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Svetocher

verdigris's page

Goblin Squad Member. RPG Superstar 6 Season Dedicated Voter, 7 Season Marathon Voter, 8 Season Dedicated Voter. Pathfinder Adventure Path Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 522 posts (7,065 including aliases). 1 review. No lists. 1 wishlist. 21 Pathfinder Society characters. 27 aliases.


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1 person marked this as a favorite.
SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack
motteditor wrote:
Don't forget your special quill, Kyson!

Oooh, is it whining? I'm sure his special skill is whining!


3 people marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Thank you all for your patience. As is probably apparent already, I have to step away from this game. It was truly a joy to get to play with each of you. I know you all will kick worm ass over the rest of the campaign.

Ratsass, thank you for providing such a great game, and for your understanding as I came to terms with needing to leave.


1 person marked this as a favorite.
half-elf
today's stuff, various:
Saves: ------------- HP: 96 Fort:12 Ref:15 Will:10 AC: 24 T:24 FL:14 Mutagen: Dex/Wis, lasts 20 minutes

With a sigh she accepts her eldest daughter's anger. It is what must be. She'll understand in time.

She takes her turn to say good bye to her baby, wrapping the woman in arms and thick prehensile tresses. "I know you will, Solshine, though I can't imagine being any prouder of you than I am today."

She is too old to worry if people see her cry, and she does not stop the iridescent tears that slip from her eyes.

She takes Rae's hand and agrees, "Yes, Rae-rae, the soonest is best." and with an odd twist of her hair, and hissed words of arcane power, the two disappear to save Charlie from the Wikkiwaks... or was it the Wikkiwaks from Charlie?


2 people marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Tired and crabby and not the least bit ready to face one more thing, Rae snarl, batting at the 'helpful tresses' out of habit.

"It's not my fault, Mom. You know she's nearly grown now, and ...!" her words trail off as her hands still their fight against the hair's embrace.

"MOM!!!" She rushes then, into the young half elf's arms, hugging her tightly. It is only a moment, maybe two, before she remembers the others and steps back.
She is not a little kid anymore.

She shakes her head at her sister's sniffles, surreptitiously drying her own.

"I can see that, Sol." She rolls her eyes, but cannot contain her smile.


1 person marked this as a favorite.
Map

You drop him in the dust. *sigh*. So much for him running to warn the others.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae moves with the others, cursing the whole way. "Knots and snarls, are we gonna be down here forever? Come out already so we can kill you proper."

stealth: 1d20 + 1 - 5 ⇒ (2) + 1 - 5 = -2

many apologies to our light footed friends; Rae is not so blessed.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Solrisa Iome Arabasti wrote:

Sol waits for a few moments, guarding Ascaria, before she begins to explore again.

"Oh, Rae, remember! This place is just like our games of fetch and hunt! I wonder if there is a troll in here too! Oh! Or an Owlbear! Birds like birds, right?"

"I doubt the trolls would like it down here, Sol. Too tight. You know they like a little room to swing..."

Her voice fades off as she looks around. But an owlbear wouldn't mind it too much, at least not a baby one.

Shaking her head to derail that thought train, she looks for a different sort of birdblend, or a door that might lead to then.

perception: 1d20 + 9 ⇒ (14) + 9 = 23

Grand Lodge *****

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

How did I miss this?!?! congratulations, Nefreet! Well earned. :)


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Round 3, Init 10

"Oh no you don't.' Rae races after the retreating ruffians.

double move, and aid another on Mort's intimidate check.

Grand Lodge

8 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Aniuś the Talewise wrote:
...shared a heartfelt story from regarding past struggles.... "I don't know why I'm telling this story...."

Thank you for telling that story. The thing is, there are a lot of us out here that can be very naive. I like to think it's in part because we basically have good thoughts for people and have a hard time imagining that sort of the bigotry and hatred, let alone being the target of it. When you share your story, you help those of us that don't have a clue. It's not your job, or your responsibility, but you do it anyway, and I at least, thank you for it.


2 people marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Solrisa Iome Arabasti wrote:
I'll PCGM as necessary.

Now this I've got to see!


