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zylphryx's page

Goblinworks Executive Founder. RPG Superstar 6 Season Dedicated Voter, 7 Season Star Voter. Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. FullStarFullStarFullStarFullStar Pathfinder Society GM. 4,890 posts (5,319 including aliases). 1 review. 1 list. 1 wishlist. 34 Pathfinder Society characters. 53 aliases.


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Sovereign Court

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Hunt, the PugWumpus wrote:

{sings (badly):} ♪ ♫

Once upon a rhyme
I was wordsmything with love
But now my grammar's all falling apart
Too much time Tweeting caused
A total ellipse .... ♩ ♬

Fixed it for you.

Sovereign Court

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Ed Reppert wrote:

A point regarding alignment: A good character will not steal. A neutral or evil character will not steal from the party he's in, because doing so is not in his best interests. Unless he's planning on leaving the party immediately.

OTOH, a kleptomaniac can't help himself, whatever his alignment. :-)

Chaotic good gets equated with Robin Hood ... I believe there was theft involved in the Robin Hood tales. ;)

Alignment really does not apply, nor should it. What does apply is what the players and GM are comfortable with re: play style. If players are fine with PCs having light fingers, that's fine, as long as it is understood OOC that it will be occurring and IC it is handled appropriately. Two of the groups I play with have no issue with it, but we also don't let it get out of hand. Two other groups prefer to avoid the potential issues. End result is all groups are a blast to play with due to clear communication of player expectations of what will be acceptable within the group.

Bottom line is any gaming group should make clear among all participants the expectations of player and PC behavior. Failure to do so will inevitably lead to conflict that will either be overcome or lead to one or more folks leaving the group.

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Saethori wrote:

I carry my Bag of Holding safely tucked into my Portable Hole. That way, nobody can go and steal it.

Now if only I can find where I put it... I swear I had it here just a moment ago.

Might want to check the rift leading to the Astral plane ...

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Wow, either us folks in NC are quick to post or we are just some folks that love gaming. Now if we can just get those <explitive deleted> jackasses out of our state government ...

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I just thought of this freaking tread for some reason. Losing again.

And what does psycoticalogical mean?

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APs, modules, PFS scenarios are all great sources if you are just wanting to be able to pull out individual encounters or even series of encounters. That said, the no magic aspect will need some encounters outright. For clarification, does it also mean no outsiders or other creatures with spell like abilities (and what about supernatural abilities)? If so, designing an encounter that will be challenging to the PCs will have a more limited selection of critters to choose from.

Sovereign Court

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No real goal in mind, just some fiction riffs so far (that being a 15 minute writing freestyle based off an image as a catalyst).

A little backstory. I have several domains that I have not been doing anything with and figured what the hell, I will put one of them to use. The site itself is basic (there is still plenty of functionality and design work I want to put into place), but instead of waiting for the site to be "perfect" (including figuring out what in the heck I want it to ultimately look like) before putting anything up, I decided this week to go ahead and start doing a riff a day to get into the habit of daily writing.

So, if anyone has a few minutes to spare (or waste, I make no guarantees as to how you will feel if you check it out), you can delve into the riffs at visionsofamadman.com. I welcome any feedback folks may want to give (and I may or may not respond to comments, but I will read them all).

If you check it out, thanks. If not, well, then, thanks? I guess? ;)

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Eleventy billion dollars ... Or maybe a bit less.

Sovereign Court

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Pat Luther wrote:
zylphryx wrote:

It's looking more likely that I will not be breaking the attend-two-years-miss-one-year pattern. My former position was eliminated back in November and freelance work has been slow on the uptick. Unless something dramatically changes in the next two months, I will be missing this year. :(

But I will be holding onto my room reservation until the last minute in hopes for the dramatic to occur.

Aw, man, that sucks. Sorry to hear that.

Life aboard Babe^H^H^H^H Saffron just won't be the same without Ty.

