tentfox |
So one of my players in planning some kind of Mutiny while still on the Wormwood (which does go for quite a while before they get moved to the Promise).
He is an alchemist and has the role of Cook's Mate, and his plan is to kill of the Cabin Girl when she comes for the food, use disguise self as her and then try and poison the officers and take them all out while they are weakened.
He of course does not know the level of the Officers, and so therefore believes this plan has a chance of success. He does understand that the NPCs will be higher level, but no way he is thinking level 16 for the captain, more like level 8 and the others much lower.
He is also not telling his plan to any NPCs at all so so far I have no opportunity to have the NPCs talk him out of it. He will probably tell Fishguts about it right before he pulls the trigger on the plan.
How could I play this out? Especially as I do not have stats for the officers beyond the ones they are meant to fight in this adventure.