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zylphryx's page

Goblinworks Executive Founder. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter. Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. FullStarFullStarFullStar Venture-Lieutenant, North Carolina—Asheville. 4,608 posts (5,022 including aliases). 1 review. 1 list. 1 wishlist. 24 Pathfinder Society characters. 53 aliases.


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Silver Crusade

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Deletes 3 pages worth of posts scattered throughout the thread, issues warning about improper behavior and threatens to lock thread if people don't act civilly.

Taldor

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thejeff wrote:
zylphryx wrote:

Civilization is not based on creatives who produce works of entertainment being forced to continue to produce work they no longer wish to produce. Demanding they do so is analogous to the boss at a job you are wanting to leave claiming you owe the company since you did good work and forcing you to continue at a job at which you have no desire to continue.

In truth, he could beg you to stay and refuse to rehire you if you come back looking for work. You owe him nothing more than the labor you provided. When you leave, he owes you nothing further unless he feels the desires to give it. The same princie holds for authors and those who paid for the work the author produced.

Absolutely no one has said a damn thing about forcing authors to do any such thing.

Actually, by taking the stance of "if an author does not finish a series that she no longer wishes to work on, folks should no longer purchase her work", you are in essence forcing the author to continue a path she does not want to follow or lose her source of income. It is not holding a physical gun to the head, but it still is a means of force. So, explicitly no one has said anything about forcing an author to do any such thing, but implicitly, yes, yes it was said.

Granted, people should vote with their wallets. It is an effective means to bring about change. But if an author states she has no passion for the series any longer, that she is no longer happy when working on it, should one still continue to demand the creator give up her happiness / enjoyment in the work she wants to do in order to satisfy the Fans desire for closure to a story arc?

EDIT: And to be clear, as I have stated from the beginning, I personally believe there is no obligation on either party's side. The author owes the fan nothing other than the actual books the fan purchased. The fan owes the author nothing beyond the book(s) they have already purchased.

Taldor

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Civilization is not based on creatives who produce works of entertainment being forced to continue to produce work they no longer wish to produce. Demanding they do so is analogous to the boss at a job you are wanting to leave claiming you owe the company since you did good work and forcing you to continue at a job at which you have no desire to continue.

In truth, he could beg you to stay and refuse to rehire you if you come back looking for work. You owe him nothing more than the labor you provided. When you leave, he owes you nothing further unless he feels the desires to give it. The same princie holds for authors and those who paid for the work the author produced.

Taldor

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MMCJawa wrote:

why are we having discussion of buying a book in a ongoing series that just has "HAHAHA" written for 300 pages? That...would never happen, because editors and publishers are not idiots

You might as well lead with an example such "What if reading the first sentence summons a Balor that then eats all my family members in front of me".

It would be terrifying ... and probably grounds for suing the publishing company for not vetting the material for summoning magic. Definitely a case of Supernatural Criminal Negligence.

Taldor

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Unreasonable demands like "how dare you have a life!!! Get back to writing my book b***%!"

And unfortunately you do see things along those lines pop up from a rabid fan base.


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Hmmm ... $9.99 for a PDF?

Yeah, that sounds reasonable. Let me get my credit card.

Taldor

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Archpaladin Zousha wrote:
I like bacon, but I think it's overrated here in the internet.

Sacrilege! It is impossible to overrate bacon. ;)


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<piddles on the carpet and scampers out of the room>

Taldor

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Game over, man! Game over!

<contemplates>

Game on, man! Game on!

Taldor

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That's it, I'm quitting PathfBWAHAHAHAHAHAHAHAAAAAAA ... I just can't ... I can't say that with a straight face ...

Taldor

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Board game submitted.

Taldor *** Venture-Lieutenant, North Carolina—Asheville aka zylphryx

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Congrats Mike!

Taldor

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Article on Osirian Tomb Curses submitted.

Taldor

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It says I appreciate a person with a good mind ... their brains taste so much better than folks who ... NOTHING! THE AVATAR SAYS NOTHING ABOUT ME!!!!

Taldor

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He was a true actor, able to make us laugh (Mrs. Doubtfire, The Birdcage, and too many others to list), make us cry (What Dreams May come, The Fisher King, and Awakenings are the first ones to come to mind), and make our skin crawl (Insomnia and One Hour Photo). But personally, it was the off the wall roles he played that will stick with me the most (Death to Smoochy and World's Greatest Dad).