Janella needs someone else along to shoot at things. (Maybe not hit anything, but at least you keep 'em busy :P )

LOL, yeah, I am going to miss that game big time if I don't make it out. Keep the crew intact. It may be that Ty is off visiting family and will return with a mighty fine hat. ;)

And while Ty may not be able to hit the broad side of a person with that BDG he's got, when it comes to hitting cables and the like, he's spot on ... at least in the end. ;)

Sovereign Court

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It's looking more likely that I will not be breaking the attend-two-years-miss-one-year pattern. My former position was eliminated back in November and freelance work has been slow on the uptick. Unless something dramatically changes in the next two months, I will be missing this year. :(

But I will be holding onto my room reservation until the last minute in hopes for the dramatic to occur.

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MACE West 2016 PFS GMs!

Yep, we're looking for GMs for MACE West 2016. MACE West will be in Asheville, NC, from March 18-20, 2016. Game slots are Friday 2pm and 8pm, Saturday 8am, 2pm and 8pm, and Sunday 9am (which will be predominantly modules running up to 5:30pm/5:45pm). Gms committing to run 3 tables or 1 table and 1 module (requires Sunday attendance) will get free entry to the convention.

If you are interested in GMing, please email dain@ashevillepathfindersociety.com to get more info and to grab your tables!

Sovereign Court

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help wanted ad wrote:
Currency futures trader. Looking for someone to fill a recently vacated position. Knowledge of currency markets not required. Looking for a team player who does as they are instructed. Strong patsy tendencies a plus.

Sovereign Court

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It sounds like some folks are assuming the other PCs knew which spell the caster was casting. As they were discussing tactics, it could very well have been the wizard casting mage armor upon himself rather than an offensive spell.

Since the PC simply declared what he was doing while others were discussing tactics (and from the description, he said "my character is doing this" without notifying the rest of the group beforehand rather than "hey guys, what if I cast stinking cloud on the enemies?" or "hey guys, I'm going to cast stinking cloud"), I would, and have, ruled that such actions would catch the other PCs off guard. Anyone with Spellcraft can attempt the check and if successful can take their standard or move action after the wizard acts in the surprise round.

But again, this is how I run my tables. Other GMs may run it so the entire party has the surprise round (though I don;t see the logic and runs with an assumption that all PCs know exactly what the others are up to at any given moment ... which kills some really good roleplay and plot twist potential).

Bottom line, as Kolyarut said, table variation is to be expected

Sovereign Court

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On behalf of the folks who put his wonderful magazine together (that would be the folks who make up the Wayfinder staff and volunteers as well as all the artists and authors without whom we would have a very short magazine), quite welcome. :)

Seriously though, many thanks to everyone who submitted material to this issue. There is some really good stuff between these covers. And many thanks to the editors/proofreaders (because editing and proofreading are not a strong portion of my skill set). Also to Garrett who helps shoulder the layout load in a serious way. And Tim and Paris, because, you know, you guys rock.

And if you download this, please take a moment to review it after you have taken in all this free goodness. Let the folks who created this material know how much you liked it.

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39. Bedroll = quasit snare (and later Swiss Army Blanket). True story. PCs were being given all sorts of grief by a flying quasit. In a moment of desperation, one of the PCs pulled out their bedroll and attempted a jumping grapple check ... with a natural 20. Once entangled within the bedroll, the grappling PC kept maintaining the grapple while the rest of the party proceeded to pummel the quasit into quasit paste (albeit slowly due to DR and Fast Healing). That bedroll was retired immediately after but was the beginning of bedrolls being used for a variety of purposes through much of the rest of the campaign.

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Been to 5 Paizocons since 2009 ... enjoyed each and every one of them.

I fly in from the east coast, so my cost estimates are going to be higher than some.

PaizoCon 2015:
Flight ~$750 (expect this to bump up this year a good bit ... am seriously thinking of flying first to avoid the godifeellikeasardine syndrome that comes with flying across country usually)
Hotel ~$375 (Wed night through Tuesday morning ... and I had a roommate)
Food ~$300 (but I did eat well)
Store/Sightseeing ~$300
Other stuff ~$700 (of course, the bulk of this was kennel costs for 4 dogs)

All that said, I allocate ~$2500 on average for PaizoCon these days (but 2016 may be over $3000 depending on what I decide on flight wise ... and I am staying an extra couple of days more than the first few times I attended as well).

