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Sarpini

ysabot vas's page

39 posts. Alias of Brian Baird 35.


Classes/Levels

witch 2

Gender

f

Size

m

Special Abilities

evil eye, misfortune

Languages

Abyssal, Common, Aklo, Varis

Strength 10
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 12
Charisma 15

About ysabot vas

Female changeling witch 2
CG Medium humanoid

combat:

Init +2; Senses dark vision 60 ft.; Perception +1
Defense
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 13 (1d6+1)
Fort +0, Ref +2, Will +4
Offense
Spd 30 ft.
Melee
claw +1 (1d4),
dagger +1 (1d4/19–20),
quarterstaff +1 (1d6)

Ranged
dagger +3 (1d4/19–20),
dart +3 (1d4)

Special Attacks hexes (cauldron, evil eye [–2, 6 rounds] misfortune )
Spell-Like Abilities (CL 1st; concentration +3)
1/day—mage hand
Witch Spells Prepared (CL 1st; concentration +4)
1st—burning hands (DC 14), hypnotism (DC 14)
0 (at will)—message, spark, stabilize
Patron Agility


stats and skills:

Statistics
Str 10, Dex 14, Con 10, Int 16, Wis 12, Cha 15
Base Atk +0; CMB +0; CMD 12
Feats Brew Potion, Extra Hex
Traits Magical Talent, Teacher’s Pet
Skills Bluff +2 (+4 vs. anyone sexually-attracted to her)
Diplomacy + 3
Craft (alchemy) +12,
Knowledge (arcana) +7,
Knowledge (history) +9,
Knowledge (nature) +8,
Perception +1 (+3 if familiar is within arm’s reach),
Sense Motive +1 (+3 if familiar is within arm’s reach),
Spellcraft +8,
Stealth +5
Use magic device +6;
Racial Modifiers +2 Bluff vs. anyone sexually-attracted to her

Languages Abyssal, Common, Aklo, Varis
SQ hag trait (green widow), witch’s familiar (cat named Persimmon)


gear:

Gear dagger, darts (6), quarterstaff, backpack, bedroll, candles (3),
cauldron, chalk (1 piece), fortune teller’s deck (common), ink (1
vial), inkpen, parchment (5 sheets), scroll case, spell component
pouch, tindertwigs (3), trail rations (5 days), traveler’s outfit,
waterskin, whetstone [/gear]
[spoiler=abilties traits]
Special Abilities
Claws* (Ex) As a changeling, Ysabot’s hands and fingernails have
hardened and become sharp since her adolescence. This gives her the
claw (1d4) natural attack.
Hag Trait* (Ex) Descended from a green hag, Ysabot finds it
especially easy to lure and trick potential mates into pursuing her.
This grants her a +2 trait bonus.
Magical Talent (Sp) Through a combination of inborn talent and
obsessive study of the Professor’s strange tomes, Ysabot mastered the
use of the mage hand cantrip. She may cast it once per day as a spelllike ability at the same caster level as her witch spells, but using her Charisma modifier for concentration checks instead of Intelligence.
Natural Armor* (Ex) As the secret offspring of a hag, Ysabot has
uncommonly tough skin, granting her a +1 natural armor bonus.
Teacher’s Pet† (Ex) Ysabot once studied as the Professor’s student,
often debating with him over the finer points of local history. She
gains a +2 trait bonus on Knowledge (history) checks and Knowledge
(history) is always a class skill for her.

familiar and spellbook:

PERSIMMON, CAT FAMILIAR
N Tiny magical beast
Init +2; Senses low-light vision, scent; Perception +5
Defense
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 3 (1 HD)
Fort +1, Ref +4, Will +3
Defensive Abilities improved evasion
Offense
Spd 30 ft.
Melee 2 claws +4 (1d2–4), bite +4 (1d3–4)
Space 2-1/2 ft. Reach 0 ft.
Statistics
Str 3, Dex 15, Con 8, Int 6, Wis 12, Cha 7
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Perception +5, Stealth +14; Racial Modifiers +4
Climb, +4 Stealth
SQ alertness, empathic link, share spells

Stored Spells 0—all; 1st—burning hands, cure light wounds,
hypnotism, identify, inflict light wounds, obscuring mist, jump, and mage armor, Unseen servant
spells per day
0 4, light, detect magic, stabilize, Message
1 3 cure light wounds, Mage armor, Hypnotism


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