He will be missed. :(

Taldor

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Anthony Adam wrote:

Yes! 723 words, sending a really nasty nasty for consideration. It is indeed possible to get a really nasty creature at CR 15 in under 750 words - not easy, but can be done :D

And no laundry list either - I managed to reign myself back some. Kind of. But it did eat my party when I tested it out - lol - poor souls, 5 pc's went in, 3 ran away, 1 crawled away after stabilising herself and, ummmm, one didn't.

So that's 2 out of my possible 3 and a couple of weeks left to try and come up with no 3 ;)

that means you have 27 words you can play with to bolster it's descriptive text ... or the top blurb for a bestiary listing. ;)

Taldor

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Timitius wrote:
We generally prefer .psd files, color.

*cough*300dpi, layers intact*cough*please do not flatten the image*cough*


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Ambrosia Slaad wrote:

I am the eggslaad, we are the eggslaad

Potato am the Batman, groot groot groot joob

You called?

Taldor

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1. What do you mean if I pull this trigger you won't get shot??

2. Anyone up for a game of Cards Against Humanity?

3. What in the hell is kitty jump, cat swagger, and feline power swat doing on your character sheet?

Dear following poster,
The answers to your next three questions are as follows:

1. Why yes, I am happy to see you.

2. There are just certain things a muppet can do better than you.

3. Just off the top of my head, an undead cat in a box for one.

Taldor

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Vancouver WA is a bit of a drive from WNC for a weekly game. ;)

Have fun y'all and I look forward to gaming with y'all over next Memorial Day weekend.

Taldor

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Lady Ophelia wrote:

So while I am figuring out what to write still, I do want to say thanks for being clearer about article word count. It really helps for those of us who are word count conscious (like me) and want to stay on target.

*sets a course for 1,500 words for her gazetteers*

Glad to hear you are word count conscious, Lady Ophelia. It is definitely a good way to be.

In fact, EVERYONE who submits an article should be word count conscious. I hear that aside from being completely off theme, it is one of the quickest ways to get your submission bumped ... or at least put into the maybe bin ... which with the number of submissions we have been getting is not where you want your submission to be.

This PSA brought to you by the Keep Tim and Paris Sane a Little Longer Foundation, with assistance from Lady Ophelia by supplying a great point for a segue.


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Or took part in a good egging ...

Taldor

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TOZ wrote:
That Gruumash is pretty awesome, I hear.

Gruumash ., TOZ. Gruumash ..

Why do I feel like I am typing out some weird variant on Morse code?


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yay! Doodlebug likes me! <crosses the picket line>

Taldor

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thunderspirit wrote:
zylphryx wrote:
You still have your hard copy of the Beta rules.
Well, if you count printing it out...

Which means you still have it in your downloads, which means ... ;)

Taldor

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You still have your hard copy of the Beta rules.

Taldor

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houstonderek wrote:
Orthos wrote:
... you know how the original FAWTL got started without digging through the archives.
You're on the first page of the origin :-)

And ONLY the first page of the Origin (really, honestly, I swear looking in on those threads sporadically was like jumping into Twin Peaks on every other prime numbered episode and hoping to know what the heck was going on ... of course, that could have been the point ;) Thankfully I never spotted any reverse talking little people when I did pop in).

EDIT: Apparently, I was able to keep up with y'all for 5 pages .. .and then made the mistake of pausing in the posts ...

Taldor

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Glad to hear it! So what were your favorite parts? Were there any articles that really stood out for you? How was the art?

And before anyone actually posts their answers to these questions, why not take that minute or two you were going to spend posting a reply and post a review instead?

What? Too soon after my other request for product reviews?

You know, there is one definite way to get me to stop posting requests for product reviews ... one guess, that's all you get. ;)

EDIT: Seriously though, I am glad to hear everyone is enjoying the issue. I just see "reminding folks about the importance of product reviews" as a secondary job once an issue gets released into the wild.

Taldor

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Set wrote:
A lot of stuff that looked a lot like a review ...

Too subtle? ;)

Seriously, thanks for all the positive feedback folks. If you get a chance we would love to see some reviews posted ... the glow from a positive review (or the insight from a negative review) is, after all, the only form of payment anyone involved with the project gets. ;)

Taldor

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Alzrius wrote:
Kydeem de'Morcaine wrote:
I don't think I've ever met anyone with any experience that thought "Paizo published it, so it must be balanced" was true. Not saying there couldn't be a few people like that out there, but I've never met them.

I have.

To be fair, they don't say "everything Paizo makes is balanced" flat-out. Rather, they simply take it for granted that everything Paizo publishes is allowable in play - there's no discussion about if they can use something, they just show up with a new book and expect that they can use it, being honestly surprised if the GM objects.

