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Erastil

xebeche's page

Pathfinder Adventure Path, Card Game, Roleplaying Game Subscriber. FullStar Pathfinder Society GM. 285 posts (287 including aliases). 27 reviews. No lists. No wishlists. 8 Pathfinder Society characters.



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Tying Up Loose Ends

***( )( )

This scenario is going to get more appreciation out of those who have played many other scenarios over Season 5, and some before. I recommend it for that, but was not a fan of how it all came together. And perhaps it was too much to ask of any author. Our table certainly had fun, but I found myself distracted in-game by how some circumstances seemed forced and unlikely. A fitting end for Season 5 for a veteran PFS player, but not the best choice for a 7–11 for everyone else.


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New Mechanics Make Their Debut.

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The GM's job with this scenario is to introduce player's to rules that are new to PFS. This must be done organically and simply. An organized GM will likely have players taking turns quickly and enjoying the combats.


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Interesting Social Interactions and Combat Mechanics.

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The combats were challenging and there are moments available for roleplaying. This scenario delves into a locale I don't recall visiting on any of my PFS characters. While I had fun, the scenario wasn't particularly memorable.


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Suspenseful and Challenging.

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This scenario kept my group in suspense and was run by a well prepared GM. My party could see the writing on the wall, things were going to get bad for us, we had to play smart and avoid the murder-hobo trappings. Also, #5–22: Scars of the Third Crusade did a great job of indirectly referencing Mendevian crusade history. I look forward to running this scenario locally.


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One of your better options!

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Break out your roleplaying skills, dust off your unused notepad, and take a glance at those skill check modifiers you haven't rolled in a while. This scenario bucks some trends and provides an immersive experience. The GM has their work cut out form them to make sure they understand all the systems and rules that must be tracked, but it is a rewarding experience.

I wouldn't recommend this to a party of 1st-level characters, but subtier 4–5 does play to the scenarios strengths. Primarily because characters are diversified, and skilled, enough to take advantage of what the scenario has to offer.


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