Goblin Dog

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Organized Play Member. 503 posts (1,131 including aliases). No reviews. No lists. 1 wishlist. 10 aliases.




I need to move to a new place and have limited storage. I need to sell the following. Good offers will not be rejected.

I have the following complete APs
Second Darkness + map Folio
Legacy of Fire + map Folio
Council of Theives + map Folio
Kingmaker + poster map Folio
Serpent's Skull + poster map Folio

as well as
curse of the crimson throne 2-6 + map Folio
Rise of the Runelords 6

Pathfinder Chronicles:
Guide to Korvosa
Classic Monsters Revisited
Gazetteer
Guide to Darkmoon Vale
Curse of the Crimson Throne Map Folio
Gods and Magic
Into the Darklands
Guide to Absalom
Second Darkness Map Folio
Dragons Revisited
Dark Markets: A Guide to Katapesh
The Great Beyond: A Guide to the Multiverse
Dungeon Denizens Revisited
Legacy of Fire Map Folio
Princes of Darkness: Book of the Damned Volume I
Seekers of Secrets:A Guide to the Pathfinder Society
Cities of Golarion
City Map Folio
Council of Thieves Map Folio
Classic Horrors Revisited
Guide to the River Kingdoms
NPC Guide
Classic Treasures Revisited
Faction Guide
Heart of the Jungle
City of Strangers
Kingmaker Poster Map Folio
Misfit Monsters Redeemed
Lords of Chaos: Book of the Dammed Volume II
Inner Sea Poster Map Folio
Lost Cities of Golarion
Serpents Skull Poster Map Folio

Pathfinder Companion:
Cheliax, Empire of Devils
Dwarves of Golarion
Andoran, Spirit of Liberty
Adventurer's Armory
Gnomes of Golarion
Sargava the Lost Colony
Orcs of Golarion
Inner Sea Primer


Any one know of a good one? I don't need any role play though some will not disqualify. 3.5 would work also.


looking for someone to replace a witch character that dropped from my PbP. Looking for a character with a good backstory, willing to roleplay and post most weekdays. Please include a concept to be considered. The party is local to Falcon's Hollow and includes a ranger, rogue, oracle, and druid.

15 point buy.

game thread


Post here!


Dug finishes gathering up his scattered belongings, and as he trudges by Layf (wih whom e has hunted before) casually mentions "djoo know, djonash don't hear so good."

Layf looks up as Dug walks by and says "Oh yeah, I always forget. Oh well, Edward will know what to do." Layf carefully slides the paper under the door. Business is slow, with everyone being sick so Layf heads to Laurel's to see if she is any closer to finding a cure.

The call goes out for anyone willing to venture into the Darkmoon Forest to gather the ingredients for a possible cure for the illness in Falcon's Hollow. You should gather at the Roots and shop and ask for Laurel.

Ham, who is in the shop 'Laurel, I hear you may have a cure. If you tell me the herbs I should be able to locate them for you. If they exist too far into the forest I may need some protection and perhaps a guide. Are you organizing this expedition or do I need to find them on my own?'

Creeping ivy and full window boxes cover the facade of the rugged-looking, two-story shop bearing the faded sign “Roots and Remedies.” A line of twenty-some somber townsfolk—some with pale, wheezing children, others seeming to be precipitously near tears—stretches from the open door. Inside the hut the smell of burnt earth and spicy incense chokes the air of the cramped, mud-tracked shop. Bunches of dried herbs hang from the ceiling, along with dangling pots, presses, alchemical apparatuses, and glassware of more arcane purposes. Pouches of rare plants, jars of colored glass, and all manner of dried, preserved, and jellied animal parts fill high shelves and tables doing double duty as displays and work spaces. In the shop’s rear, a rail-thin woman with severe-looking spectacles and hair pulled back tightly busies herself between an over packed rack of herbs, a table covered in stray powders and measuring equipment, and a pot loudly bubbling over with thick gray froth. Over the din of her work and without looking up, the woman impatiently says, “What i need is some rare roots and concentrations, most of which I have here, but there’s three I don’t. Elderwood moss, which I’ve never heard of, but granny says the stuff only grows on the oldest tree in a forest. A specially pickled root called rat’s tail, again, sounds like hoojoo to me. And seven ironbloom mushrooms, stunty little things that only grow in dark places thick with metal, a favorite among dwarves, or so I hear.”