Sovereign Court

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Multitasking FTW!

And I have to use "snapoutta" as a sound effect next time I make a Will save ...

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PM Sent.

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PM senti

Sovereign Court ****

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Yes, yes you may. :)

Sovereign Court

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Your Grand Magnanimousness, I bring unto thee, warrior.com ... though their garb be strange and their weapons odd, their battles are said to be most entertaining ...

I hereby summon you, next poster, to bring unto me an effervescent beverage. Chilled, but not cold, you dog!

Sovereign Court

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thanks for the link Gisher.

That does raise an interesting item as well. The vestigial arm discovery specifically calls out using the hand to wield a weapon as part of TWF ... the tentacle does not contain that language, which would lead one to believe that you cannot wield a weapon in the tentacle.

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sure sure, just post to show off that shiny fifth star ... ;)

Sovereign Court

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Throw natural attacks in. Say you have a claw, claw, bite set of natural attacks. Would you be able to get a full iterative with armor spikes then get all three natural attacks?

Sovereign Court ****

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Congrats James Becker, VC for Asheville, NC!

Now run those 5 star specials man!!!! ;)

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anyone? anyone? Bueller?

Sovereign Court

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Ha ha! You fool! You fell victim to one of the classic blunders - The most famous of which is "never get involved in a land war in Tian Xia" - but only slightly less well-known is this: "Never go in against a Varisian when death is on the line"! Ha ha ha ha ha ha ha! Ha ha ha ha ha ha ha! Ha ha ha... <thud>

Sovereign Court

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OK, so here's the scenario, and I am looking for RAW here.

Assume you have an alchemist with a BAB of +11/+6/+1 who has a natural attack set of claw, claw, bite, gore and fast bombs. That alchemist can use their iterative to throw three bombs and then get a claw, bite, and gore attack in a full round.

Now throw in the tentacle discovery. Does this tentacled alchemist get the three bomb iterative plus claw, claw, bite, and gore (running with the assumption of the tentacle flinging the bombs) or do they get the same attack sequence as the first alchemist?

The reason this comes up is the wording for the tentacle discovery:

PRD wrote:
Tentacle (Ex): The alchemist gains a prehensile, arm-length tentacle on his body. The tentacle is fully under his control and cannot be concealed except with magic or bulky clothing. The tentacle does not give the alchemist any extra attacks or actions per round, though he can use it to make a tentacle attack (1d4 damage for a Medium alchemist, 1d3 damage for a Small one) with the grab ability. The tentacle can manipulate or hold items as well as the alchemist's original arms can (for example, allowing the alchemist to use one hand to wield a weapon, the tentacle to hold a potion, and the third hand to throw a bomb). Unlike an arm, the tentacle has no magic item slots.

Since the tentacle discovery specifies the following limitations:

  • it does not grant any extra attacks or actions per round
  • states a single specific attack that the tentacle can make
does this mean the alchemist with a tentacle is limited to the same attack iteration as the alchemist without a tentacle? Or is the additional claw attack not considered an extra attack since the alchemist is using a free appendage to make the iterative attack?

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I have thankfully not had a migraine in almost a year. Not sure exactly what the trigger is for them (though I do know stress was a big factor from my old job ~8 years ago when I would get them on a regular basis).

The last migraine I had came with a new onset symptom. I actually saw a scintillating scotoma ... freaked the hell out of me at first (thought my toying around with various substances back in the day was making a comeback). It lasted about 15 minutes, saw the most vivid colors in a 3/4 arc running along the border of my vision (focused on the left eye, as when I closed that eye the effect lessened). Once it ended, the migraine kicked in, though was somewhat muted from what I had normally experienced (but it still sucked ... had to turn off the lights from the light sensitivity, the mini psychopath with that freaking icepick was poking the backside of my eyes, and the nausea was still present, though not as intense as normal).

Sovereign Court

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So in order to get back in shape (and for other medical reasons), I have radically altered my diet and started exercising regularly. So far about 35 pounds down (and I have boosted my calorie intake to maintain this weight for a bit so as to not have a ton of loose skin to deal with).

