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Pathfinder Society Scenario #40: Hall of Drunken Heroes (PFRPG) PDF
***** by AxeMurder0

Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF
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Pathfinder Society Scenario #2-14: The Chasm of Screams (PFRPG) PDF
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Pathfinder Society Scenario #12: Stay of Execution (OGL) PDF (Retired)
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Pathfinder Society Scenario #6: Black Waters (OGL) PDF
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Rakshasa

yoda8myhead's page

536 posts. Alias of Mark Moreland (Developer).


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Hilarious stuff here. Really funny. Serious question posed above still pending, however.


I have several monthly game days I've organized at various local stores and each has an event code I reuse. At some point I marked them as fully reported even though I add a new session every month. Is it possible to undo this demarkation?


I edited this bad boy, and I think all the creatures turned out excellent. I can't wait to see them all laid out and illustrated.


Is the Master Craftsman feat legal for PFS play? It's not actually an item creation feat, but it is stronger than Skill Focus. If legal, does it count toward day jobs? My gut says yes on both accounts, but it came up in a game tonight and I just want to make sure.


Did I miss the open playtest announcement for this book?


Awesome post, Intern! It had art. It had teases of things to come, It made me want two hardcover books that are still months away. You are a master marketer. Can you outdo yourself next time?


I can't speak to your technical issues, but a session sheet is a record of who played at your table, their PFS number, their faction, and how many PA they received. Also, whether or not they died. After you've reported the table, they aren't really needed anymore, though keeping them in case there are problems down the road never hurts. They have nothing to do with GMs receiving credit.


I'm really looking forward to these, too! I hope my FLGS has them in stock when I run my next PFS game day on May 1.


James Jacobs wrote:
And by "this" I mean the NPC Adventuring Party book. Not the pinup calendar. And not because the iconics aren't easy on the eyes—because calendars are a tricky business to get into since the product self-obsoletes.

If the map made several years ago (boy how time flies) by Lilith and Fray (maybe?) is correct, the calendar is the same in Golarion from year to year. Perhaps a calendar for in-world dates with holidays marked could be used to track campaign progress over a year. If the year were left blank, to be filled in by a GM with "4710 AR" or "4722 AR," the same calendar could become a perennial best-seller as Arodus approaches each winter.


What's "Besmara's Bison"?


Karui Kage wrote:
The replay rules only apply if you haven't run the actual scenario in question. As soon as you run a scenario you can never play in it again, regardless of the table size or character.

You can play it to make an otherwise undersized table legal, but you do not get credit for it. You have to play a "silent" pregen.


I think you're imagining it, or thinking of artwork of something similar in a non-Pathfinder book. Sorry. :-(


Nevermind. It's back.


They sold Second Darkness as a bundle on black friday last year, but to date, that's the only time a full AP has been packaged together and sold at a reduced price. It was still more than the cost of having subscribed to the AP at the time of original release, though, so if you're looking for the best deal on an AP, subscribe to Kingmaker now and get it cheaper than you ever will in the future.


You may also look into the 1on1 Adventures series by Expeditious Retreat Press. They're adventures designed to be played with one pregen PC of different levels.


Don't get any ideas, leafy.


Someone shows me their ass at the table, their PC's dead. I don't care what the rules say.


I think we lost her again.


James Jacobs wrote:
Curse my wordiness.

But we love your words, James!


They refer the the style of a campaign. Railroads are like, well, railroads in that they have a set destination and stops on the way. A sandbox is more freeform, allowing you to go and build and organically grow the story as you go, with only the general outline of the world itself to define the boundaries of what's possible.


Can you summon an underwater creature to draw it away from the ship? Freedom of movement then dive in? Rope trick?


It could also be a much older mummy that the gnolls uncovered while attempting to dig deeper tunnels. Ancient red dragon mummy is nice.


The mummy could be a former chieftain of their tribe who they now venerate in undeath.


There isn't a lot of red tape involved, except whatever you might need to do on your end with your FLGS. If you have someone from the store where you want to run the games email Josh@Paizo.com, he can send them promotional posters. Then it's up to you to schedule and run the games. You can create an event and report the results on the main Pathfinder Society page linked to in the upper left corner of every page on the site.

You asked for step by step, though, so here it is:

Spoiler:

1) Register for a PFS number
2) Download the Guide to Pathfinder Society Organized Play and read up on campaign specific rules
3) Find a FLGS who wants to host your games*
4) Download a scenario or two to offer, and start advertising your event however you can.
5) Create an event in the reporting system and download pregen characters and reserved PFS numbers for new players who drop by
5) Run your game
6) Have fun
7) Report your game and start prepping for the next one

* This step is optional. You may also run games in your home, at your local library, or a picnic table in a non-windy park


Reynard wrote:
*I really wish you would have split it into 2 books.

It is two books: The Core Rulebook and the Bestiary. Oh, and welcome!


Yeah, real fear is hard to do without making the players feel it too. How many times is horror reduced to cliches and a will save against fear? I think ultimately, you're right that PCs will kill whatever is causing the horror, but making them question what they should and shouldn't attack from moment one by setting up weird and offputting situations that can be interpreted a number of ways makes it harder to auto-roll initiative whenever they see or hear something move.

Additionally, low level horror and high level horror should draw on different inspiration. I think Lovecraftian cosmic horror is the only way to challenge someone who wields their own eldritch powers of magic and might, but a low level party is understandably freaked out by a town covered in still, staring birds who threaten to swarm them and destroy civilization as they know it.