Assuming material is balanced and assuming material is allowed are two completely different things. If you run a table and do not outline what is and what is not allowed, you alone are to blame.

Taldor

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Senet-styled tile/board game in the works. Kinda like quad-dominoes meets a senet board and chaos reigns supreme ... at least until I get the rules worked out. ;)

Taldor

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Ooo ooo, I know what #13 is! It's <WHACK>

<gets dragged out of the thread by Tim and Paris until they do the official reveal>

Taldor

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To quote Danny Kaye: An unemployed jester is nobody's fool.

Taldor

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How, exactly, does this PFS legal ring function according to RAW?

Ring of the Sublime description from pg 27 Taldor: Echoes of Glory wrote:

This ornate gold ring is set with a single round sapphire and platinum stems. When worn, the ring of the sublime protects its wearer from fear effects as if constantly under the effects of remove fear. Wearers of rings of the sublime in Taldor often believe the ring’s ability to combat fear also removes social anxiety, making the wearer a more confident and self-assured member of high society.

So it is a constant remove fear item ...

PRD description of remove fear wrote:

You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10 minutes. If the subject is under the influence of a fear effect when receiving the spell, that effect is suppressed for the duration of the spell.

Remove fear counters and dispels cause fear.

And here is where the debate comes in. Does the ring of the sublime merely grant a +4 morale bonus against fear effects, or does it render the wearer immune to fear effects?

There are 4 possible stances I can see one taking with this ring at a PFS table:
1) It only confers a +4 bonus vs fear effects
2) It renders the wearer immune to fear effects because it suppresses fear effect indefinitely due to the constant remove fear effect.
3) It grants a +4 morale bonus against fear effects and, in the event of a failed save, it then suppresses the fear effect one round late automatically.
4) It grants a +4 morale bonus against fear effects while worn, but if removed and then placed back on, it would suppress the fear effect.

If the items had been written, "it grants the wearer a +4 morale bonus against fear effects" or "it renders the wearer immune to fear effects", this would be no problem. By stating it is a constant version of a spell that has conditions as to when the spell is cast in relation to the fear effect, it leaves it open to interpretation.

Taldor

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Well, Tim usually assigns the art assignments to the artists. You will want to let him know you are interested and send him a link to you portfolio.

If you do get assigned a piece, and for all artists who do, preferred format is .psd at 300dpi with layers intact (so we can turn off any background to the image if needed). Otherwise, .jpg/.png/.tiff are also acceptable (again at 300dpi), but .psd is preferred.

Taldor

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Y'all know I will be checking this thread for updates on the game ... I may not be able to be there, but I would love to hear how it goes.

Taldor

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Man, I was just going to ask about when to expect that paycheck. ;)

Tim's spot on, everyone involved in putting these publications together are all doing this from our love of the game, love of the subject matter , some other driving force that leads one to freely give one's efforts, or a combination of one or more of those things. We get no payment other than well written and honest reviews once the product is released.

What?

Too soon to ask folks to be sure to review #11? ;)

Taldor

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Michael Brock wrote:
zylphryx wrote:

And yet another reason I get to be bummed about not getting to Seattle this year. :(

Mike, will this possibly be a recurring thing for 2015 as well, or does this look more like a single time occurrence?

If we do a play test again in 2015, it will likely apply then as well. But, if I can make my fortitude and Will saves, I hope to eventually make the Grand Convocation a thing again.

I would be so psyched to see the GC come back! I'll be crossing my fingers that you roll well on those saves.

<hands Mike a cloak of resistance +5, a headband of inspired wisdom +6, and a belt of mighty constitution +6 ... then sets about to find clerics with the Luck and Good domains to keep tapping his shoulders while he makes the saves>


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Phhfffft! All this talk of yer fancy shmancy "recharging staff". Back in my day we used a staff and at the end of the day, you know what we had? We had a stick!

<pulls out a dead 2E staff and starts whacking people whining about it being difficult to recharge, let alone even being able to recharge, a staff about the thread>

Taldor

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Claxon wrote:
Stealing is always evil (little e not big E), but the reason and justification behind can negate the slight evil of theft. As well as the financial circumstances of who/what you're stealing from.

If the justification can negate the "evil" aspect of stealing, then you have just proven that stealing is not always evil (big or little e).

Taldor

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Summon Monster I could be kinda cool. Swim with the dolphins whenever you go the beach.