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae nods once, then levels her blade against the man's throat.

coup de grace: 2d10 + 14 ⇒ (5, 7) + 14 = 26

"Surrender to the grace of Pharasma, for the rest of us have none for you." she adds quietly.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Round 10, init 9--

attack, fatigued, no power attack: 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 101d10 + 4 ⇒ (5) + 4 = 9

"Oh good, Mort, you hold him still. I'll help him stay that way.." foreverrrrrr


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae stows the first potion, but keeps the second in hand. "Right. So we drink this, and then start swinging?" She frowns at her own words. Is it things like that that make Sol so ready to kill on a whim? I should watch my tongue, or her ears.

"Uh, you know, on the evilest evil, Father Thedrick."

Ready to go when everyone else is.

perception: 1d20 + 8 ⇒ (9) + 8 = 17


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Solrisa Iome Arabasti wrote:

"Rae, remember when you were working down here? Back when you were younger? You never got much seniority, did you? Before...that incident?"

"Eh. Mining's not the right job for me." Why does she have to bring that up now?!?! If it weren't for her, I'd probably done just fine at mining.

Solrisa Iome Arabasti wrote:


Rae was a minor minor miner.

is this the Sol reason we're friends?


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

[b]"What?!?! and cover up those *great* tattoos? That would be criminal. No no, *I' ll* take the armor. Mort can have something else. Unless Mort moves very fast, the armor is gathered up by Rae.

Grand Lodge *****

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

We're still on our way, but I got to listen to my first Paizocon game of the year. Four players in two different cars played You Only Die Twice via phone. It was an awesome example of technology expanding the table top possibilities.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Albatoonoe wrote:

Okay, so I have a question. I guess it's sorta directed towards other bisexuals, but if anyone else feels this way, feel free to chime in.

Do you ever feel like you're not "queer enough" to be apart of the great LGBTQIA community?

Often. I've had "friends" from the community say it to my face. I don't think there are very many people I'm completely comfortable around because of it.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I have to agree with with Kobold Cleaver; These games are social games, regardless of the medium we use to play. It's not unreasonable to expect a message saying the player is going to be away. If you are sick, hopefully you have made at least one friendship in the playing well enough to say, "Dude, I feel like crap, can you let the others know?" This sort of thing weaves the social web stronger and encourages teamwork in game and out. An automated message feels... less.

That isn't to say that just because I don't like it, they shouldn't create it. It does say that I would discourage the use of it in games I am GMing, and feel less tied in to games where it was used with any sort of frequency.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Solrisa Iome Arabasti wrote:
??? wrote:
"All these folk did was act in a manner required of dutiful Chelaxians."

Sol looks to see who is talking.

"Rae, look! It's Pillette! Rae, see?!" Sol makes sure Rae sees.

"Oh, Hi Pillette! When did you get here?" Sol asks cheerily.

Rae grins to herself as Pillette explains things to Smenk, only to brought back yet again to her present circumstance by her sister's babbling.

"Of course it's Pillette, where else would she be? Oh, I admit she is quiet, but easy enough to notice if you *others* aren't running off at the mouth." Rae sighs and flops back against the wall again. Why, oh Why, couldn't I have been born a slip? At least then Mom could have sold me off separately and I could get some peace!

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Irontruth wrote:
I remember jerky things I've done that happened over 20 years ago and tend to obsess over them. I imagine some of those people affected haven't thought about me once in the last 19 years.

I think a lot of people do this. I know I do.

Grand Lodge *****

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Pathfinder Adventure Path Subscriber

Yay!!! Congratulations, Auke!

Grand Lodge *****

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I keep thinking I can finally post, then someone else says something so nice, I'm blown away again. Thank you for all the kind words and awesome memories. I quite sincerely couldn't have done it without all of the awesome friends I have made along the way.

Nefreet, I am planning on playing more and GMing less for a little while, and hold out hope that at least one of those games will be at your table.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae sputters as her sister jostles her. "Be careful, Sol! Yeah, we should return them to uhhh, whatever it is that dead things are supposed to be." She represses a shudder at the thought of more of those nasty moving bone things.

