not) who will be able to finally be able to take part in a ceremony so many others take for granted.

EDIT: posted after the other illithid to confuse matters. ;)

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I would say fey ... And not because I wrote up two pieces with a fey theme for this one and put them aside when I saw your comment on fey deserving their own issue ... Well, not entirely ... Ah hell, who am I kidding? ;)

Sovereign Court

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Or just have him occasionally role a will save and if he fails tell him the action he is making the next round. You don't need to fully control a PC's actions to scare the hell out of them.

When they ask why they are making will saves, just tell them they are not sure, they just felt an overwhelming compulsion to do it, or their "little voice" told them to do it and it ended up seeming like a good idea. If they item is unveiled as the controller, then have it take possession of the PC, pull the Player aside and tell them to motivation of the item and have them run their PC for that resulting encounter.

Sovereign Court

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Yeah but they were longer than three paragraphs too.

Keep up the good work Aberzombie.

Ooo ooo, tell us the one about the sleeping princess who wasn't really sleeping.

Sovereign Court

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You can make it however you want to make it. It is your game after all. If you want it to have multiple dedicated powers, do it.

There could be something as well to having the weapon use individuals of great power, for what purpose is up to you. As soon as the wielder is slain, the weapon animates and attempts to "grapple" the PC who made the killing blow (that is, it tries to work it's way into the PC's grip). The PCs do not need to know who the true puppet master is until the final reveal ...

Quote:

"We did it! We killed the Evil Warlord of Warlordiness!! Great hit there Bob!!"

<sword flies up to Bob, hilt first and gains control of this new worthy bearer>

"Uh, Bob, why are you looking at us with that disturbingly familiar grin?"

Sovereign Court **** RPG Venture-Lieutenant, North Carolina—Asheville aka zylphryx

Mike, best of luck in the next phase. It has been a pleasure to help out with PFS under your guidance. I hope all goes well for you and your family in the future.

Sovereign Court

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If the sword is of artifact level, and as the BBEG why would it not be, an antimagic field has no effect upon it.

Great concept, OP. Definitely worth pursuing.

Sovereign Court

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Got two pieces written up ... that will go great in a fey issue. D'oh!

But I do have a couple other articles in different states of development that I should be able to get in by the deadline.

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Ooooooo ... another possibility. The sensate who birthed the cluster (blanking on the character name ... whoever Daryl Hannah is playing) used drugs to block Whispers ... maybe Riley's drug use will block Whispers from being able to link to her ... and maybe she can pass that on to others when needed. Could help keep Will from having to off himself to protect the cluster.

Sovereign Court

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Could very well be the case. Or her familiarity with the effects may keep another in the cluster from losing it.

Sovereign Court

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ah yes, confusion lock ... gotta love it.

Don't forget black tentacles either. Great battlefield control, especially against casters. Couple it with freedom of movement on your allies and it really does well.

Sovereign Court

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It's not a matter of hating artists, and in fact I have great admiration for artists (I just wish I was a better one). But with the nature of the show, artistic talent is not, as Deadmanwalking noted, the best fit for their situation.

If the first season had focused more on the sharing of sensation, then yes, she would be a great member based solely on her artistic ability. But the first season introduced the big baddie and put the cluster in jeopardy.

Add into the mix that a single skill does not define who a person is or what they can contribute. An artist can have other skills as well as those relating to their art.

It could be her level of empathy will be a defining ability not only for her but also the cluster as a whole. Or maybe not. It may be something that has yet to be revealed.

Bottom line is being only 1 season in, it is hard to even speculate how any of the characters will develop in future seasons and what kind of impact that will have on the group. That, I believe, is the general point being made.

And I really hope they don't have Riley in there solely as a "someone has to die in episode x" placeholder character. It's the lack of reveal surrounding her character's abilities that has me greatly intrigued.

Sovereign Court

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Without a dedicated trap-spotter/removal character, your best bet is having at least 2 folks with really good perception checks and be paranoid.

For trap triggering, summons really are your best bet. As long as the trap is not an instant reset. Dispel magic is handy, but will merely suppress the magic of the trap, not disable it.

As to setting loose squirrels, throwing a stone, etc., most triggers would probably not go off from light weights (if you were setting a trap, would you want it to go off if a mouse crossed you dungeon corridor?). Heavier weights would work as long as it is a pressure plate trigger.

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considering the slow burn feel season one had, I am wondering if Riley's true potential simply has not been revealed yet.

Sovereign Court

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D door is best used in combat in tandem with other PCs ... Locally we call it "delivering the package" ... Melee folks hold, caster d door's them next to enemy spell caster and melee folks unhold.

4th level sorcer/wizard spells have some pretty good ones. Enervation, black tentacles, touch of slime, stone skin, phantasmal killer, bestow curse ... It really depends on the type of caster you want to play.

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baron arem heshvaun wrote:
RainyDayNinja wrote:
Is there really an orgy scene? Because, you know, my wife uses the same Netflix account, and I can't delete my viewing history.
It's nowhere as fun as most hetero men would hope it is so I would not worry, most Carl's Jr commercials have more heat.

All in all the show is certainly NSFW (sex, drugs, violence ... the classic trifecta), but honestly, if your wife gets concerned over the orgy scene, then you may have to limit yourself to PG only content at best. ;)

Seriously though, RDN, watch the series with your wife. From the times I have met her, she has struck me as someone who would enjoy a good story in the sci-fi/sci-fantasy genre.

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Knoq Nixoy wrote:
Stolen the name from Planescape

Ummm ... no. The term "sensate" dates back to the 15th century, so not sure how it would have been "stolen". There really is no correlation between the Society of Sensation in Planescape and the show, other that the focus on sensation. Both the show and the faction in Planescape made use of an appropriate term to embody the theme of the show/faction.

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Nefreet wrote:
That's probably the one thing nobody was debating.

By extension of the elements of the debate, folks really have been. In order to clear a 10' gap, one must only jump 10'1" (or even slightly less). Think of the movies where folks leap and land right on the edge of the precipice they landed on. They made their DC 10 check, barely. Talk of needing to get a DC 15 in order to clear the same space, or DC 11, is, in essence, debating the relative width of the opening.

And Manwolf, I am sorry your relatives took all your things. But remember, you are their relative as well. Go take their things.

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If you vote for Cthulhu, he'll eat you last.

Sovereign Court

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their brains taste so much better when their minds have snapp... oh, sorry didn't see you there. Please, please continue this enlightening debate on the relative width of a 10' pit.

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