Cure Light Wounds would be cool.

Lesser Restoration could come in handy as well (1st level Pally ;) ).

Beguiling Gift would be fun for the pranksters out there ...

Invigorate and Restful Sleep would both be nice to have on occasion. Especially over the last couple of weeks.

Keen Senses to get low light vision.

Air Bubble could be handy, as could Endure Elements ...

I could totally see Don Juan Doodlebug picking up Unnatural Lust ... ;)

When all is said and done though, I think it would either have to be Cure Light Wounds, as it can be used for the good of anyone (and I could have Cult Leader as a fallback gig if I needed work), or Color Spray as it is the ultimate in self defense spells (assuming pretty much everyone would be considered in the 1 HD to 4 HD range).

Taldor

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Timitius wrote:
Mikaze wrote:


I was wondering:

Are writer/artist collaborations allowed for submission? That is, is sending artwork in along with the corresponding article kosher, or does the editing/formatting process make that unfeasible?

(I can't recall if I've asked this before or if I've only thought about asking...huh, brain)

Paris has the right of it.

No, I do not have an problem with articles having art accompanying it. If I like it, and think the artist has: 1) rendered an illustration that fits well with the style of the fanzine, and 2) has drawn something that really reflects that article, then I'm going to actually be quite happy. That is one less illustration I have to assign, AND I have picked up a potential artist that might be willing to illustrate something else too (which is why, yes, I would need the contact info, and perhaps link to the online gallery, of the artist).

*cough*image submitted in proper format*cough*

*cough*that is 300dpi and preferred .psd with layers intact though .jpg/.tiff/.png will work if the resolution is met*cough*

Taldor

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The rough draft for #11 is done. Many thanks to Garrett Guillotte for knocking out a ton of the initial layout. It made getting the rough together by June 1st a lot easier.

Cheliax

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that "wake him up every few hours" plan won't work ... the 8 hours do not need to be consecutive.

prd on bards and sorcerers wrote:
Daily Readying of Spells: Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before.
prd on wizards wrote:

Rest: To prepare his daily spells, a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but he must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If his rest is interrupted, each interruption adds 1 hour to the total amount of time he has to rest in order to clear his mind, and he must have at least 1 hour of uninterrupted rest immediately prior to preparing his spells. If the character does not need to sleep for some reason, he still must have 8 hours of restful calm before preparing any spells.

Recent Casting Limit/Rest Interruptions: If a wizard has cast spells recently, the drain on his resources reduces his capacity to prepare new spells. When he prepares spells for the coming day, all the spells he has cast within the last 8 hours count against his daily limit.

So they can keep waking him up every few hours, but after 10-12 hours of interrupted sleep, he should be able to regain his spells and when the "wake him up" again, he can charm the guards to release him. And then he can go to the people with true tales of repression and torture ... a fallen paladin AND a large increase to the kingdom's unrest would be a hell of a double whammy.

It would also make for a great foot in the door for a religious group to make a more permanent presence in the kingdom (Erastil at the old temple, the Green God at the mite's tree, whichever diety the kobolds now follow if they are still around, etc.). Give the paladin atonement in exchange for the establishment of a temple within the capital (or a cathedral if you want to make it really hurt on the BP front).

Taldor

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Ckorik wrote:
Heheh non spoiler stuff finally really - I agree with you as to the tactics - however when reading about where people get frustrated because the boss went down with a whimper - overwhelmingly the posts go 'running the monster as written they died in the (1st, 2nd - pick one) round - I get the feeling that many of the monsters (especially if they have multi round tactics blocks) get run as written often. That's just how it seems from reading through the threads - I like to read through these because it helps me to figure out how I can avoid 'dumb boss' syndrome.

Yeah, I agree. I've run RotR twice and both groups had multiple PC deaths. Whenever I hear that it was a cakewalk, my first thought is GM Fiat, but running tactics solely as written with no variance or consideration of what the NPCs are actually experiencing could definitely play a role as well.

Ckorik wrote:

I try to play my encounters so that monsters with intelligence lower than 10 are a bit random in targeting - and or focused as they lack the wits to think about 'biggest threat' - those with low wisdom I try to play up making tactical mistakes. That being said the rest of it I try to base on my group - tactics to me are just a starting point to think about how the big bad is going to react, not a script.

I tend to follow a similar route when GMing. NPCs get played to their Int and Wis and react to what happens around them. The tactics section is always a good start point and a glimpse into an NPC's intended mindset, but if what they are experiencing goes counter to the tactics section (i.e. - "hmmm that fireball did not seem to do anything to them. The script says I should hit them with scorching ray next ..."), the tactics section goes out the window and they start utilizing other abilities/spells/etc.