"Are you awake, Pillette? We should get back in there and give those creeps the What for before they decide to expand their family while we're not looking." The rangy woman smashes her fist into palm with grim determination before swinging to her feet. In two strides, her sword is in hand and she is ready to go back in.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

Rae shakes her head ruefully, though more than a little humor dances in her eyes, "I would offer to do it for you, Mort, but it seems pretty tied to you. If you tried to leave it, it might throw a temper tantrum. I would hate to see it killed before we can find a buyer for it. Maybe you can dance walk it on up to the Smith's with you. " she offers helpfully. "I'll even go with you, to watch the mayhem unfold to help, if it gets upset."

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Painlord wrote:
Painlord is usually drunk by this point and is happy to be merely clothed and not dancing naked upon the tables.

Yes, this makes many of us very happy.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Mortimer Smith wrote:
"I'm glad to see you again, Rae!" he says, summoning as much sincerity into his tone as possible.

"Uh-huh. Glad to see you're none the worse the wear for your time as a 'ghost-host'." Trickier than the usual lines, but come *ON*! 'I was possessed!'???? *really*!?!? Rae snorts and keeps walking, nudging into Sol to head her a little further away from Mort.


1 person marked this as a favorite.
mis. info:
Perc.+5 hp:12/18, AC 17, T:13, FF: 14, Saves: F: 3, REF: 3, Wis: -1, (+2 vs enchant)

Candrana attacks again, "Come on, Aodan, Davros! Let's end this! Yes, you too, Scalebrain!"

rapier: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 1 ⇒ (4) + 1 = 5
short sword: 1d20 + 3 ⇒ (17) + 3 = 201d6 + 1 ⇒ (6) + 1 = 7

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Mark Sweetman wrote:
To me it's enough of an imposition to request prospective players to put forward a character concept plus a bit of background.

This is an excellent point to make and let me say that I agree completely.

Different GMs will value different things...and different players may or may not match what you are looking for.

If you're a GM who values RP, and wants an RP focused game...and you want players and characters who value the same, then ask for RP in the thread.

If RP isn't that important, and you're more focused on the combats and builds, then just look over builds and hope for the best in terms of their PbP skills.

PbP skills (RP, pushing, social interactions, etc.) and builds (optimization, classes, balance, etc.) are pretty non-correlational. Just because you have one, it doesn't mean or not mean that you the other, they are separate and distinct...so if you want good PbP skills, you should ask for it in the recruitment.

If showing your PbP skills in a recruitment is an imposition, then yeah, it's better just to skip it and find another more tailored to your individual play style.

Grand Lodge Dedicated Voter Season 6, Marathon Voter Season 7, Dedicated Voter Season 8

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Tothric wrote:


Ullarwarlord wrote:


Just bought the volume - well worth the two bucks, I'd say!

I'm especially a fan of the Thirsting Mace. Pricey, but could be worth it in the right campaign...

I think you sold one.

At least two then, and I agree; it is definitely worth the two bucks.


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3
Mortimer Smith wrote:
"Of course not, Miss Rae. I'm sorry." He sounds quite sincere. "It's just that I'm worried. You know what they say about curiosity."

Rae frowns, "Yes... it kills cats, but feeds dreams." or so Mom always said.

"Still, better to be ready for whatever the curious turn up." she draws her sword and turns a rare smile on her sister.

readied action to attack if something decidedly unfriendly comes within sword range


1 person marked this as a favorite.

Thankyouthankyouthankyou!


1 person marked this as a favorite.
AC:
AC (when in chain shirt) (16)18, touch 11, flat-footed 18(16) (+7(5) armor, +1 Dex)
HP and saves:
HP:41(49 if raging), Saves:Fort +7, Ref +2, Will +3
Skills:
Acro: +7 (+9 to avoid AoO for leaving a threatened square/move through a creature's space, jump :+11), Climb +6, H. Anim.: +6, Intmdt.: +6, Know.arc.: +3, Prcptn: +9, Spllcrft: +3

"SOLRISA IOME ARABASTI! That is ENOUGH! That is a wolf, not a dog, and even a dog could hurt you... Now knock it off and wait for US to either scare it away or take care of IT!" AND quit screaming! Rae shakes her head and stomps in front of her sister.

She and the dogs move cautiously forward.