I'd figure the weight of the total load, and divide it by four. If the halfling character can "lift overhead" their share of the weight, I'd say it's fine. Everyone else holds it at waist height and he or she holds their handle over their head.


I really like to play up the weird in horror games. Gore and baby-eating is all well and good, but I find that making reference to strange bits of real-world, non-horror elements in casual, unexplained ways can easily put the players in an unsettling mindset. I find that the things that creep me out most in real life are people's individual, and often benign, eccentricities, such as things they might collect, prominently display, or a nervous habit. Something that draws my attention away from the mundane and makes me question what strange things the subject might not make so obvious.

I think that even in a loud, distracting convention environment, players can be led to fear just about anything. Hitchcock and Lovecraft mastered the art of leaving the true horror to the imagination of the viewer/reader. What you choose not to show can be more terrifying than what you do. In a game in which everything is imagined in the players' heads, it's even easier to let them scare themselves by providing the opportunity for them to insert their own deep-seated phobias or paranoias into the story you're crafting.


That's why Matt's a superstar.


Charles Evans 25 wrote:

I think I'd better post a reference thread for GMs at some point in the next couple of days when I have the time... :-?

Most Pathfinder publications have similar threads, so I don't see any reason not to for this one. I don't think anyone will begrudge you starting a thread specifically geared toward GMs collaborating to provide the best possible experience for their players, whether that involves running the scenario verbatim or with modification.


That's a silly question :-P Color, of course.


Vic, authors?!

Spoiler:
I'm really late on this one. I blame the volcanic dust.


Vic Wertz wrote:
I've updated the description to match the finished product. (We updated the cover image earlier this week.)

Authors?


I added it in development.


And the only opportunity for a 1st level PC to get a +4 vorpal greatsword.


There are 28 scenarios per season, released in pairs the final Wednesday of the month except in June and August, when 4 scenarios are released at PaizoCon and GenCon respectively. Production delays do happen, and the release dates are sometimes pushed back a few days or weeks in extreme cases. To date, 45 scenarios have been released, two of which have been retired. There are 26 legal 3.5 scenarios from season 0 and 17 using the PFRPG rules from season 1.

Replays are allowed under the "Play, Play, Play" rule, as detailed in the Guide to Pathfinder Society Organized Play v2.2, if doing so is required to make a legal table. I'd start with the low-level season 1 scenarios, and peppering in some season 0 scenarios as needed. Depending how many people you have playing, you should be able to offer some scenarios more than once to different players, thus extending the total number of weeks before you "run out" of scenarios.

Best of luck!


Wow, Vic! Great news, if not a little annoying for people who don't have a copy accounted for.


Noted! Glad to know I wasn't alone in the misunderstanding, though.

Spoiler:
Please don't revoke my magic powers :-(


Skade wrote:
Well, I'll just have to find a way to get my kingmaker group over to Varisia.

Warp stone.


Yeah, that's the one I was looking for too.

It wasn't Noel, but a different person I play with on a weekly basis.


Charles Evans 25 wrote:

Is Doctor Levanstone Jeggare (flavour text quote, page 22, first edition Campaign Setting) a relative of Count Jeggare by any chance?

Doctor Levanstone, I presume?

Spoiler:
Aren't all the Jeggares related in some form or another? Levanstone, Montlarion, Varian...


Joshua J. Frost wrote:

Mark,

Where did I give that impression?

In another thread a while back wherein you told Noel and a few others that they needed to convert their higher-CL wands purchased with PA into minimum-level wands. Lemme see if I can find it and edit this post in a minute.


james maissen wrote:
I believe that if your PA is high enough then you can purchase a 3rd caster level scroll of magic missile.

This is incorrect. You may buy a wand or scroll at higher than minimum caster level only if it is expressly listed on a past chronicle. When determining the minimum caster level for all wands or scrolls, use cleric, wizard, or druid caster levels unless a spell exists only on a different class's spell list.


It's the underdog mentality. Triceratops is frequently depicted as the defender against scary tyrannosaurus's attacks. While siding with the oppressor is cool for some, others prefer the herbivore.


Chris Mortika wrote:

Players can hand-pick which GMs they play under at large events??

(And until that last star, GMs are rated only on how many events they've run and reported.)

You can certainly give feedback to the event coordinator(s). And the ability to get up and leave a table is one that every player has everywhere.


Ross Byers wrote:
yoda8myhead wrote:
Apart from the cover, we've yet to see any previews of this, and I'm always a fan of art posts or previews of content snippets. Just sayin' ;-)
You know, if you look closely at today's blog, there ARE some previews.

Well, yes. But those are all mixed in with other non-previews, and the Community Use Policy doesn't allow for cropping and such, making use of that artwork difficult. But beggars can't be choosers, and I really liked Sean's inventory tracking sheet.


Apart from the cover, we've yet to see any previews of this, and I'm always a fan of art posts or previews of content snippets. Just sayin' ;-)


Other than the cover art, we've really seen no previews or hints for this one. **ahem**blogpost**cough**


Containing Lovecraftian elements, or even wholecloth reuse of Mythos creatures and concepts, doesn't make something "part of the mythos." While REH's horror stories certainly qualify, I don't think anything Conan does, though I'd love to be directed to clear examples. Golarion, for instance, isn't part of the Cthulhu Mythos, even though it has gugs, denizens of leng, hounds of tindalos, and spawn of Yog-Sothoth within it. Would you say that Hellboy is part of the Cthulhu Mythos?

I don't think it really matters either way, since copyright and trademark law don't make exceptions for things that fall in or out of this categorization.


Vic Wertz wrote:
Because everything's better with monkeys.

Everything?

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