The weight loss is all well and good, but with the weight drop, I have found that there are a couple of seated positions that I had previously found to be comfortable that now cause my legs to fall asleep (one or the other, depending on the position, not both).

The pins and needles are driving me freaking nuts!!

Sovereign Court

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You can always make the reservation (there is no deposit required) and cancel it if the Con rate is better.

I just reserved a double queen room in the tower for $98/night using the AAA discount ... If memory serves the Convention Rate for 2015 was arounf $114/night.

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KC, who exactly are your lawyers?

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Got another couple of months before I can grab my airline ticket ... flying from the east coast isn't cheap. But once secured I will also grab up my room. :)

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I enjoy PF. There are a good number of issues with the system, as there are with any system, but overall I have a good time playing the game.

That said, the ever increasing rule set is getting rather cumbersome. While this is not an issue for home games (where most folks I play with look at the rules as a set of guidelines ... with the occasional quick rules debate), it is certainly becoming an issue for PFS, at least from my point of view. The errata which result in requiring character rebuilds, the ever growing list of PC classes and archetypes, and the ever expanding FAQs are making it more burdensome to run PFS for folks who GM.

Does this mean I will stop playing? Nope. When I play or GM I enjoy myself, primarily due to the folks I play with. Occasionally I will end up at a table with a lackluster GM or a jerk who has his or her PC act like a jerk "because it's what my character would do", but those instances are thankfully few and far between. Couple that with the fact that the folks I play the home games with are also willing to pick up a game of Shadowrun, Star Wars, WoD, etc etc etc and if there is an increase in a burnout level it can be countered easily.

At least that is where it stands now. Ask again in a year or two and we'll see how the weigh of the rules looks at that point.

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You know, I had been a strong nay sayer re: HeroLab for ages. There were issues with bad data in the past and folks would use it without double checking the settings they were using. BUT, over the last two years I have come to appreciate it greatly. I don't use it to run my PCs off of (save for one), but I do use it to stat out NPCs and encounters for home games. Saves me a LOT of time on that front. Is it expensive? Yeah, it can be. But you also have to look at how valuable your time is. Would you prefer to hash out all your NPCs by hand or have extra time to do additional adventure design for your players? At this point, I figure it has saved me enough time to have covered it's cost.

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It may not be a lost cause, but unless you intend for the campaign you are running to continue on for at least three years, don;t count on anything to appear that fits that bill. It takes time to develop products and I believe Paizo maps out their product schedule for the larger books about three years out (though I could be mistaken).

Even then, the chances of it being on the radar of any publisher is not overly high, so Brother Fen's suggestion of DIY with Hero Lab is not something you should dismiss out of hand.

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you probably won't get feedback from any legal staff from Paizo. Their job, after all, is to protect Paizo's legal interests, not everyone else's.

That said, I advise you check out the OGL (which you can find in any published Paizo product). Also check out the Community Use Policy on this site.

Also, aspects such as are you writing this for profit or for free distribution will have an impact on what you can and cannot do.

And, of course, when in doubt, contact your lawyer. They are paid to look out for your legal interests.

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In no particular order:

Seoni
Merisiel
Amiri
Seelah
Jirelle
Adowyn
Lini
Imrijka
Feiya
Lirianne
Alahazra

All that said, the main problem with dating any of the Iconics is the paper cuts ...

Sovereign Court

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Y'all are looking at Marshall's all wrong. They are not selling styles that are two years out of style. They are selling the retro look 15 years ahead of when that retro look will be fashionable again. ;)

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Keep on the Borderlands. Seriously. How did that make any sense? Why did the ogre not eat everything else in those silly caverns?

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Maybe it's my Nordic heritage that has me keeping my hair long ... Hell, I even braided and beaded my beard for a while several years ago. Now I just need a longship and a long axe and I'll be good to go. ;)

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At this point I'm not sure how much of an impact attacking the PCs wealth would be. It will have an effect long term, but it would not have any impact in the immediate. And any long term effect would be based on how reliant they are on consumables compared to the extra abilities they have at their disposal.