1 person marked this as a favorite.

Six years! We've been here six years and Diamond Lake still feels like a nightmare. Solrisa seems to love it, and seems equally oblivious to its many dangers. Her sculptures, though, seem to sell well. I can't believe mother thought this would be safer than home. Kaer Maga was never as nasty as this.

Today could have been a disaster, but thankfully, Lazare was there to head off the danger. I wasn't.

I was NOT.

I have to do better, to keep my petty irritations and frustrations in check. To keep her safe. If I have any purpose in life at all, it is that. If I am just one thread, then we are two, twisted together; stronger together.

I owe Lazare now. That can't continue. He's not someone I care to owe for anything.

Ooc junk:
So begins Raella's tale. She is but one character (mine,obviously) in GM Rat Sass's Age of Worms campaign. I am hopeful that she will not be the only one posting in this journal.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

With the days cooling and the nights growing longer, can it be any wonder that the Dire Apples are beginning to stalk the night?


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mis. info:
Perc.+5 hp:12/18, AC 17, T:13, FF: 14, Saves: F: 3, REF: 3, Wis: -1, (+2 vs enchant)

I'm sorry things didn't work out with Grayson, but hopefully we'll see him sometime in the future at a game table. Thanks for having that talk, Kyshkumen. They're not fun or easy, but usually better for everyone.


1 person marked this as a favorite.

"Thank you, Sir Serra, Sir Cole. I will catch up as soon as my responsibilities allow. Be well, my friends. Be Safe. Be Righteous." He nods, formally, then heads back into the dust towards Kenabres.

*****

1 person marked this as a favorite.

I have the new Silverhex Chronicles downloaded and will begin prepping tonight. I've skimmed and they look sooo fun!

Grand Lodge

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I think it is about daily posting or not, honestly, but about making sure the dynamics of the group work. If I don't know the people, I like a week or more long in-character recruitment to see how the characters interact with each other.

I think out of character, private communication also can play a part. My games where I talk with the other players individually via chat seem to run faster and have a deeper level of commitment from some of the players (myself included) than ones where we only talk in game or in the discussion thread.

That said, I've been very *very* lucky in my games, so your reality may vary.


1 person marked this as a favorite.

Yeen, spurred on by his friend and rider runs towards the gong, taking a swipe while leaping over it.

Gong Attack!: 1d20 + 2 ⇒ (7) + 2 = 9

acro to avoid smashing cat face into the gong: 1d20 + 9 ⇒ (10) + 9 = 19


2 people marked this as a favorite.
half-elf
today's stuff, various:
Saves: ------------- HP: 96 Fort:12 Ref:15 Will:10 AC: 24 T:24 FL:14 Mutagen: Dex/Wis, lasts 20 minutes

Dandi turns to face Neolandus and Vencarlo, forcing a smile she in no way feels at the continued weight of the world.

"Welcome back! there are several things on the agenda, not the least of which is seeing indestructable evil safely separated once more. But before that, Korvosa must be stabilized. Such unrest it has survived. It is time for Peace, and a Peace for all of its inhabitants. Not one peace for the Chelish and another for the Varisians, not One for the nobles and another for the common folk. One for all."

Dandi's hair smooths, as if with the decision made, it could now rest. She eases, and continues.

"Korvosa needs a ruler, one that can unite the people. And, having thought about it, perhaps we need not one, but two. for balance. A couple, One Varisian, one Chelish. One Noble, one common borne." She smiles, this one warming her heart, at least a little.

"I submit our friend and champion of Korvosa, Fondo Barrondo as future liege of Korvosa. " She raises her hand at the first whimper of dissent.

"Wait... I submit him for this life long Avocation, but not alone. Fondo should serve as King, but within a year and a day take a Noble Chel as his wedded spouse and Coruler."

"Finally, should they have no progeny..." She sighs once more, clasping her hand tightly until the stone bites, then continues... "then the final Arabasti heir will retake the throne."