Ckorik wrote:

For the sake of argument however - ignoring that point - would you agree that looking at pre-AV and post-AV snake woman is a great place for any GM that feels the AP's aren't challenging to look at in terms of how just a few changes to a single encounter, changes the difficulty level drastically?

That was my underlying point. It's a great way to look at how to make things less like a meatgrinder as well (as in how to tone down things when party is getting stomped).

Honestly, yeah, with the caveat that you have to use the tactics section of any encounter as a guide, not some unbreakable rule that must be followed to the letter regardless of the situation. Villains that continue to follow a course of action that obviously lead to their doom without using other potential tactics at their disposal is not a serious villain.

And yes, looking at her build before and then after could work as a means to modify other encounters to make them less meatgrindery.

Oh, and regarding Big K

Spoiler:
he can get insight to the PCs' abilities and tactics through the sihedron medallions. If he knows they use a "delivering the package" tactic (DD in the heavies so they can cut opponents up first round), I expect he would taken some additional precautions when the PCs were getting close to the Eye. As long as they had on the medallions, of course. ;)

Yep, had to throw in a spoiler. ;)

Taldor

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Ambrosia Slaad wrote:
Matthew Pittard wrote:
Deadly spam
Then you're really not going to like next-month's Cheliax-themed Wayfinder with the BabbiMcJi archetype, the Spam Devil & Spam Imp, and the dreaded wand of wondrous spam.

That would be July, not June. ;)

Taldor

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BigDTBone wrote:
zylphryx wrote:

Mromson, you may feel that you should get to set the price for the work of Mr. Awesome for the price you listed. But you don't get to price the work of Mr. Awesome. Mr. Awesome (if he self published in all the formats) or his publishing hose gets to set the price. If they want to offer a bundle, great, that's a bonus for you, but you are not entitled to anything other than the specific item you purchased.

You can always scan the copy you purchased to make a digital backup. It won't have the additional features of a .pdf (being able to search the text, bookmarks, hyperlinks, etc.), but then, you didn't pay for that now did you?

He didn't say he should get to set the price. What he did say is what he feels the products are worth to him as a customer. Regardless of whether that feedback is used, it is always good information to have.

Edit: also, your snark at the end there was uncalled for. Particularly because he didn't complain about the lack of those features in a backup he generated himself. Also because he said he would be happy to pay for development costs of the PDF above that of the game content.

No snark intended. In the previous post, where he was listing what he felt he should pay for a publication in multiple formats (which is him setting a price that he feels he should pay), he placed the value for the digital version at $1 ( an underestimate to it's value IMO).

By pointing out that, with a scanner, he could make his own PDF, but lacking in the functionality of a professionally produced version, I was emphasizing the actual value to something he feels he should receive free of charge, or at a MUCH reduced rate, all due to a sense of entitlement.

Such a sense of entitlement is misplaced, however, as by purchasing one format of a product does not entitle you to anything else, unless the seller grants it (such as with Paizo giving a free PDF with subscription purchases).

Additionally, companies that sell items for development cost do not tend to stay in business for long.

Taldor

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Lamontius wrote:
Are bad alligator wrestlers bad people :(

No. They are tasty alligator treats.

Taldor

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MattR1986 wrote:

I can't tell if the above is sarcasm or if he can't tell I'm using kind of an onomatopoeia of the word "poor" to imitate the woman's accent in Blazing Saddles.

And there is a difference between nerfing a core class ability and having one "traumatic moment" where the suffocation rules didn't go just the way you wanted. Did he build his character around being Captain Unsuffocatable? I f***ing doubt it so quit being so dramatic Mr. PFS.

po', not poo' ... ;)

and it shocks me to have folks take either of my first two comments in that post seriously. The instant rigor mortis feat? Really?

As to the last part of your reply I can't tell who that is aimed towards, but I will address anyway. For PFS, yeah RAW is god. However, this sounds like it was more of a "let's give a little tension to the encounter" type concept which was just poorly executed. The OP did not appreciate it and the others at the table, from what he has said elsewhere in the thread, didn't really care one way or the other.

No resources were burned and no one died. I would agree that the OP (and a few others) are overreacting to this. However, I would also like to point out that your attitude is pretty much crap. You need to chill out as well and stop being so dramatic with your own indignation to the OP (and really anyone who is voicing a concern based on RAW).

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