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Darl Quethos

tintagel's page

Pathfinder Society Member. 120 posts. No reviews. 1 list. No wishlists.


(Pathfinder Adventure Path Subscriber)

My group started the HoH on Pharast 16, so the following weekend was the Firstbloom fstival. I wrote up the following handout (in nice script on vellum) but I do not have any accounts to post pdfs, so I thought I would offer the text here. A big thanks goes to my friend Jeff Ibach and his Ultimate Toolbox for some inspiration.

The PC's had a great time on Fireday and then Starday before the zombies attacked. This was much more interesting than the town hall meeting.

Firstbloom Festival
Hear Ye, Hear Ye,
Citizens of Ravengro, come one, come all to the Annual FirstBloom Festival, 20-22 Pharast, 4711.

Schedule of Events

Fireday, 20 Pharast
4pm - Wedding of Erlantz & Iskra, Presided by Father Grimburrow, Central Gazebo
5pm - 9pm- Open Air Market and entertainers
6pm - Rooster Fights, Dragomir Farm
6pm - Cake bake Off, Bastista's Bakery
9pm - Performance of "Legend of the Shudderwood" by the Tamrivena Players

Starday, 21 Pharast
7am - Service, Temple of Pharasma
8am - 4 pm - Open Air Market and entertainers
10am - 12pm - Seed trading & harvest yield planning, Ravengro Grain Exchange
1pm 2 pm - Canterwall County Quilt Display, Town Hall
5pm - Ale Tasting and Brewing Competition, The Laughing Demon
7pm - Pharismin Candle Ceremony, Father Grimburrow, riverside
9pm - Battle of the Bards, Outward Inn basement tavern

Sunday, 22 Pharast
9am - Service, Temple of Pharasma
11am - Sausage Cook-off, Outward Inn Beergarten
12pm - Awards Presentation, Town Council, Central Gazebo
Best Cakes
Best Sausage
Best Flower Arrangement
Best Quilt
Best Ale
1 pm - Apprenticeship Announcements, Central Gazebo
Jorfa, smithng, Ravengro Forge
Luramin Taigh, Jeweler, The Silk Purse
Lau Feng, rope and netmaking, Master netmaker
Gabon Jasone of the Cooper's Guild of Ravengro
Alendru Ghoroven, wizarding
2pm:-Closing Remarks, Councilman Hearthmount, Central Gazebo

(Pathfinder Adventure Path Charter Subscriber)

IMC, in Ravenloft, Lorrimor is a friend of Van Richten, an iconic NPC most players met in game. This helps a lot in making the professor even more friendly in the PCs' eyes.

Joël


So I've created some magic item handouts for all the items in Carrion Crown. These include item backstories for all of the magic items, as appropriate. DMs - you can print these items out and hand them to your players, they will love it.

Evil Paul wrote:


Haunting of Harrowstone, pack 1
Haunting of Harrowstone, pack 2
Trial of the Beast, pack 1
Trial of the Beast, pack 2
Broken Moon, pack 1
Broken Moon, pack 2
Broken Moon, pack 3
Broken Moon, pack 4
Broken Moon, cultists and curates
Broken Moon, Boon of Desna
Broken Moon, Boon of Desna DLC

I've created a few extra magic items not in the module. These are marked as "DLC" items and brings up the wealth per level to match that for 5 PCs (rather than the 4 from the module). The Harrowstone one is based on the Additional Harrowstone Quests at this Link, which is a fabulous resource for Haunting of Harrowstone. Check it out.

Anyway, let me know what you think. Still a bit of work to get through the remaining three modules.

Comments welcome...

PS: Some *SPOILERS* if you read the packs (obviously). Spoilers are limited to that module only.

(Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion Subscriber)

Instead of mailing everyone individually here's a link that allows you to download the notes:
Ravengro expanded


Jon Kines wrote:
As I'd like to do the whole CC campaign, I'll check the others APs before I decide in which domain to put these, but I think #2 could be set in Lamordia.

Speaking purely as one Ravenloft fan to others, here's how I might set it.

Spoiler:

First, I'd keep it as the kind of tour through several lands that it's set up to be in Ustalav, so the following would be best for parties that don't mind walking.

I'd probably start things of in "The Haunting of Harrowstone" in Mordent, having the PCs drawn to Mordentshire or other town not on the map (even Ravengro itself) in much the same way as it's set up in the Carrion Crown Player's Guide, having them be related in some way to a scholarly ally in town, whether it be Van Richten or one of his near equally learned allies. From there, it'd be an easy thing to place Harrowstone outside of the town or nearby. The adventure could proceed pretty much as normal from there.

From there, we get into "Trial of the Beast", which starts with a good long overland journey and some encounters along the way. The PCs could meet the traveling freak show while they're passing through Dementlieu then go on to Ludendorf, which would take the place of Lepidstadt. From there the adventure can progress pretty much as normal, subbing in Schloss Mordenheim for Schloss Caromarc. (Whoa, that's all fits creepily well... I SWEAR it wasn't planned like that and that this is TOTALLY the first time I'm thinking about this. *awkward chuckle* Anyway.)

After that we get into "Broken Moon" territory, but there's no way I'd have the campaign swing all the way back down to Verbrek. Rather, I think I'd use the Forest of Shadows as the Shudderwood and use Corvin or a community on Lake Placid or Redleaf Lake as the Ascanor Lodge. From there I'd swing south to use the City of the Dead as Felgrau.

Departing from there there's another good long journey to the coast with "Wake of the Watcher". The problem here is that the closet coast is way farther away in Ravenloft than it is in Ustalav. I'd probably just hunker down and use Nevuchar Springs as Thrushmoor and then put Illmarsh farther away to the south, somewhere halfway between Nevuchar Springs and the border with Nova Vaasa on the coast of the Nocturnal Sea.

With the trip to Ravenloft Illmarsh taking us halfway down the coast, the closet cosmopolitan center to sub in for Caliphas in "Ashes at Dawn" would be Egertus. That adventure could play out there with little trouble nearly unchanged if you don't mind giving the city a bit of a vampire problem. Though, since it's already set up as a serial killer murder mystery, you might be able to spin Malken in there somewhere.

For the climax with "Shadows of Gallowspire" things get a little trickier. Thinks wrap up in a cursed mountainous wasteland. If you want to play things close to the way the AP presents them heading into Barovia and Mount Sawtooth might be a good place to drop Renchurch and Gallowspire, or even on to Forlorn, or even the mountains of Hazlik since that seems like good grounds for liches. This close to Castle Ravenloft, though, it gets pretty tempting to pull Strahd into the mix, and I might start thinking about respinning the whole plot as some new gambit by Strahd to escape the Demiplane of Dread by collecting and distilling essences from points of power across the domains into an elixir that would allow him to transcend, escape, or even become one of the Dark Powers. Runchurch could be near the village of Barovia and then you could sub in Castle Ravenloft and a fight with Strahd as the big badness at the end.

Actually... that sounds pretty @#$%in' sweet!


All of that said, having hopefully proven my Ravenloft cred, I'd also totally recommend checking out Rule of Fear. That's not to trick you into buying into a new campaign setting, but rather because - understanding that new Ravenloft RPG supplements are hard to come by these days - Rule of Fear has a ton of stuff that you might be able to fit into that campaign setting with ease.

Any way you decide to work this, be sure to tell us about it here. Heck this is probably worth starting up a new thread over, as I suspect there's plenty of other die hard Ravenloft fans out there for whom this might be right up their alley.



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