2 people marked this as a favorite.
half-elf
today's stuff, various:
Saves: ------------- HP: 96 Fort:12 Ref:15 Will:10 AC: 24 T:24 FL:14 Mutagen: Dex/Wis, lasts 20 minutes

"Briar! That is no way to talk. Has he, himself not helped us? Are we to judge everyone by their f-family?" She winces, the sharp edge of the gem shard cutting into her hand as she squeezes it. "Should we judge you by your no account, here again gone again brother that you can never seem to find? Or m... or anyone else, by their ne'er-do-well family members? Glorio has been kind to us, in his fashion. And would make a better ruler than any other I have heard offered."


1 person marked this as a favorite.
half-elf
today's stuff, various:
Saves: ------------- HP: 96 Fort:12 Ref:15 Will:10 AC: 24 T:24 FL:14 Mutagen: Dex/Wis, lasts 20 minutes

I don't suppose Dandi has any choice.

+1 level Aristocrat.

+2 bump to her will save.

+1 Cha

+4 HP

+8 skill points

+1 appraise
+1 bluff
+1 diplomacy
+1 knowl arcana
+1 knowl nobility
+1 perform (Oratory)
+1 sense motive
+1 spellcraft


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half-elf
today's stuff, various:
Saves: ------------- HP: 96 Fort:12 Ref:15 Will:10 AC: 24 T:24 FL:14 Mutagen: Dex/Wis, lasts 20 minutes

"How does any of this make sense now?" She shakes her head, dazed by the thought. "it can't be true. the Varisian woman in the market place, I remember that. That wasn't a dream. and I remember the stories she told me, of my father, the most powerful mage in all the world, an elf, with green eyes. Only a pretty green, not ugly and vile like the Queen's...." Her mind reels trying to remember any true thing, anything real.

Her grip tightens on her beloved's hand, a tormented catch to her voice as she whispers, "But... that would mean I'm... but I can't be..." but the word trembles in her mind as the name waivers in her sight from unshed tears. It is too much to believe that she might be...

"Chelish."

Grand Lodge

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Pathfinder Adventure Path Subscriber

No, this thread was set up to a be a positive place for people to come and discuss LGBT issues without feeling attacked. As Jessica pointed out, Pixie Dust's posts did not fit that topic, and so was asked to take the biological imperative discussion elsewhere. I am immensely grateful. I do not post here very often, but when I do, it is with an expectaction of safety and positivity in mind.

edit: or, what the Slaad said.


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Yeenoghu sniffs, then sneezes at the boring parchments, more than ready to run in the Sun with The One rather than stay here with the strange smelling ratboything.

He rubs past The Other; his tail brushes Stunted Tom's pointed red head on the way by, flicking sand into the ugly creature's over abundance of whiskers on his way by.


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Yeen tries to do as he's told but some fluffy golden thing keeps flicking into his peripheral vision. Finally, he pounces on it, nearly catching it even as some terrible beast tries to bite his own luscious tail. The distraction is terrible and he is beset on all sides.


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Serra:
Kastor smiles, catching his lord looking his way. " we can make a lot of things better. Like we did those Helms. They are fine looking helms now, aren't they, Sir? Much more Helmier!"


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Map
Elyanias Myoch wrote:

** spoiler omitted **

When Eli awakens, a dry mouth irritates him. He makes himself as presentable as will serve him, and seeks out breakfast in the Mess Hall. He looks around for Kimroth specifically. Should he find him, Eli petitions the man.

"I would like some applejack. A man like you, discerning eye and all, I'm sure you'd have some kept away, right? It would serve a mighty purpose this morning, I can tell you truthfully. What say you?"

with a dream:
She smiles sadly at his request, "You may see them, but they will not recognize you." The dream swirls, much like the scrying pool, and he is looking upon somewhere else. A young mother holds twin bundles. One of them fusses and fights with the swaddling, while the other cries and bites her little fists." They were so young, it seemed a waste to hold them here, and they lacked the experience to empathize with mortals as older spirits might. Pharasma, in her infinite wisdom, has sent them back, to try again."

Kimroth looks up as Eli enters, his wide grin settling into more studious lines at the request. "For you, I can find a bottle." He pulls some keys from his waist chain and unlocks a chest down below the bar, retrieving an aged bottle of something or another. He pours wordlessly, then sets both down in front of Eli. "I don't suppose I could interest you in any food to go with that?"

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