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root of -2
The NPC wrote:
Worse they are completely normal and boring, they don't even drink! :P
Well a side to bloat people tend to forget; sometimes the options for the builds one wants to make aren't there yet and need more options to be viable. I have a player who refused to play d&d and pathfinder until archetypes came around just because they disliked all the options available to them at the time
Options can bring players into the game too
3d6 + 372 ⇒ (4, 5, 2) + 372 = 383
Right lets get going, first revive the fire giants as undead (create race 12pts)
Other event 10pts, the land of the fire giants is now covered in cold fire instead of normal fire
Well I haven’t run a PbP in a long time, but well I think I have enough time to run one. So to the premise of this game, it will be a mash-up of a number of adventure paths and modules, set in Golarion specifically Sand Point though with a little artistic licence, mainly that it will be merged with Falcon’s Hollow, though it will still be set in Varisia.
Leveling will be done at the of the story arc for the level, basically once all the module and AP stuff for that level has been completed. This may end up giving some harder difficulty encounters at times but it should be levelled out by more wealth accumulated per level.
Characters will be created through a point buy system, 25pts. You get 3 traits of any kind though they must be different kinds each, so you can’t have 2 combat traits for example. Core races only, and any class from the core book, APG, and the ultimates. Obviously starting at level 1. For character backgrounds I’m looking around at least 1 paragraph, and they should be natives of the inner sea, though not necessary Varisia as long as they have a reason to be at Sandpoint at the start of the game.
Right so I’m looking for 4-5 players, first come first served I guess, hopefully we’ll have players who can post at least once a day, but I’m not picky in that sense
to Tacticslion 1d6 ⇒ 5
mine 3d6 ⇒ (2, 5, 6) = 13
Command avatar: 2pts to send the herald of undead into the sacred well
so 19 points eh
first; Catastrophe 10pts on triangle 18, corrupting the holy water to a toxic poisonous black slime that kills anything not undead but that can be used to power any magic intensifying the magical effect a hundred fold
advance civilisation: the undead to use the black water technology 5pt
3d6 ⇒ (6, 2, 5) = 13
For the first time did the god in the Arku dreamt, his dreams filling the dreams of all the people of all the lands with insidious visions of war, his utter hate filling everything in his mind as he was held in stasis
1- command sect (undead scorpionmen and snakemen) to pull the strings of all the nations to bring about a total war 2pt