'Laurel, we will do what needs to be done. We have several trackers that are willing to help. Perhaps a couple more may be in order? Gentlemen, do you know any others?' says Ham

Dug swings by the shop after completing his deliveries. "I would be happy to sherve azsh a guide, if you will jusht exshplain the plantsh we sheek."

"Well Dug and me should be sufficient for most of the tracking, but I think having Edward along would be a pretty good idea. That means Jonas will pro . . ." Layf breaks off as the crowd around him begins to stir.

Jonas rushes through the crowd gathering outside Laurel's shop. He carries with him a backpack filled to the brim with various supplies as if he

is preparing for a long journey. The gnome nervously picks his way through the last few groups of people, being careful to not be too blatant about his avoidance of the wheezing humans. He stumbles, breathlessly, into the discussion occurring inside.

He holds up the paper Layf left under his door for everyone to see. He jabs at it intently with his short stubby finger and looks at everyone curiously for a few moments as they attempt in vain to comprehend his convoluted sketching of stars and mathematical formulas.

Slowly catching his breath he finally mumbles the words with a slight lisp. “See,… SEE!... you … need us. Id says so… wight there!” He pants again to catch his breath.

Jonas takes a quick drink from a flask tucked away in his pack, sits upon the ground and begins to study his drawing even further as if this is all quite normal to him.

Edward following Jonas' wild run slowly walks through the crowd giving many of the people gathered a somewhat wary look. Upon reaching where Jonas' is sitting he hands him a couple things that he dropped, "What's this about a remedy?


We seemed to have lost a few players and need to get a few more to fill the slots. We are just a few encounters in to the adventure path. Looking for 2 or three players willing to post every weekday to keep it moving. The party has a cleric, rogue and fighter currently.


Garavel thanks you all for accepting his offer and assures you that you will be rewarded in this life or in paradise. "We will leave at first light from the stables at the northern edge of town. Princess Almah will supply the camels and rations." He changes his glance to the halfling and says with a grin. "You can ride those foul beasts can't you? If not I can stick you in one of my grain sacks." Garavel adjust his gaze to the sky and settles on the blazing sun, "Don't be late, maybe we can get to our camp before the sun bakes us."

With that he waits to answer any questions and then slips away into the crowd.

It is going on sunset and I assume all of you get a meal and a place to eat and pack for the morning. If there are any questions of him or last minute shopping.


Looking for ideas as how to adapt this magical crafting to PRPG. It is from Complete Arcane pg 161. With PRPG not using XP costs to do crafting, it ends up very cheap. As is it costs 1000gp plus 500 x target undead's wisdom score xp.

A basic skeleton with a wisdom score of 10 can cast 2 1st level spells 4 times a day. That seems worth a more than 1000gp, I thought about converting the 5000xp directly to gp making it 6k to stitch them but that may be a bit high.

Discuss please...


"The night was moist..."

Sorry needed something to start this thread. As soon as I get characters we can start this epic story.


While walking through the market of Solku, you hear a well dressed, robed man calling out from the middle of the town.
"...wanderers, adventurers, slaves looking for a new life, arms for hire, I Garavel have a job for you. Join my merchant princess Almah on our journey to restore the town of Kelmarane."

I am looking for 4 players for the Legacy of Fire adventure path. We will start with 1st level Pathfinder Beta characters with a 20 point buy. We will transition to the final rules in August. As the DM I will post once a weekday at minimum and will want all players to do the same. I will also require email addresses so I can make private contact with you if needed. If you cant post daily, will not be getting the PRPG final in August, or do not want to supply your email then please do not apply. Thanks. Oh and I already have a Cleric that will play.


Established gaming group looking for a few more players for Wednesday night game. We do a lot of face to face and are beginning to use maptools.


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