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I've kept my hair long since high school (oh so many years ago). I just really do not like the way short hair looks on me (it just looks wrong to me).

On other folks, it just depends. Some folks look good with long hair, others not so much. Same could be said for short hair or no hair. And this is regardless of gender.

While I have been involved with women with short to long hair (never had a girlfriend shave her head fully ... Closest was a mohawk in my teenage punk phase), I have had more girlfriends with long hair than short. Not so much a preference rather than the luck of the draw.

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Unless the encounters you are throwing them against are also buffed in the same fashion as the PCs, you are not going to balance the encounters easily. This could mean throwing them against mythic opponents and building NPCs in the same fashion that PCs are built (extra abilities, etc), and similar tactics. Additionally, by allowing folks to take tier 1 mythic abilities, you really are not "walking the thin line" between gestalt and mythic, you are at best staggering along the line and stepping off into mythic.

All that said, since this is a home brew game, you could also bump up the monstrous ability effects. A creature has the grab ability? Have it add a significant bonus the creatures CMB and CMD for grapple checks. The creature has Awesome Blow? Allow it to be used on ALL attacks allowing the creature to knock multiple targets back in a round of combat and increase the distance knocked back by 5' for every 5 points they exceed the target's CMD.

Bottom line is the PCs are obviously not balanced if at level 8 they are blowing through what should be epic encounters. Unless you tweak the creatures they encounter in a fashion similar to what you are allowing for the PCs, you will not achieve balance and will have a very bored group of players once they hit level 12 and are easily defeating out of the book CR 20+ encounters.

EDIT: to be clear, the PCs' abilities could be balanced in regards to one another, but they are clearly not balanced in regards to the world in which they find themselves or the opponents they are fighting. It is a common issue when making custom changes as you described to PCs to neglect doing similar adjustments to the PCs' foes.

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Hey folks! Looking for a convention this upcoming October in the MidAtlantic? Want to be surrounded by the beauty of the Appalachians why you game to your heart's content?

Check out ScareFest 2015!

Scarefest had been the Asheville Pathfinder Lodge's annual PFS mini-con, but last year we filled the FLGS to capacity. This year, the event has grown to include not only PFS, but also D&D5e, Savage Worlds, Shadowrun, Star Wars, World of Darkness, and much more!

And all this for $10 in advance! Where else are you going to find a bargain like that?

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I didn't find the first episode boring. Granted the series is a slow burn; it is not action out of the gate. It is, however, the reveal of the situation as it unfolds, showing the effects of these changes on the lives of the folks involved as they occur. That I find rather intriguing. Definitely a change from the mainstream for video media where the standard tactic for shows of this type is to hook the audience with action or conflict almost immediately.

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So I am sitting outside the W in ATL and just heard the following statement:

"I've made a lot of money having sex with women"

Followed by a discussion of film production.

Just freaking odd the things folks talk about loudly in public...

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Sitting at the hotel bar in ATL drinking beer, so please forgive typos and whatnot.

Wolfgang obviously has a great freaking bluff skill. One does not kill one's father and keep it hidden from the family for years without a hellishly good bluff skill.

As far as intimidate goes, it's not of the "battle cry" version, but more of the "that's all you got" version, as he can take a hit and makes sure he is theastnone standing.

He also has a hell of a DR score, which he can pass on to the others, as wintnessed by the fight he stepped into on behalf of Lito. Taking a solid hit to the face and no flinching is not something most folks could do.

He certainly has a high disable device skill by cracking a safe manually that his father (who presumably was quite skilled) failed to do.

Anyway, just some inebriated possible insights ... ;)

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ah, gotcha ... so this would be more of a "please move all derails to this thread" thread, then? More to the point, if that is the case, I apologize for trying to stay on topic. ;)

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So the premise of this thread is to discuss the "problems" with engaging in civil discourse with those with whom you may not not agree with ... really? To be clear, voicing your viewpoint which may be counter to the OPs position, or the position of others in the thread is the nature of civil discourse.

I cannot see this as being a good idea in any way and quite counter to engaging in any kind of civil discussion.

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