I think these are either universal taboos or they should be
James Jacobs wrote:
Ay who wants to be a champion of corruption when you can be a lord!
45- "...those aren't my zombies"
Owen K. C. Stephens wrote:
Stephens - I really dig that book, though you haven't updated the cool guys: Lurkers! and the other half-stuff which where rather cool, we whant the Grendels back!
Classes and other rules:
Prospector d10, full attack progression, 4 skill points, feats, weapon specialisation and sneak attack, good fort and ref, proficient with simple and martial weapons, light, medium and heavy armour
Class skills are: acrobatics, appraise, climb, disable device, escape artist, heal, intimidate, knowledge (local), perception, sense motive, sleight of hand, stealth, survival and swim
LV1 sneak attack +1d6, grit or rage
LV2 feat (fighter feat, for all on this list), weapon/armour specialisation
LV3 sneak attack +1d6, nimble +1
LV4 feat, weapon/armour specialisation
LV5 sneak attack +1d6, deed/rogue talent/rage power
LV6 feat, weapon/armour specialisation
LV7 sneak attack +1d6, nimble +2
LV8 feat, weapon/armour specialisation
LV9 sneak attack +1d6, deed/rogue talent/rage power
LV10 feat, weapon/armour specialisation
LV11sneak attack +1d6, nimble +3
LV12 feat, weapon/armour specialisation
LV13 sneak attack +1d6, deed/rogue talent/rage power
LV14 feat, weapon/armour specialisation
LV15 sneak attack +1d6, nimble +4
LV16 feat, weapon/armour specialisation
LV17 sneak attack +1d6, deed/rogue talent/rage power
LV18 feat, weapon/armour specialisation
LV19 sneak attack +1d6, nimble +5
LV20 feat, weapon/armour specialisation
Technology Master d8, ¾ attack progression, 4 skill points, techno-powers, good fort and will, proficient with simple weapons and 1 exotic weapon of your choice, light, medium and heavy armour
Survivor d12, ½ attack progression, 8 skill points, specialisations, all good progression on all saves, proficient with simple and martial weapons, light and medium armour
Races available are human, mutant and ghoul
So what your thoughts on this?
ps: I still need to do weapons...
crafting wise what would be awsome would be to be able to make custome things by using different ingredients and prossess, have sliders, so if you make a sword, you will know its your sword, it has that orange jewel in the middle and swirls, so not complicated per se, but more advanced than "you make sword +1"