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Karui Kage wrote:
Opp thanks for reminding me Karui
What's the Source of the Spell i.e. what book is it in?
Correct and they would take damage if they were shallow enough to be in the AoE.
From the Environments section: (p.432 PFCRB)
Fire: Nonmagical fire (including alchemist's fire) does not burn underwater. Spells or spell-like effects with the fire descriptor are ineffective underwater unless the caster makes a caster level check (DC 20 + spell level). If the check succeeds, the spell creates a bubble of steam instead of its usual fiery effect, but otherwise the spell works as described. A supernatural fire effect is ineffective underwater unless its description states otherwise. The surface of a body of water blocks line of effect for any fire spell. If the caster has made the caster level check to make the fire spell usable underwater, the surface still blocks the spell's line of effect.
so yes being underwater does provide some defense against fireball
Zhayne is right.
What I meant by LOS not effect is this Phrase in the ability description "You must have line of sight to your destination to use this ability" because you can see where you are going there is no miss chance this is better than studied Carefully be cause you are not trying to target by memory but going to a place you can currently see.
As I understand the RAW you may fire any Bow (not Crossbows without Rapid reload but including Repeating ones) as often as you have attacks in the action you choose i.e. Standard action Attack = once
bracelet of Medical emergency
Slot used: Wrist
Concept: A "breath of life spell" has been cast into the Bracelet that activates once per day on the round that a characters hit points become a negative number GREATER than their CON score. The "Breath of Life" spell variers in strength based upon the caster level of the spell used to create it. A Bracelet made by a higher level cleric will create a stronger healing effect.
Cost breakdown formulae: (5x9x2,000gp)/5 =18,000 market value. ... expensive? y
Without EWP the answer is No because as the weapon moves up the # of hands need to wield it also increases by 1 effectively putting large 2-handed weapons unusable to medium sizes beings.
PFSRD:emphasis is mine
Yes, but I"m running a game where they are preparing for siege. They have one day. the Wizard is wanting to cast a bunch of spells to reinforce the castle, and is more or less arguing that he can get three castings of his daily spells before they get there. I'm just double-checking to make sure that's legal.
Keep in mind spell duration. Most spells do not last that long and would expire before well into the rest period.
I have a question about how Invisibility Purge.
You surround yourself with a sphere of power with a radius of 5 feet per caster level that negates all forms of invisibility.
Anything invisible becomes visible while in the area.
does this mean that even an Ethereal creatures are revealed in the area effect of the spell? Ethereal Jaunt reads:
An ethereal creature is invisible, insubstantial, and capable of moving in any direction, even up or down, albeit at half normal speed. As an insubstantial creature, you can move through solid objects, including living creatures. An ethereal creature can see and hear on the Material Plane, but everything looks gray and ephemeral. Sight and hearing onto the Material Plane are limited to 60 feet.
Also will detect Evil pin-point cross the planes to pin point an Ethereal creature like a Phase Spider waiting in ambush?
Mage Evolving wrote:
Suddenly the twin brother of Gon the barbarian Fon the the barbarian arrives with an urgent message for his brother. Then he decides to stay and hang out with the guys.
AS a Player I've had to do this one a few times in a Exploration Sandbox Game just erased the Name on the Character Sheet and added a new one. after the 3rd time he lived a lot longer and started surviving though still dislikes vermin and Cats. :)